sEretLy cute In disguiZe Posted May 5, 2010 Report Posted May 5, 2010 (edited) Well as I noticed so far the instant devaluation of Valk and WS card for their recent modifications to atleast balance out of their effects I was wondering if the Indestructible effects of our F weapons would be modded and removed since the effect of valk card can be used considering the Indestructible effect on weapons would at least boost its price. Not to mention WS card in play can now actually break weapons even on their dire percentage. Addition to that the two daggers that breaks items into good use. I know many would rant about this idea but hey its worth a shot It could boost the market prices of those cards but at the same time devaluate the F wepons I could atleast suggest in doing so to have additional stat boost like +2 or any other useful effect in connection on that class Edited May 5, 2010 by sEretLy cute In disguiZe
Apo Posted May 5, 2010 Report Posted May 5, 2010 Whenever a suggestion is made based on a nerf the massive QQ appears, but despite the fact that I'm FCP'd 24/7 and is not affected by this, I would agree but there's always metaling card that strips weapon instead of breaking which would bypass the indestructable effect.
Adamxd Posted May 5, 2010 Report Posted May 5, 2010 Gtfo. Im fcped always too but not everyone can afford buying fcp bottles and f weapons.
-R e i Posted May 5, 2010 Report Posted May 5, 2010 They could just make their own fcp bottles... /heh
plotus2 Posted May 5, 2010 Report Posted May 5, 2010 Agreed, as long as the breaking chance of WS card is intact.
sEretLy cute In disguiZe Posted May 5, 2010 Author Report Posted May 5, 2010 (edited) Whenever a suggestion is made based on a nerf the massive QQ appears, but despite the fact that I'm FCP'd 24/7 and is not affected by this, I would agree but there's always metaling card that strips weapon instead of breaking which would bypass the indestructable effect. Strips effect would last depending on stripper's dex and the target's dex on the other hand if breaking a weapon is totally different Getting FCP? Thats why FCP is cheap now a days the more reason to use it is because more items are bound to be affected Not to mention Tarrot has equip break effect. Finally not all people FCP on battles and duels thats the reason this would give a little edge Edited May 5, 2010 by sEretLy cute In disguiZe
plotus2 Posted May 5, 2010 Report Posted May 5, 2010 Strips effect would last depending on stripper's dex and the target's dex on the other hand if breaking a weapon is totally different Really true! Finally not all people FCP on battles and duels thats the reason this would give a little edge Agreed!
kuoch Posted May 5, 2010 Report Posted May 5, 2010 It's not about who has fcp or not. Just the matter how annoying it is have your wep broken all the time. Mhm, I disagree, with this post. Due to me not not liking the idea itself. Also seeing those who can't get fcp all the time will complain about it. I say leave it as is.
Cirrus Posted May 5, 2010 Report Posted May 5, 2010 (edited) I disagree. Firstly this would crash the elite item economy more. Sets going from 50 to 40 to 20 to 15 or 10 or even less, weapons going down as well, farming wouldn't even be worth the effort anymore. Yo I'll buy your *MVP card + 6k of cards + blah blah + being elite (which is another MVP card and 3k Hydra and whatever) to even enable the quest from activating* for 30 coupons, chuck in the set for free. Some people make money on this actually. Don't take away the rewards for their effort. Second, you're taking away the "buffs" on certain classes (that were, in the first place, underpowered) that were put on weapons because there really isn't any other place to put it, like Enlarge Weight Limit on certain classes and % HP. Who'll benefit from this more? The class that constantly attacks to deal damage. You know, click and hold or just plain click on other people. What? Assassin Crosses. Face it, aside from them, which classes rely on normal attack to deal damage? Sure other classes can use them, but Assassin Crosses WILL use them first against you. They just put it on their offhand or even main hand dagger and their chances of breaking your weapon is guaranteed WHILE doing damage. ...eh I don't wanna start a novel here. But I do hope you get what I said. I mean... we could go on. Lol. Edited May 5, 2010 by Cirrus
Groxy Drank Posted May 5, 2010 Report Posted May 5, 2010 I disagree. The point is that you are trying to make 2 items price to go up, making like another 6+ items price go down. Notice that the elite weps are easier to get for new players since its a quest than go hunt mvps to LHZ or odin_tem03 and try to kill a WS or a Valk Rand and hope to get the card, so I think the Elite weps as they are now helps more the economy than the way u suggest.
