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Questable Buffer Anyone?

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Posted

If this could be possible a questable pet that can cast some buff [soul link, agi, bless.. etc]

it would be awesome if the pets have more use at pvp or woe..

  • Like 1
Posted

I kinda like the suggestion. Like in real life, pets are a human being's best friend.
+1 to raise awareness for pet importance. :D

But seriously, it'll take a while to program and integrate that to the server. Thus, we shouldn't expect quick results.

Posted

yea. no rush tho.. and dual clienting for buffs is such a hassle so with this it could lessen some afks at the same time

Posted

+1 to this but as previously mentioned in another post, it should only be implemented on job classes that heavily depend on it... I.E. linker for both Taekwon & HP.

If you give a support pet to say a Job that's heavily used in pvp (LK, Sniper, Prof, WS, Champ, etc..), it could be classed as too OP/Broken.

My view with this suggestion~

Posted

I kinda like it, but this steps on the unique thing about BIochemists(their homunculus).

But never mind that if it only gives the buffs that are not deemed OP.

I so hope homunculus gets fixed though

Posted

you can suggest the only buffs that will be available mainly link,bless agi

Posted

you can suggest the only buffs that will be available mainly link,bless agi

That should be fine then.

Posted

I agree. cause pets now are just like displays unlike on real ro where pets are also important.

im not sure if the current normal pets gives their bonuses when raised to loyal intimacy.

Posted (edited)

you can suggest the only buffs that will be available mainly link,bless agi

Healer NPC already does that... .____. Why not just respawn in a map with a healer... And yeah it might deactivate in game but really the point of having buffs is to boost our abilities; not build it in....

In addition, +1 on the linker pet

Edited by mzvlle
Posted

Healer NPC already does that... .____. Why not just respawn in a map with a healer... And yeah it might deactivate in game but really the point of having buffs is to boost our abilities; not build it in....


In addition, +1 on the linker pet

Buffs are easy to dispel and not always that u can warp and get some buffs while others have their buff slave/allies. Woe get dispelled or while defending for too long u wont need to distract guild mates just too buff u... Not alw

Posted

Buffs are easy to dispel and not always that u can warp and get some buffs while others have their buff slave/allies. Woe get dispelled or while defending for too long u wont need to distract guild mates just too buff u... Not alw

I understand your point but the way you're portraying it is that you rely on certain buffs; for example agi and bless on your character's stat build.

These skills are called supportive for a reason. To support you, to boost what you already have and make you temporarily stronger.

If you incorporate these supportive skill in your main build then really you're asking to be a target cause as you said, it's easily dispelled.

I agree with the link but the buffs, not really.

Posted

No to other buffer except FCP Buffer. No need for quests. Should cost a glistening coat for each buff. From my perspective, this is fine since the server doesn't sell glistening coats from npc.

Posted

No to other buffer except FCP Buffer. No need for quests. Should cost a glistening coat for each buff. From my perspective, this is fine since the server doesn't sell glistening coats from npc.

I made a suggestion as that and I think it has been accepted :D



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