Fyasko Posted July 23, 2010 Report Posted July 23, 2010 (edited) Hello fellow fRO players!!!!!!1111111 This is my OPINION on the gypsy/clown class, ill make this short... kind of.. Ever since I have been playing on this server (2 years), I have not once made a complaint or suggestion about anything to do with the server. I had some opinions but I never thought of them seriously, until now. I believe, in my experience in PvP, that the Gypsy / Clown class is somewhat overpowered. Whether it is the Arrow Vulcan ability or the Tarot card ability, I believe that both cause a little imbalance in pvp. Tarot card coma's WAY too easily, and arrow vulcan does too much damage. If I used a forsaken shield and an usakoring card, the arrow vulcan damage is decreased, but that leaves me super vulnerable to the Tarot coma which coma's really fast.. and if I try to block the Tarot coma with a golden thief bug, the arrow vulcan damage destroys.. I know I speak for a lot of people when I say that the Tarot coma chance is way too high. A clown/gypsy can withstand a full asura from a champion easily, and pure damage SB assassins just get owned by their AV/Tarot. Sure I can try to coma a clown but by the time I do so with an assassin I would have been killed (since the edge coma % for sinx's was lowered some time ago). The gypsy/clown is pretty much untouchable by the Lord Knights (Slow Grace, Cloak, Jupitel Thunder, Tarot). So in conclusion it is my opinion that Clown/Gypsy class should have a nerf somewhere whether it be lowering the Tarot coma % or the AV damage, or whatever else.. and Dispell Tarot is not nullified by GTB? wtf? Love, David Edited July 23, 2010 by Fyasko
Rayray Posted July 23, 2010 Report Posted July 23, 2010 A big delay on the tarot card skill(even if they had 3-4 kiels) would be nice but ALL the clowns and gypsies would hate that.
supream Posted July 23, 2010 Report Posted July 23, 2010 most people agreed with this, but the people who play these classes will cry about it. i agree. tarrot is retarted. lks vital strike dosent even lower ur attack by almost half. i cant coma in 3 seconds with edge, but with tarot all it takes is a couple of tarots. arrow vulcan damage is ok its just really the tarot.
nines Posted July 23, 2010 Report Posted July 23, 2010 As I said in another topic the Arrow Vulcan skill is only good if you don't know how to counter it. If you default gr tao yah they can own you if you go tao tao there dmg will go lower then they change arrow and u'll be able to tell they did so you can just swithc back and forth and back and forth etc, also use element rudx cloakcs. Darkring etc etc. As for tarot. 100% agree Coma is to high of a chance, as for the dispel on the gtb...we'll it is annoying BUT it is a good idea seeing how ur gtb + devo without that tarot dispell the other guy can tank forever and ever but if you have even a small chance to get devo off them it helps. Unbalanced in some situations yes but it pays well on that.
» Pat Posted July 23, 2010 Report Posted July 23, 2010 When did everyone start complaining about clown & gypsy? Nothing, I mean NOTHING, has changed about the class. Idgi.
Fyasko Posted July 23, 2010 Author Report Posted July 23, 2010 When did everyone start complaining about clown & gypsy? Nothing, I mean NOTHING, has changed about the class. Idgi. When people started using sprite edit and didn't get in trouble for it, number of gypsy/clown characters skyrocketed
Phenomenon Posted July 23, 2010 Report Posted July 23, 2010 When people started using sprite edit and didn't get in trouble for it, number of gypsy/clown characters skyrocketed lol? How does that make the class OP? Just report them if you see them use anything like it. That's just a sad excuse! A sinX can easily kill a clown with dual daggers and sonic blow, AV has after-cast delay while dual dagger melee does not, it's not hard to berry through an AV spam. I always kill clowns on my sinX man, I outberry the spam and get them with the melee. Also, my sinX wearing no Taos has more HP than my clown wearing 1 Tao who has MORE vit than my sinX. I usually have trouble with good sinXes when using my clown. I think other classes need a boost first before we nerf a class that has gone unchanged since 2007..
