dlsmizel Posted October 23, 2014 Report Posted October 23, 2014 My idea is to limit players to bring only 50 Yggs. This will make the game more interesting because most "strong" players depend on X number of yggs they have. This will also bring people to depend on their party, not go solo. This will be more challenging for breakers, etc. This is just an idea and I hope people here in fRO are open minded and will help improve this idea.
Rayray Posted October 23, 2014 Report Posted October 23, 2014 Just no. If we do that, what's the point of the weight system? We had that for a reason, and that is to limit the supplies. Limiting it to 50 is too much. That means champions are limited to 50 attacks? How about the high burst classes like SinX and Snipers, wouldn't this make them more powerful. Having tons of yggs will never be the reason why players can be considered strong, that only works in fild where they can storage easily. Bring them to pvp room or any place where there is no @storage and see them screw themselves. Also, limiting 50 to be carried on your inventory will give classes that has carts the best day of their lives. 1
sartorius19 Posted October 23, 2014 Report Posted October 23, 2014 No from me as well. We are on a high rate server. This will ruin Woe all in all. u can be killed in the gates or halfway before u even reach emp room if u limit it to just 50. And how about those Lk BBing u to death? im not a breaker myself. but as of now, even they seed they can easily die on emp room just a moment they run out of seeds if targeted by several champs + snipers.
Odd Posted October 23, 2014 Report Posted October 23, 2014 -1, also the prices of seeds and berries will go down when this happen. People will be buying few pieces instead of bulks.
mmband Posted October 23, 2014 Report Posted October 23, 2014 (edited) well limiting the ygg usage is a no... if u work on the line of ... not being able to use @storage on pvped or woe area... then maybe i'll agree on that..at least this is a way ... rich ppl cant abuse ... the infinite storage of ygg seed in their storage and only limit them to be able to use what they manage to carry in 1 round Edited October 23, 2014 by mmband
Ochibi Posted October 24, 2014 Report Posted October 24, 2014 -1 srry bro this is a highrate server tho . What is like gvg with 50 pots ? or like br D:
dlsmizel Posted October 24, 2014 Author Report Posted October 24, 2014 Hi guys, thanks to those who briefly explained their points to me and to those who just wanted to say this idea is stupid. Haha! Anyway, this is just a first step of brainstorming of an idea. I'm the type of person who gives a stupid idea and get all the negative feedback (which just happened right now). And that's the use of this thread, to formulate a stupid idea into creating something new and unique. I'm sorry but I haven't played RO for a while (like 10 years already) and I enjoy playing here in fRO. Points taken. Since I am still busy working on my character, I don't have much experience in WOE and GVG yet. I like what mmband said with regard to opening the @storage inside the map. Can you or can you not open @storage inside the map?
sartorius19 Posted October 24, 2014 Report Posted October 24, 2014 You can Open storage on PvP and WoE Maps. Everyone can farm more than 4-5k seeds in just 1 hour. And if you are not a breaker, I doubt u can consume it all in 1 hour of woe unless otherwise of course you tend to just PvP at entrance. There is no storage in GvG though.I couldnt agree on the storage not being able to function in pvp or woe areas. It is already given that there are weight limits. So when u run out of seeds. u can die easily while trying to storage without proper timing and also due to a fast phase PvP environment we have as a high rate server. Not allowing to storage will Definitely give the merchant class tree a winning streak over almost all classes. since they can stock up seeds on their carts as ray said earlier.
dlsmizel Posted October 24, 2014 Author Report Posted October 24, 2014 You can Open storage on PvP and WoE Maps. Everyone can farm more than 4-5k seeds in just 1 hour. And if you are not a breaker, I doubt u can consume it all in 1 hour of woe unless otherwise of course you tend to just PvP at entrance. There is no storage in GvG though. I couldnt agree on the storage not being able to function in pvp or woe areas. It is already given that there are weight limits. So when u run out of seeds. u can die easily while trying to storage without proper timing and also due to a fast phase PvP environment we have as a high rate server. Not allowing to storage will Definitely give the merchant class tree a winning streak over almost all classes. since they can stock up seeds on their carts as ray said earlier. Great points my friend. Correct, if you're not a breaker you wouldn't need much Yggs. That is when support players (like Priests) comes in to the picture. Correct, other jobs such as merchants will have the advantage of this one since they have cards. But that's really the purpose of the cart of a merchant: to bring more items than other jobs? I also agree with talbyy (even though he didn't say much hehe) that pallys will suffer with this idea. Instead of just saying I'm crazy, could you at least contribute by saying something like: What if we have a table like this Swordsman class = can carry up to 100 yggs only Thief class = can carry up to 100 yggs only Merchant class = can carry up to 50 yggs only Archer class = can carry up to 50 yggs only etc etc.... That way we can have a healty ideation here right? So keep it coming! :)
Coff33 Posted October 24, 2014 Report Posted October 24, 2014 Hahaha sorry dlsmizel so many lol here 3x XD..... -100 for me (" ,)
dlsmizel Posted October 24, 2014 Author Report Posted October 24, 2014 Hahaha sorry dlsmizel so many lol here 3x XD..... -100 for me (" ,) It's fine. :)
Coff33 Posted October 24, 2014 Report Posted October 24, 2014 Sorry for this you make me so laugh ^_^ But try to suggest limit players to bring only 50 seeds in woe/pvp/gvg that was so fun XD
dlsmizel Posted October 24, 2014 Author Report Posted October 24, 2014 Sorry for this you make me so laugh ^_^ But try to suggest limit players to bring only 50 seeds in woe/pvp/gvg that was so fun XD Good for you to make you "so laugh". LOL 50 is just a number. The thing is to limit the players to carry so much. XD
Coff33 Posted October 24, 2014 Report Posted October 24, 2014 Yeah I know but thank you for making me laugh this day hahaha, XD
dlsmizel Posted October 24, 2014 Author Report Posted October 24, 2014 Yeah I know but thank you for making me laugh this day hahaha, XD What a shallow person. So anything to contribute? :)
Rayray Posted October 24, 2014 Report Posted October 24, 2014 even 100 yggs is too much. We should not limit supplies. I can drain someone's 50 yggs, even 100 yggs in a short time, and I am a biochemist.
Coff33 Posted October 24, 2014 Report Posted October 24, 2014 even 100 yggs is too much. We should not limit supplies. I can drain someone's 50 yggs, even 100 yggs in a short time, and I am a biochemist. You such a PRO player here Rayray XD
sartorius19 Posted October 24, 2014 Report Posted October 24, 2014 Exactly as ray said. we shouldnt limit it. It is what the weight limits are for. It is already there to limit the seeds that any player or job can carry. I can dare say i can drain 50-100seeds or ygg in less than 2min.
Coff33 Posted October 25, 2014 Report Posted October 25, 2014 Exactly as ray said. we shouldnt limit it. It is what the weight limits are for. It is already there to limit the seeds that any player or job can carry. I can dare say i can drain 50-100seeds or ygg in less than 2min. w0w nice, /rice i think all PRO here is drain 100 seeds in less than 2mns XD this era is more rich player and more PRO XD
Rayray Posted October 25, 2014 Report Posted October 25, 2014 (edited) w0w nice, /rice i think all PRO here is drain 100 seeds in less than 2mns XD this era is more rich player and more PRO XD It's not about the damage. We just know how to throw them off their seeding rhythm by mixing up attacks and not make it constant damage. CJ there is mostly a prof, magic damage is random so it can get you off your seeding. Someone who spams FAS at around 35k-40k is easy to seed through once you know how constant his spam is. Edited October 25, 2014 by Rayray