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Belias

Kafra Npc /w Guildstorage Option

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Posted

as the topic name says, Kafra NPC with guildstorage option in every town, near the warp-in zone. just like the warp npc and tool dealer i mentioned =)

if you dont like the guildstorage option idea, you could only make a normal kafra in each town, so my guys can save at ayothaya, for example. would be so nice guys!

Posted

<__<

to much suggestions? ^^ it only shows that we are interested! on any other server, there are this standard-NPCs in each town at their warp-in zone. why not?

Posted (edited)

as the topic name says, Kafra NPC with guildstorage option in every town, near the warp-in zone. just like the warp npc and tool dealer i mentioned =)

if you dont like the guildstorage option idea, you could only make a normal kafra in each town, so my guys can save at ayothaya, for example. would be so nice guys!

It just seems like alot of work with no real need at the moment. Warp, Kafra and Tool-Dealers implemented in every town by their warp-points? Thats like, 75 NPC's implemented alone, without having to fix the Warper NPC. There is a guild-storage NPC located in Forsaken City. After a while of using the various NPC's I know I, and others tend to memorise the co-ordinates of their locations. So there's no real-need, in my opinion, to implement loads more NPC's where most will remain unused.

Just my opinion~

Edited: Font

Edited by Baby Mint
Posted

It just seems like alot of work with no real need at the moment. Warp, Kafra and Tool-Dealers implemented in every town by their warp-points? Thats like, 75 NPC's implemented alone, without having to fix the Warper NPC. There is a guild-storage NPC located in Forsaken City. After a while of using the various NPC's I know I, and others tend to memorise the co-ordinates of their locations. So there's no real-need, in my opinion, to implement loads more NPC's where most will remain unused.

Just my opinion~

Edited: Font

they just need to copy paste the npc, in total, its like 3-4 NPCs they need to DOWNLOAD as PACKAGE. sure, they can script it themselves. but even then its not much work. there is more to fix like the endless tower being an instance, its not atm. and implementing BG and stuff.

Posted (edited)

First off : Endless tower is working completely the way it should work.

Second off : Most (almost all) towns have a kafra npc already, we even have INNs where you can safe at. Guild storage does not have to be accessable in each town. Your own personal storage can be accessed at all times with @storage.

Third off : Warp npc. : Personally I think we should just implement one in the main town. This, so everyone can warp to where they want to go even when they don't know the warp command. By using the npc they can find out the warp command for further use. However placing this npc in all towns is uneccesary ( in my opinion ).

All in all : I agree with a single warper, but there's plenty of towns with a kafra already so I see no real need to add more.

PS. I want to thank you for suggesting things, I do hope we can give you and your guildmembers a new home :3.

Regards,

Ryuk

Edited by Ryuk
Posted

First off : Endless tower is working completely the way it should work.

Second off : Most (almost all) towns have a kafra npc already, we even have INNs where you can safe at. Guild storage does not have to be accessable in each town. Your own personal storage can be accessed at all times with @storage.

Third off : Warp npc. : Personally I think we should just implement one in the main town. This, so everyone can warp to where they want to go even when they don't know the warp command. By using the npc they can find out the warp command for further use. However placing this npc in all towns is uneccesary ( in my opinion ).

All in all : I agree with a single warper, but there's plenty of towns with a kafra already so I see no real need to add more.

PS. I want to thank you for suggesting things, I do hope we can give you and your guildmembers a new home :3.

Regards,

Ryuk

hm... i mean like saving at the warp-in zone, @go 18... but i'm fine with the storage thing, really. and about the endless tower... endless tower is supposed to be an instance dungeon, therefore, you can enter it even when another party is in. on forsakenRO, only 1 party can enter it, the monsters dont drop anything, and thats because you got the old Endless Tower Script.. the renewal endless tower is an instance with 7 days cooldown for a party...WITH drops.

normally, there are a few standard-NPCs in each warp-in zone of each town. if you say, you don't think its neccesary, i'm fine with that. but the endless tower, seriously... is just wrong atm.

Posted

we're old fashion server broo

and for what is endless tower if there are NO drops at all?

Posted
For the sake of challenge? XD;;; If I remember correctly it used to have drops. Not sure why they are removed though. Also endlesstower2 is with renewal items, which we have not yet implemented.
Posted (edited)

For the sake of challenge? XD;;; If I remember correctly it used to have drops. Not sure why they are removed though. Also endlesstower2 is with renewal items, which we have not yet implemented.

thats not a challenge at all, seriously. the mvps aren't even buffed, we did the endless tower on another server with all mvps 60m or more hp, all extremely buffed and we still did it. they aren't even buffed here, we'd solo the tower in that case.

Edited by Belias
Posted
Our MvPs used to be heavily buffed. So buffed that newer people didn't stand a chance. Hence why mvps were nerfed again. Slightly too much in my opinion. Suggestions regarding this nerf have already been given I think. Not sure. check the accepted/declined suggestion forum :3
Posted

We will be adding Kafra NPCs in Every town. Thank you.

-Accepted-



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