skab Posted April 17, 2013 Report Posted April 17, 2013 Lately i feel that sinx has been toned down alot.thers is skills that they have that we cant ever really use.example soul breaker and venom splasher.both skills can do great damage.also,it would give more of a variation of assassin..even meteor assult's damage.could be uped.please bring the damage level up for those skills.soul breaker,venom splasher,and meteor assult
ChainBreak Posted April 17, 2013 Report Posted April 17, 2013 +1 for the SoulBreaker part The skill is really useless atm. Either make them dmg high enough or make it spam-able.
zergling Posted April 18, 2013 Report Posted April 18, 2013 it is spammable... you just need kiels, and the damage is around 13k with a 1 int build, the damage will be much higher if the build is on a full int build the damage will increase. the damage is also not affected by the % damage modifiers, which makes it a pain in the ass to increase the damage of soul breaker(unless you use atroce cards). i will give the build some tests and see what i can do in terms of damage, but the build shouldn't be too difficult...
ChainBreak Posted May 10, 2013 Report Posted May 10, 2013 While using 4silver kiels and 2 expert rings the delay on this skill is still 1second.
Victoria Posted May 10, 2013 Report Posted May 10, 2013 Does expert ring still stack with Kiels? Unfortunately, No..
ChainBreak Posted May 10, 2013 Report Posted May 10, 2013 Does expert ring still stack with Kiels? Not with 3 Kiels, but with 4 silver Kiels since 4 silver Kiels only have the effect of 2 Kiels
markie86 Posted May 11, 2013 Report Posted May 11, 2013 people,we are playing a non-renewal server...in other words,some of sinX skill doesn't get affected by EDP like Soul Destroyer and Meteor Assault...and i don't think the GM staff will change this server to a renewal one because that is one hell of a work load...
Victoria Posted May 11, 2013 Report Posted May 11, 2013 people,we are playing a non-renewal server...in other words,some of sinX skill doesn't get affected by EDP like Soul Destroyer and Meteor Assault...and i don't think the GM staff will change this server to a renewal one because that is one hell of a work load... We are actually a pre-renewal server.. the mobs and maps are renewal.. but the classes are not. I got that information here: http://ratemyserver.net/index.php?page=detailedlistserver&serid=3506&itv=6&url_sname=ForsakenRO Ohh and also.. ForsakenRO is top 5 at High Rate now! Last time i checked we're top 6 xD
bboygarrison Posted May 14, 2013 Report Posted May 14, 2013 hmmm... yea +1 to this... either put the increase Soul Breaker and Meteor Assault dmg at sinxblade/l.katar.... in my last server, i could own ppl using Soul Breaker and when they get close, i spam Meteor Assault... so yea, i would like to relieve those moments when i play a sinx xD
ChainBreak Posted May 14, 2013 Report Posted May 14, 2013 I made a friend spam max lvl sbk for me on 3kiels. The result was it's slower than fas and the dmg I tested was a lot lower. Sbk doesn't have to be as good as fas, but a little increase in the dmg would make the skill at least useful for drawing people to closerange or to use when being spam-locked.
Nasus Posted May 14, 2013 Report Posted May 14, 2013 Lately i feel that sinx has been toned down alot.thers is skills that they have that we cant ever really use.example soul breaker and venom splasher.both skills can do great damage.also,it would give more of a variation of assassin..even meteor assult's damage.could be uped.please bring the damage level up for those skills.soul breaker,venom splasher,and meteor assult I have to say, i'm agree with it. There's a lot of new player that joined Fro and always pm me about how to build pvp sinx. For me, pvp sinx = Sonic blow type and Crit type. Its hard to deal with other job tht give more skills and damage. Double hand? No friggs?. Those would be annoy newbies.Most of newbies tht trying to play sinx, they quit and play others job,Lol. But yeah sinx looks kewl for pvp. But not the damage. Just looking good. +1 for skab. -Peace
Bishop Posted May 15, 2013 Report Posted May 15, 2013 I've always agreed to enabling more ways for classes to play. Including enabling assassin cross to go soulbreaker build. I do have a few ideas to make them viable but in order for this suggestion to work we will need specific effects. I would recommend suggesting a change to the sinx's loki blades as those were intended for soulbreaker and meteor aussault in the first place :)
zergling Posted May 16, 2013 Report Posted May 16, 2013 Soul breaker damage + 200%, and meteor assault damage+ 150%. That will give the soul breaker a bigger punch, and the meteor assault (which is affected by the race mod cards) will get a bit of a kick as well allowing sinx to actually use this build.
AizenPreY024 Posted May 18, 2013 Report Posted May 18, 2013 +1 Most sinx are in to the Soul Breaker/Meteor Storm! Myself want to try it out. So sinx can combat on range!
Veracity Posted May 26, 2013 Report Posted May 26, 2013 We'll definitely do something to diversify the play styles for SinX. Thanks everyone for your input!