sEretLy cute In disguiZe Posted May 6, 2010 Author Report Posted May 6, 2010 I disagree. The point is that you are trying to make 2 items price to go up, making like another 6+ items price go down. Notice that the elite weps are easier to get for new players since its a quest than go hunt mvps to LHZ or odin_tem03 and try to kill a WS or a Valk Rand and hope to get the card, so I think the Elite weps as they are now helps more the economy than the way u suggest. So people wont donate for cards then? As far as I know cards can be donated and some people use the donated cards to gain more qpns by selling it in game I think that would actually help the economy more. true if this were implemented it would mess up the F weapon's price in the economy BUT thats why to atleast include a different effect in compensation of this and btw since WS dont have any use for its weapon break effect Call elite quest easier to get and sell? True you can sell it for what 20-90 depending on what weapon it is but it takes more time than luck with mvp cards
Cirrus Posted May 6, 2010 Report Posted May 6, 2010 What effect, enlighten us, since it is your suggestion. Donating for cards is only an easy way out, with the situation right now most cards are cheaper that $2.5 with a few cards only above it. It won't help the economy. We don't need weapons breaking, it will make the underpowered/less used classes too useless in the long run. It's good enough that the donation armor can be broken and WS being reduced to a lower chance makes it more a tactical thing to do rather than defaulting it everywhere, like Edge. you're taking away the "buffs" on certain classes (that were, in the first place, underpowered) that were put on weapons because there really isn't any other place to put it, like Enlarge Weight Limit on certain classes and % HP. This wasn't addressed.
Forum~ Posted May 6, 2010 Report Posted May 6, 2010 but not everyone can afford buying fcp bottles I'll have to agree with Cirrus and Kuoch.
supream Posted May 6, 2010 Report Posted May 6, 2010 yea i mean fcp bottles go for 3:1 which is totally cheap. so 5:1 would be like normal price. i dont even use vr on my elite weapon.
Perishable Posted May 6, 2010 Report Posted May 6, 2010 It's not about who has fcp or not. Just the matter how annoying it is have your wep broken all the time. Mhm, I disagree, with this post. Due to me not not liking the idea itself. Also seeing those who can't get fcp all the time will complain about it. I say leave it as is. I disagree. Firstly this would crash the elite item economy more. Sets going from 50 to 40 to 20 to 15 or 10 or even less, weapons going down as well, farming wouldn't even be worth the effort anymore. Yo I'll buy your *MVP card + 6k of cards + blah blah + being elite (which is another MVP card and 3k Hydra and whatever) to even enable the quest from activating* for 30 coupons, chuck in the set for free. Some people make money on this actually. Don't take away the rewards for their effort. Second, you're taking away the "buffs" on certain classes (that were, in the first place, underpowered) that were put on weapons because there really isn't any other place to put it, like Enlarge Weight Limit on certain classes and % HP. Who'll benefit from this more? The class that constantly attacks to deal damage. You know, click and hold or just plain click on other people. What? Assassin Crosses. Face it, aside from them, which classes rely on normal attack to deal damage? Sure other classes can use them, but Assassin Crosses WILL use them first against you. They just put it on their offhand or even main hand dagger and their chances of breaking your weapon is guaranteed WHILE doing damage. ...eh I don't wanna start a novel here. But I do hope you get what I said. I mean... we could go on. Lol. I disagree. The point is that you are trying to make 2 items price to go up, making like another 6+ items price go down. Notice that the elite weps are easier to get for new players since its a quest than go hunt mvps to LHZ or odin_tem03 and try to kill a WS or a Valk Rand and hope to get the card, so I think the Elite weps as they are now helps more the economy than the way u suggest. These are everything I want to say. I strongly disagree.
