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xhpnotiq

Multiple Autolootitem

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Posted

and it has been suggested multiple times. and is always rejected.

Posted

yeah!! it's always rejected because most of the players now are rich, and are lazy to farm items for quest , they think they don't have to do it since their rich already

Posted

It has nothing to do with rich players. Rich players don't decide whether this will be accepted or not. In fact in the last topic regarding this Genesis said he'd be looking into it. Please check the reviewed suggestions before making your own.

Posted

I think this suggestion is possible, especially because there is (somewhere on this forum) a link to the edits that would have to be made in the source to make this possible.

However, I'm not sure if that still applies to our server, but the general idea should bring Genesis in the right direction.

So I'm supporting this, always has been one of my most wanted commands as a farmer (for non-stackable items).

Posted

Well i have a tip for this one. There is 1 way to get multiple items at once. I am making the Topics on it, so wait and it will be up this coming week, dont know when but ill be postint


Well i have a tip for this one. There is 1 way to get multiple items at once.

I am making the Topics on it, so wait and it will be up this coming week, dont know when but ill be postin

Peace

Posted

clearly @ali multiple item will decrease player play time and requires lots of work. and then it comes to the benefit of convinience to some individual

It will decrease the time spend on the same monster for different items. If it is a stackable item there already is a trick for getting multiple items (filling inventory with zero weight items). The convenience is rather for unstackable items such as equipment.

The beneficiary are the ones who put time and effort in hunting, these people already are the ones who spend a lot of time hunting with the current command. These people are usually the hardworkers who want to work their way up (most of them aren't considered rich). The way I see it is that it'll provide new players and farmers/hunters in general as the beneficiary group. As the products become more available the economy might stabilize too. In short, I disagree with your statement.

Posted (edited)

yes! it has something to do with the rich players , coz most of the rich players were the one rejecting it and that would cause to the GMs to look for majority of the decisions

Edited by Norse_Joog
Posted

im just using @autoloot then ill put the items i need to loot, seeds, activity toks, etc.. afterwards ill fill it up with rocker glasses and poring back packs. these are some skill you guys need to master in order for you to autoloot only the items you need to farm from 1 mob. these suggestion are not really necessary but still im giving you +1 for the benefit of the newbies...

Posted
yes! it has something to do with the rich players , coz most of the rich players were the one rejecting it and that would cause to the GMs to look for majority of the decisions
One of the reasons for rejecting this before is because it would benefit bots a lot. Now that the bot problem is fixed it's one less reason to keep the command away. The decision to not implement it before has absolutely nothing to do with rich players vs poor players. Rich players would not benefit less from this change compared to the poor ones. It benefits both parties so your argument and false rumor make no sense.

Either way whether this gets implemented is all up to Genesis. There could be issues with it that we are not aware of.

Posted

It will decrease the time spend on the same monster for different items. If it is a stackable item there already is a trick for getting multiple items (filling inventory with zero weight items). The convenience is rather for unstackable items such as equipment.

The beneficiary are the ones who put time and effort in hunting, these people already are the ones who spend a lot of time hunting with the current command. These people are usually the hardworkers who want to work their way up (most of them aren't considered rich). The way I see it is that it'll provide new players and farmers/hunters in general as the beneficiary group. As the products become more available the economy might stabilize too. In short, I disagree with your statement.

i am actually speaking for the server operation team, make @ali , will decrease average player play time. and provide limited benefit to limited people, which results nonsignificant increase in players' interest, or say make people wants to play the game more. second, it could be a complex fix to prgramming.

in short , not happening

u get me?lol

Posted

false rumor make no sense.

It never become a false rumor in my side cause i've experience it in-game , i was once a farmer too, i farm items for quest and sell cheaper than the usual price

And rich players offer me more cheaper like it turn out your motivation to farm to disappointment (discourage) , their almost ripping us out farmers.

I told told them try to farm for it if you could sell it that cheaper, and what the answer ? " Nah!! i can easily donate for those items, deal or no deal? "

and you think I only encountered that once? its almost everyday on the days when I was still farming.

Posted (edited)
And rich players offer me more cheaper like it turn out your motivation to farm to disappointment (discourage) , their almost ripping us out farmers.

I told told them try to farm for it if you could sell it that cheaper, and what the answer ? " Nah!! i can easily donate for those items, deal or no deal? "

and you think I only encountered that once? its almost everyday on the days when I was still farming.

Don't you think there's a reason why they haven't donated for it yet. They're bluffing and you took it for granted. You should put it the other way, this is my price, take it or donate for it, there are plenty other people who you can sell to.

Edited by Sensation
Posted

Anyway.. its just an opinion base on my experience but not a false rumor or anything like you say..

ok you win.. /gg ^^ you heart me so bad.. /sob

Posted

false rumor make no sense.

It never become a false rumor in my side cause i've experience it in-game , i was once a farmer too, i farm items for quest and sell cheaper than the usual price

And rich players offer me more cheaper like it turn out your motivation to farm to disappointment (discourage) , their almost ripping us out farmers.

I told told them try to farm for it if you could sell it that cheaper, and what the answer ? " Nah!! i can easily donate for those items, deal or no deal? "

and you think I only encountered that once? its almost everyday on the days when I was still farming.

I don't think you quite get what I meant. You claimed this was declined in the past because 'rich players' didn't want it to be implemented. This is false and therefore is a false rumor that you are trying to start.

Secondly, nearly everyone was once a farmer. Donators trying to get the lowest price has nothing to do with this suggestion. Also as a supplier you are the one that sets the price, not the one buying. If your price is too high for them, well too bad for them. They'll have to look for someone else.

Posted

I just suggested this cause I remember in one server i played in.

That we could just type in the code of the items we want to autoloot. to turn off or reset the autoloot.

we just had to put it 100% then turn off.

Being rich or poor we all gotta farm.

Its not going to change anything other than taking out the hassle of getting a bunch of pet backpacks.

We'll be able to pick up stuff that we want without panicking to make space cause the items disappears after 5s?



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