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MrKelS

Oh My Oh My! Just A Bit! /omg

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Posted

;') Yow!

Im posting here to suggest, something,

Ived been reading some of new's here in Forum,

And yes!

Its about the LHZ_dun04 Monster cards,

Credits to the one that said it Lhz_dun04 mob cards doesn't have effect, i really dont know where I saw it,

By the way, im thinking of some to suggest hope you Like it, /no1

CARDS EFFECT SUGGESTIONS

Randel CarD

(+12% HP,+ 2 vit)

Garment

Flamel CarD

(Reduce after-cast delay with acid-demo by 5%,would not stack with 3 KIELs)

Head gear

Celia CarD

(every 18 of your int you gain str)

Garment

Chen CarD

(+10 STR, +5 int)

Foot gear

Gertie CarD

(adds +5% damage with Double Strife, -30Mdef)

Weapon

Alphoccio CarD

(reduce after-cast delay with Tarot by 2%,would not stack with 3 KIELs,+3 Dex)

Head gear

Trentini CarD

(+9 to Int, +15Mdef)

Foot Gear

Those are the Effect's that i would suggest, why? those effects?im just overviewing the

balance of this server, Equip,cards, and skill effects,

and Ive'd base the Effects on where it is looted

I mean, like the Flamel Card, Flamen is a creator,thats why, ived base its effect through its JOB Class

And another thing, the Card Item Compound

Like the Randel Card, Im sure it must be on Garment, it has +HP, and

to balance everything, with Raydric card that reducts Neutrals that's why,

and it should be not joined with 2 Raydric if you use this Randel,

You got what i mean?

That's all i can suggest, Hope you got my point /no1

Posted

Make some MVP versions?

Effects for good MVPing?

as well as you wanted to, ill try to make,

Posted

flamel is a bio right? why not use uber drops? still 5% reduc to after cast delay to any skills...

randel... i think this card must be put at headgear...

celia... i saw a card that has same effect like this.. cant remember.. but this card effect already exist on other mob..

gertie... much better if arrow vulcan.. not DS..

thats in my opinion.... i hope many will give there insights too....

Posted

yup, its for the Server too :D

Posted

Bumping this up to get more player feedback on. I really would like to add effects to the lhz_dun04 cards. :)

Posted

On the flamel card, I doubt that 5% after cast delay would actually even help. I prefer to make that card help in Acid Bomb damage and be put in the shoes(like mforger card for WS)

Posted

+1

Posted (edited)

CARDS EFFECT SUGGESTIONS

1.Randel CarD

(+12% HP,+ 2 vit)

Garment

2.Flamel CarD

(Reduce after-cast delay with acid-demo by 5%,would not stack with 3 KIELs)

Head gear

3.Celia CarD

(every 18 of your int you gain str)

Garment

4.Chen CarD

(+10 STR, +5 int)

Foot gear

5.Gertie CarD

(adds +5% damage with Double Strife, -30Mdef)

Weapon

6.Alphoccio CarD

(reduce after-cast delay with Tarot by 2%,would not stack with 3 KIELs,+3 Dex)

Head gear

7.Trentini CarD

(+9 to Int, +15Mdef)

Foot Gear

Those are the Effect's that i would suggest, why? those effects?im just overviewing the

balance of this server, Equip,cards, and skill effects,

and Ive'd base the Effects on where it is looted

I mean, like the Flamel Card, Flamen is a creator,thats why, ived base its effect through its JOB Class

And another thing, the Card Item Compound

Like the Randel Card, Im sure it must be on Garment, it has +HP, and

to balance everything, with Raydric card that reducts Neutrals that's why,

and it should be not joined with 2 Raydric if you use this Randel,

You got what i mean?

Ima do this by numbers okay?

1. I actually agree with this one, due to the fact that we cant stack, raydrics, devilrings, skolls. So, it makes players decide whether you want to tank a bit more damage~

2.Umm, I agree with Ray, it won't really help us biochemists, since we usually equip 3 kiels, so giving more damage to acid demonstration would be a better idea. :D

3. This one is interesting....I mean I like it, since I can go hybrid bio (mammonite and acid demonstration) but i would have to risk using rays, devilring, and skolls....so I guess I could agree with this one.

4. Now, this one I'm guessing is for champions? Just from the stats, I dont really know if I should agree or disagree, since I don't usually use classes that are based on those stats....so I'ma just go with "Okay"

5. I'm okay with this one :o

6.Meh....I rather stick with adding more damage to arrow vulcan, at least with 3 kiels, you can already spam tarot card.

7. I don't know about this one, lol.....I guess professor's can use this one, since they cant use fallen bishop card anymore(Dont know if the silver fbh card is gonna be better damage than +9 int)

IDK, i might change my opinions, but for now....IT STANDS ;D

Edited by Amicable
Posted

I am not sure about Trentini here since Trentini is obviously a gypsy, and i dont think +Int and +Mdef would help that much.
I suggest these card effect for trentini:

Increase Arrow Vulcan damage by 3%

+10 MDef

Garment Card

(This card is only applicable to Gypsy)


What do u guys think? :3

Posted

Flamel Card should increase AD damage by 5% [Weapon Card] instead of AD cast delay for headgear.

Posted

Im not very sure about Alphoccio either since we can spam tarot that fast, but the reason that it seems slow is because its only 40% Chance. thats why sometimes the Skill fails and doesnt cast tarot. so the skill delay isnt a big help. Maybe the Alphoccio card effect can be the same effect as Trentini or maybe this effects:

Autocast Slow Grace by 15% when receiving physical Damage

Increase Melody Strike damage by 5%

Garment Card


Thats my suggestion :D

Posted

On the flamel card, I doubt that 5% after cast delay would actually even help. I prefer to make that card help in Acid Bomb damage and be put in the shoes(like mforger card for WS)

+1

Posted

We'll be adding custom effects to the cards in the future although it isn't top priority. Thanks to everyone who gave input.



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