SeNzz Posted June 5, 2010 Report Posted June 5, 2010 Well as you guys know there is Guild Hideout now in this server. Any guild that claimed guild emblem by biding the most dqs will own it for certain of times. Now theres a char will full buffs from God Speed guild. He just did 400k each dmg with TSS... Imagine what would happen in WoE. I must say it will be no fun anymore... They will own practically everyone in laddering,WoE. This is to Over powered. Please reconsider it.
supream Posted June 5, 2010 Report Posted June 5, 2010 i dont think anyone even has the guild hideout yet. he could of just buffed himself. the leader of god speed isnt rich as the other guilds to get the guild hideout.
supream Posted June 5, 2010 Report Posted June 5, 2010 i logged on i guess ur right it will be changed soon
Soop Posted June 5, 2010 Report Posted June 5, 2010 no they got it i was in for fild watching it happen and i saw a champ gloating about his edp asura. All i got to say is are you fucking serious? GTFO ill come back when this shit is done hopefully it gets killed off quick.
Fabre Stalker Posted June 5, 2010 Report Posted June 5, 2010 >.> waaaaaaaaay to OP to even enjoy playing.
Genesis Posted June 5, 2010 Report Posted June 5, 2010 To my knowledge, it gives you all the buffs you would have been able to get regardless if you were in a party. Not stuff like a champ with EDP or anything. We will see.
SeNzz Posted June 5, 2010 Author Report Posted June 5, 2010 To my knowledge, it gives you all the buffs you would have been able to get regardless if you were in a party. Not stuff like a champ with EDP or anything. We will see. Hope it will be changed soon for the better of everyone.
xBiscuit Posted June 5, 2010 Report Posted June 5, 2010 To my knowledge, it gives you all the buffs you would have been able to get regardless if you were in a party. Not stuff like a champ with EDP or anything. We will see. The buffs aren't OP. You just need to take some out. Keep the 'basic' buffs. No stat adding either.
-R e i Posted June 5, 2010 Report Posted June 5, 2010 Genesis, why not make the place unable to warp outside the map so that they are forced to relog (which removes their buffs if they relog) or get killed.
Elimination Posted June 5, 2010 Report Posted June 5, 2010 The buffs aren't OP. You just need to take some out. Keep the 'basic' buffs. No stat adding either. Agreed.
Soop Posted June 5, 2010 Report Posted June 5, 2010 Genesis, why not make the place unable to warp outside the map so that they are forced to relog (which removes their buffs if they relog) or get killed. I like this idea. At least that way it will keep the server pretty balanced during woe and in pvp. And i cant even go to for fild without some random egg running by and attacking me. Someone hit a 75k tss on me which if you have seen how fast people spam it now is even worse than av. So yeah it would be nice to just keep the buffs inside the hideout and let people with buffs fight on a more even platform INSTEAD of letting them go and kill everyone. And i dont think im going to quit... yet, but im not gonna donate if this is what i get to look forward to, theres no reason for me to spend money on all this gear just so i can go out and get killed without a fighting chance.
SeNzz Posted June 5, 2010 Author Report Posted June 5, 2010 What Soop said its just what I had in mind. I was in PvP room and some Emperium just killed me LOL.... Even random Horong >.>
-R e i Posted June 5, 2010 Report Posted June 5, 2010 What the- you guys got killed by a random Horrong? That's strange! LOL
SeNzz Posted June 5, 2010 Author Report Posted June 5, 2010 Lol... Horong that does 4m Ashura on you...
Shadi Posted June 5, 2010 Report Posted June 5, 2010 1 : stop exaggerating. You don't get edp with the buffing npc. 2 : Stop talking bull. You can't even know that he did 4mil damage , it only shows 1mil dmg max. 3 : Even though people exaggerated to the max in this topic I do agree with a slight nerf on the full buff npc. :3
Cirrus Posted June 5, 2010 Report Posted June 5, 2010 (edited) Let's just be realistic. In my opinion, buffs should be limited to: 1) Friendly buffs. (No Mind Breaker and Provoke.) 2) Party buffs. (Anything that if cast, goes to the whole party.) 3) Buffs that can be cast onto other players. (No player/class-specific buffs such as EDP, Maximum Overthrust, True Sight, Energy Coat, etc.) 4) No +status food buffs. In short, only general buffs that anyone can do by themselves should be cast by the NPC on you. These include: Acolyte buffs: Blessing Increase Agility Angelus (could be left out, or added in as a "risk" about using the full buffer) Priest buffs: Impositio Manus Suffragium Kyrie Eleison (or skipped in favor of Assumptio) Magnificat Gloria High Priest buffs: Assumptio (rather than Kyrie Eleison, since only either one can be cast on a player) Crusader buffs: Providence / Resistant Souls Blacksmith buffs: Adrenaline Rush (only applies for Maces/Axes) Weapon Perfection Over Thrust / Power-Thrust (For the sake of completion, but shouldn't be added is the Spirit Skill:) Full Adrenaline Rush / Advanced Adrenaline Rush Soul Linker buffs: Kaizel Kaahi Kaupe Kaite (may be skipped in favor of Assumptio, Kaite cancels Assumptio upon cast) Sniper buffs: Wind Walk Alchemist/Creator buffs: (Chemical Protection should be left out.) Input/comments are appreciated. But these are the only realistic buffs you can give yourself in normal circumstances. These buffs already give a huge advantage in PvP separately, combined together it should be enough for a "Full Buff" so to speak. We don't need every class having buffs that are class-specific. Edited June 5, 2010 by Cirrus
-R e i Posted June 5, 2010 Report Posted June 5, 2010 We/They could just make a script that will force them to relog and then their buffs are gone... than to remove buffs O.o :D ...