Xtopher Posted July 23, 2010 Report Posted July 23, 2010 (edited) I think Arrow Vulcan is fine... I can tank anyones AV with just heal on Priest (as long as they aren't editing)... so I imagine everyone should be able to tank it with Yggs. Now Tarot I think could be changed... Maybe reducing the success percentage or lowering the chance at coma... A lot of people rely on Tarot as a crutch though (When all else fails spam Tarot and hope to get a lucky kill). But in all honesty other classes can kill you almost or just as fast as Tarot... Well equipped Sinx, full Asura champs.. etc.. you just have to be prepared for it. I suggest leaving your normal shield on and just try and ygg as fast as you can when you get coma'ed. Btw this has all been discussed before and I don't think they'll get nerfed... As Phenomenon said the focus should be boosting other classes up.. not dragging this one down. Edited July 23, 2010 by Xtopher
Forum~ Posted July 23, 2010 Report Posted July 23, 2010 (edited) Here's my take on the Clown/Gypsy Class: I believe AV is fine as it is now. AV is only strong because it is coupled with tarot (or in the hands of cheaterz). Now tarot on the other hand... I must agree that it is OP. Lower tarot success rate to 33.3% (it is 40% right now). By doing this, it will create a delay between successive tarot cards. This is not a huge change and I think it is practical and necessary. Also, make dispel effect like professor dispel effect. A lot of people have been complaining and I must agree with them. It isn't fair that tarot dispel works through GTB when valk randgris and professor dispel doesn't work through GTB. Other than that, I think this is all that needs to change for this class. Edited July 23, 2010 by Forum~
supream Posted July 24, 2010 Report Posted July 24, 2010 dose tarot really have to reduce your matck and regular attack by half? no other skill can do this. the big problem people really see is the coma thing. but if u use a sinx and get tarroted your 16k her hit and 32k per hit would double attack gets lowered to 8k or 16k with double attack. thats with using double daggers.
Fyasko Posted July 24, 2010 Author Report Posted July 24, 2010 lol? How does that make the class OP? Just report them if you see them use anything like it. That's just a sad excuse! A sinX can easily kill a clown with dual daggers and sonic blow, AV has after-cast delay while dual dagger melee does not, it's not hard to berry through an AV spam. I always kill clowns on my sinX man, I outberry the spam and get them with the melee. Also, my sinX wearing no Taos has more HP than my clown wearing 1 Tao who has MORE vit than my sinX. I usually have trouble with good sinXes when using my clown. I think other classes need a boost first before we nerf a class that has gone unchanged since 2007.. show me a "good" sinx that you have trouble with using your clown.. i guess i'm just not good enough in pvp then huh Here's my take on the Clown/Gypsy Class: I believe AV is fine as it is now. AV is only strong because it is coupled with tarot (or in the hands of cheaterz). Now tarot on the other hand... I must agree that it is OP. Lower tarot success rate to 33.3% (it is 40% right now). By doing this, it will create a delay between successive tarot cards. This is not a huge change and I think it is practical and necessary. Also, make dispel effect like professor dispel effect. A lot of people have been complaining and I must agree with them. It isn't fair that tarot dispel works through GTB when valk randgris and professor dispel doesn't work through GTB. Other than that, I think this is all that needs to change for this class. Why was the edge coma % AND the valkyrie randgris dispell % both nerfed for sinx? Sinx have 195 aspd just like every other class.. sure the sinx have better damage per second then the other classes but they're supposed to have high DPS..
Forum~ Posted July 24, 2010 Report Posted July 24, 2010 Why was the edge coma % AND the valkyrie randgris dispell % both nerfed for sinx? Sinx have 195 aspd just like every other class.. sure the sinx have better damage per second then the other classes but they're supposed to have high DPS.. :O I don't see the point you're trying to make...sorry.
