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Acid Bomb Changed Like Thanatos

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Posted

It does damage at the moment according to your VIT not your def. that means that the more hp i try to put the more damage i take by acid bottle. That is kinda retarded hey the more hp u have the faster you die. At least with the way Thana works yea you put VIT and try to get hp and you get a lot of def but it can be resisted with Tao and Skoll. at the moment the only option would be to not put more than 100 Vit but that is so bad when your trying to make decent sac's so i think it should be changed to Thanas format of damage.

Posted
I think it 's perfectly fine the way it is; it's unnecessary to change from the AD damage from VIT to DEF. Creators are already resisted through immunes, deviants, etc., so I don't really see any need for this.
Posted

I tink it fine too, I don't think Forsaken changed its script. I tink Gravity made it that way, so why change it?

Posted

wow.... So you're basically asking for a DEBUFF on creators ? I disagree completely. Instead I'd like to ask you to try and use ghostring/ raydric cards.

Posted

^ Nice one!

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Question :

1. Did you came from another server?(Of course you did, oh damn I answered my own question.)

2. I notice that... you're always suggesting something.... which is....

3. Want more? Sorry but that's all. < I know i know....

Posted

hi int - low acid bomb damage.. acid bomb didnt follow with hp or def.. that what i know.. unless some major changes has been made..

Posted

not because a class owns you it is OP... a debuff on creators?! ......... man..

DISAGREE. It is fine as it is, GR+RSX or FCP and you won't die on AD unless you forgot to ygg or just plain stupid. I actually believe that the creator class needs a boost.

Posted

i suggested that their weapon enable lvl 5 cold bolt and acid bottles be a lower price. the only time u really lose to a creator is because u didnt have gr or fcp.

Posted (edited)
Some people want changes so that their character can kill any class

^ Words of Wisdom

Definitely disagree on this idea. Creators are fine, the way they are.

Edited by - Edelweiss -
Posted
Definitely disagree on this idea. Creators are fine, the way they are.
Posted

the whole 9 months ive been here ive maybe fought like 5 creators. Not a very popular character for pvp, but all i did to kill em was use rsx armor and golem card in my wep. And a few yggs. Either way tho its not a class i put too much effort into trying to fight against since like i said they are used more to provide fcp than to fight.

Posted

Insight on Acid Demonstration;

Causes explosion for up to 10 consecutive hits. Target's weapon and armor has a chance to be destroyed. Deals only 50% damage to other humans.

Damage formula per hit is: (0.7 * Target's VIT * Creator's INT^2) / (Target's VIT + Creator's INT).

Yep...its formula is originally based on Vitallity not Defence. The skill works as it should and it is fine as it is;

-The skill suffers enough from being fixed at neutral property, with a large pantheon of counter cards to choose from.

-The catalysts for the skill cannot be denied, like it is with many other skills thanks to F Mantle.

-It is a ranged attack for all porpouses; pneuma neutralizes it.

-It is the sole strong skill of the creator class for attack. Meaning they can't force you out of your GR for having another skill that could be a threat while wearing it.

Formulate strategies; make a suggestion in order to change something only when you're absolutely SURE your problem has no counter meassures. Makes your suggestion much more solid this way.

Posted

Acid Demo is fine the way that it is and does not need to be changed, especially since this would make biochemists significantly weaker... There are plenty of ways to counter biochemists.

- Rejected -



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