Cirrus Posted June 5, 2010 Report Posted June 5, 2010 Even amongst themselves, it's just too much, better just make it realistic than worthless cause they can't take it out of the room. Give them as much as they paid for, but within fair grounds.
Adamxd Posted June 5, 2010 Report Posted June 5, 2010 I thought it only works during woe. Disable ladder on woe. Use reflect heh and buffed niga die.
Kittie Posted June 5, 2010 Report Posted June 5, 2010 We/They could just make a script that will force them to relog and then their buffs are gone... than to remove buffs O.o :D ... Wouldn't that mean they could only get the buffs and use them inside the guild hideout? Lol? Sounds like a nerf on the concept of the guild hideout entirely.
Elimination Posted June 5, 2010 Report Posted June 5, 2010 Wouldn't that mean they could only get the buffs and use them inside the guild hideout? Lol? Sounds like a nerf on the concept of the guild hideout entirely. so true I go with cirrus's idea
Xtopher Posted June 5, 2010 Report Posted June 5, 2010 Let's just be realistic. In my opinion, buffs should be limited to: 1) Friendly buffs. (No Mind Breaker and Provoke.) 2) Party buffs. (Anything that if cast, goes to the whole party.) 3) Buffs that can be cast onto other players. (No player/class-specific buffs such as EDP, Maximum Overthrust, True Sight, Energy Coat, etc.) 4) No +status food buffs. In short, only general buffs that anyone can do by themselves should be cast by the NPC on you. These include: Acolyte buffs: Blessing Increase Agility Angelus (could be left out, or added in as a "risk" about using the full buffer) Priest buffs: Impositio Manus Suffragium Kyrie Eleison (or skipped in favor of Assumptio) Magnificat Gloria High Priest buffs: Assumptio (rather than Kyrie Eleison, since only either one can be cast on a player) Crusader buffs: Providence / Resistant Souls Blacksmith buffs: Adrenaline Rush (only applies for Maces/Axes) Weapon Perfection Over Thrust / Power-Thrust (For the sake of completion, but shouldn't be added is the Spirit Skill:) Full Adrenaline Rush / Advanced Adrenaline Rush Soul Linker buffs: Kaizel Kaahi Kaupe Kaite (may be skipped in favor of Assumptio, Kaite cancels Assumptio upon cast) Sniper buffs: Wind Walk Alchemist/Creator buffs: (Chemical Protection should be left out.) Input/comments are appreciated. But these are the only realistic buffs you can give yourself in normal circumstances. These buffs already give a huge advantage in PvP separately, combined together it should be enough for a "Full Buff" so to speak. We don't need every class having buffs that are class-specific. I like this.
-R e i Posted June 5, 2010 Report Posted June 5, 2010 The "SUPER BUFFS" are/should only for the guild hideout's room and nothing more! ---- I also like Cirrus idea if the "idea" was to let people go outside with the buffs they got from the NPC(when I first tried it, I can go out the map with buffs.... so yeah :D)
Cirrus Posted June 5, 2010 Report Posted June 5, 2010 "Super buffs" aka class-specific buffs should be removed completely as they're not meant for that class, and the class who wants to use it can... cast their own "super" buffs.
Kittie Posted June 5, 2010 Report Posted June 5, 2010 I believe the point of the guild hideout was to give the guild members an edge in PVP and WOE, and just for all around PK-ing fun. So yes, they should be able to go outside with buffs on, which is why toning down the buffs (Cirrus' idea) is the one I agree with. You don't pay over 1300 coupons just to sit around on chairs with buffs on.