Danny Posted May 6, 2010 Report Posted May 6, 2010 It's not about who has fcp or not. Just the matter how annoying it is have your wep broken all the time. Mhm, I disagree, with this post. Due to me not not liking the idea itself. Also seeing those who can't get fcp all the time will complain about it. I say leave it as is. I disagree. Firstly this would crash the elite item economy more. Sets going from 50 to 40 to 20 to 15 or 10 or even less, weapons going down as well, farming wouldn't even be worth the effort anymore. Yo I'll buy your *MVP card + 6k of cards + blah blah + being elite (which is another MVP card and 3k Hydra and whatever) to even enable the quest from activating* for 30 coupons, chuck in the set for free. Some people make money on this actually. Don't take away the rewards for their effort. Second, you're taking away the "buffs" on certain classes (that were, in the first place, underpowered) that were put on weapons because there really isn't any other place to put it, like Enlarge Weight Limit on certain classes and % HP. Who'll benefit from this more? The class that constantly attacks to deal damage. You know, click and hold or just plain click on other people. What? Assassin Crosses. Face it, aside from them, which classes rely on normal attack to deal damage? Sure other classes can use them, but Assassin Crosses WILL use them first against you. They just put it on their offhand or even main hand dagger and their chances of breaking your weapon is guaranteed WHILE doing damage. ...eh I don't wanna start a novel here. But I do hope you get what I said. I mean... we could go on. Lol. I disagree. The point is that you are trying to make 2 items price to go up, making like another 6+ items price go down. Notice that the elite weps are easier to get for new players since its a quest than go hunt mvps to LHZ or odin_tem03 and try to kill a WS or a Valk Rand and hope to get the card, so I think the Elite weps as they are now helps more the economy than the way u suggest. I have to strongly agree to strongly disagree with this suggestion.
November Thunder Posted May 6, 2010 Report Posted May 6, 2010 Another suggestion that is not needed it's fine the way it is. I Disagree
zac Posted May 6, 2010 Report Posted May 6, 2010 Leave indestructable effect alone. its the point of the elite wep. but i think the rate of break with ws card should be revised. i think its been nerfed to much. maybe bring break chance to 1 %... but 0.1 .. cmon.
kuoch Posted May 6, 2010 Report Posted May 6, 2010 The only reason why it's that low is because we do have amx aspd at 195. Which is pretty fast when normal attacking. It may seem low, but with the aspd we have right now, you're armor will break eventually.
Masahiro Posted May 6, 2010 Report Posted May 6, 2010 (edited) i agree with those that disagree above, and yes WS is fine where it is...195 aspd is pretty brilliant, this isnt mvping the 0.1% chance comes faster than you'd think if WS and others like it (E.g Edge etc) were as they were in the past people would default it and have advantages, now as mentioned above, its become strategic, and even a "last resort" instead of a "We got dis" i disagree with this overall suggestion, strip cards can bypass your E.weapon, why have WS break it? thats just overly annoying and it will be abused by melee type classes as mentioned above. lol .5% if your heart is set so much on ws :P Edited May 6, 2010 by Masahiro
zac Posted May 6, 2010 Report Posted May 6, 2010 even at 195 aspd it takes forever to break anything. the rate should eb adjusted, maybe even to make it 0.5. 0.1 takes forever.. and everyone has fcp so why not increase it. so i dont think it would be wrong to increase the rate slighty. leave elite weps indestructable, but change the rate of ws slightly.. yes this isnt mvping, but the rate is still too small. if sumone fcps, they cant be stripped nor broken. but left un fcped, stupid dwar and metaling is 5% strip, once stripped u cant put that item catagory back on for a while. but if an item is broken u can put another on back on. we might as well reduce the rate of strip then, since our aspd is 195, we will strip "eventually" right.