Fyasko Posted July 24, 2010 Author Report Posted July 24, 2010 :O I don't see the point you're trying to make...sorry. i don't see a point in nerfing coma and dispell for sinx
Forum~ Posted July 24, 2010 Report Posted July 24, 2010 (edited) i don't see a point in nerfing coma and dispell for sinx Me neither. EDIT: Nerfing edge ruined a lot of other classes that relied on it... more so than it hurt sinxes I think. As for dispel... Valkyrie hat still exists O.O Edited July 24, 2010 by Forum~
Phenomenon Posted July 24, 2010 Report Posted July 24, 2010 actually i have never dueled you david :O
Phenomenon Posted July 24, 2010 Report Posted July 24, 2010 (edited) Edit : I agree with David in one respect, nerfing some classes made other classes outclass them substantially (current clown/gypsy) Edited July 24, 2010 by Phenomenon
xBiscuit Posted July 24, 2010 Report Posted July 24, 2010 Nothing's wrong with AV. Nothing's wrong with Tarot. Put them together, there's something wrong. If I switch to GTB, you get AV'd. [ Don't tell me you can tank it, I'm not you. We use different builds ] If you're on Uska, you get coma'd. I just want the old coma rate back on edge. Would make things a lot easier.
sEretLy cute In disguiZe Posted July 24, 2010 Report Posted July 24, 2010 since when did jhon took this seriously o.o
nines Posted July 24, 2010 Report Posted July 24, 2010 Biscuit there is a problem with tarot the coma card is beyond op, perfect example this dude withing 10 cards would coma me every single time in pvp not even 10 mins before i posted this...killed me like 8 times like that -.- its so dumb
Ethereal Posted July 24, 2010 Report Posted July 24, 2010 (edited) I personally think that Tarot is fine at the moment, but considering the amount of people who are expressing discontent with the Tarot Coma Card, I'd suggest that when a gypsy/clown casts the Coma Card, instead of it having a 100% coma chance, make it like a 20% or a 30% to cast coma successfully. Lower it down if you have to. I don't know though, I'd like to see how increasing the percentage of Coma through Edge/Guillotine would affect the population of gypsies/clowns and their strategies. (P.S. I forgot to add: If my suggestion isn't possible, then ignore it.) Edited July 24, 2010 by Ethereal
nines Posted July 24, 2010 Report Posted July 24, 2010 Its just an extension of the skill not a hard thing to change. would be possible and yah i agree 50% chance to coma would be fair.
Drax Posted July 24, 2010 Report Posted July 24, 2010 i dont think clown/gypsy is OP they are pretty easy to kill most dont wear f.sold just use puppetering card and they get sc and u kill them not that hard... but there are some who do switch between maya p and f.sold and they are hard to kill yes but not OP
xBiscuit Posted July 24, 2010 Report Posted July 24, 2010 I personally think that Tarot is fine at the moment, but considering the amount of people who are expressing discontent with the Tarot Coma Card, I'd suggest that when a gypsy/clown casts the Coma Card, instead of it having a 100% coma chance, make it like a 20% or a 30% to cast coma successfully. Lower it down if you have to. I don't know though, I'd like to see how increasing the percentage of Coma through Edge/Guillotine would affect the population of gypsies/clowns and their strategies. (P.S. I forgot to add: If my suggestion isn't possible, then ignore it.) Totally agree with this suggestion.
Leaz Posted July 24, 2010 Report Posted July 24, 2010 I personally think that Tarot is fine at the moment, but considering the amount of people who are expressing discontent with the Tarot Coma Card, I'd suggest that when a gypsy/clown casts the Coma Card, instead of it having a 100% coma chance, make it like a 20% or a 30% to cast coma successfully. Lower it down if you have to. I don't know though, I'd like to see how increasing the percentage of Coma through Edge/Guillotine would affect the population of gypsies/clowns and their strategies. (P.S. I forgot to add: If my suggestion isn't possible, then ignore it.) dis is gud.
Veracity Posted September 30, 2010 Report Posted September 30, 2010 As a few players have said already, we should focus our time on improving weaker classes instead of dragging other ones down. Clown and gypsy are fine as they are. I do understand where many of the players are coming from about the tarot card, though. Unfortunately, there isn't anything that can be done about this at the moment as we are unable to make any skill/source edits. We are however going to buff the chance of coma on edge again, since a few people have brought that up in this topic too. As for the original suggestion, no alterations will be made at this time. - Rejected -