prinsipe Posted May 31, 2013 Report Posted May 31, 2013 May i suggest to put a delay when warping. Ok, I'll elaborate this. Some folks abuse warp in pk areas that is really annoying. Pls make it like this, YOU CAN'T WARP IF YOU HIT BY A PLAYER, YOU HAVE TO WAIT FOR AT LEAST 3 SECONDS (or more?) FOR YOU TO BE ABLE TO WARP AGAIN. THEN AS LONG AS YOU GET HIT WITHIN THAT 3 SEC, YOU CAN'T REALLY ABLE TO WARP UNLESS YOU MANAGE TO RUN AWAY AND WAIT FOR 3 SEC, THEN WARP. So it's like putting a 3sec-delay on warp "if you get hit by a player". But in normal instances, you can still abuse warp as long as you want.
Rayray Posted May 31, 2013 Report Posted May 31, 2013 They literally shut down the other suggestion on this. Imma add something. Rule should be : You cannot warp if you hit a player or get hit by a player. 1
Autopsies Posted May 31, 2013 Report Posted May 31, 2013 Yeah, I agree -- but to add onto what Zero said, it should ONLY apply on for_fild01. There are newbies and under/less geared people who warp away on other maps for good reason.
SquidySquid Posted May 31, 2013 Report Posted May 31, 2013 -1. I love to warp away when someone hit me.
-Si- Posted May 31, 2013 Report Posted May 31, 2013 Its annoying when im farming players kill me. If this only effects for fild 01 I can see it suits to only that map. But if you want it in other pk maps its a -1
El7 Posted May 31, 2013 Report Posted May 31, 2013 Now i agree to this because others do storm gust+warp+stormgust+warp etc and it's really annoying. But only in for fild01
thePast Posted May 31, 2013 Report Posted May 31, 2013 -1, Lots of suggestion like this have been made and got rejected :s
ChainBreak Posted May 31, 2013 Report Posted May 31, 2013 No. If you wanna do serious pvp you can always go to pvp rooms.
Rayray Posted May 31, 2013 Report Posted May 31, 2013 ^ and as always someone bring that up. Sure, we go to PvP room, if you guys go in it. Everytime I enter pvp room, and even challenge people to it, they don't come in. I want to pvp with people, not wait for an hour in pvp room just for one person to enter once and never comes back
carlooreste Posted June 1, 2013 Report Posted June 1, 2013 What if we just make it "if you hit/attack a player, you cannot warp for few seconds"? In that case storm gust + warp will be avoided. Just in for fild.
kohongiap Posted June 1, 2013 Report Posted June 1, 2013 +1!!! too many noobs r abusing it... so annoying...
leboy27 Posted June 1, 2013 Report Posted June 1, 2013 this is stupid. how will be able to farm cecil damon cards for L.zodiacand other materials for silver quest? hmm consider many things before u suggest. you might just want your pvp score to rise up by hunting noobs whose farming. theres always a pvp room for that, make use of it.
El7 Posted June 1, 2013 Report Posted June 1, 2013 (edited) this is stupid. how will be able to farm cecil damon cards for L.zodiacand other materials for silver quest? hmm consider many things before u suggest. you might just want your pvp score to rise up by hunting noobs whose farming. theres always a pvp room for that, make use of it. There's no cecil damon cards in forfild01. And most of us suggest to implement this only in forfild so the other farmers won't be affected like you. Edited June 1, 2013 by El7
leboy27 Posted June 1, 2013 Report Posted June 1, 2013 There's no cecil damon cards in forfild01. And most of us suggest to implement this only in forfild so the other farmers won't be affected like you. i dont think prinsipe or the author said something like for_fild01? correct me if im wrong, but if he was then i wont argue about it. i was referring to prinsipe's suggestions. perhaps you could make your own topic and ask for what u wanted.
El7 Posted June 1, 2013 Report Posted June 1, 2013 (edited) ^oh okay pardon me but we want this suggestion to be implemented only in forfild so the newbies or farmers won't be affected in other maps. Edited June 1, 2013 by El7 1
zergling Posted June 1, 2013 Report Posted June 1, 2013 I agree that it should be implemented for for_fild01 ONLY that way it won't affect any of the farmers or other maps. 1
nellysky Posted June 2, 2013 Report Posted June 2, 2013 i only agree to not be able to warp if u hit some1 only
Rayray Posted June 2, 2013 Report Posted June 2, 2013 i only agree to not be able to warp if u hit some1 only So people can warp away when we chase them. No thanks.
Boklek Posted June 5, 2013 Report Posted June 5, 2013 have a 3 second delay when attacked. you cannot warp with 3 second when attacked by a player
nellysky Posted June 15, 2013 Report Posted June 15, 2013 So people can warp away when we chase them. No thanks. and why u should chase and kill other pipol whos not atacking u and do nothing on you..? and in additional its better once u cast a skill on forfild01 u cant warp immedietly like trollers who keeps on SG and warps. it annoys dueling pipol.
zergling Posted June 16, 2013 Report Posted June 16, 2013 3 second delay upon being attacked or attacking another player.
Rayray Posted June 16, 2013 Report Posted June 16, 2013 (edited) and why u should chase and kill other pipol whos not atacking u and do nothing on you..? and in additional its better once u cast a skill on forfild01 u cant warp immedietly like trollers who keeps on SG and warps. it annoys dueling pipol. Because it is a pvp server. O_O I didn't say anything about chasing people who don't hit me. Since I rarely do hit people that didn't hit me first. the delay should be put when you get hit or you hit a player. The reason behind it is because you can just stop attacking, wait for the 3 second delay while spamming seeds and warp out if we only put it when players hit other players, but not when you get hit. It is the same thing, just delayed a little, but they can still warp out. Edited June 16, 2013 by Rayray
-Si- Posted June 16, 2013 Report Posted June 16, 2013 How about a command for non pk. Like of you type @pk it turns pk off but if you want pk on you'll have to relog or something. Or unless that also has cons to it towards mvp...just a suggestion.