kuoch Posted February 13, 2010 Report Share Posted February 13, 2010 .5 - 1 second delay please. Tons of sinx abuse it and avoids fights, inside LMS/GVG etc. So why not nerf it Link to comment Share on other sites More sharing options...
Adum* Posted February 13, 2010 Report Share Posted February 13, 2010 I'm expecting a lot of QQ or D:< replies to this. Link to comment Share on other sites More sharing options...
D.Vampire Posted February 13, 2010 Report Share Posted February 13, 2010 And they will do it, With Snap as well. To make it a fair game. Link to comment Share on other sites More sharing options...
Rayray Posted February 13, 2010 Report Share Posted February 13, 2010 Snap and Backslide both needs to have some kind of delay. I know this has been suggested a lot of times before :) Link to comment Share on other sites More sharing options...
Guest icy Posted February 13, 2010 Report Share Posted February 13, 2010 I suggested this once, for Snap and Backslide to be nerf. LMS/LTS/GvG always takes forever, because people Backslide/Snap avoiding fights on purpose or whatnot. Oh and add High Jump in there. I main sinx and I want this nerf. Hehe! Link to comment Share on other sites More sharing options...
Danny Posted February 13, 2010 Report Share Posted February 13, 2010 Lol oh man, this is going to annoy a lot of players. Link to comment Share on other sites More sharing options...
Levis Posted February 13, 2010 Report Share Posted February 13, 2010 It's fine even people escape but still I am always against nerfing, sorry. Link to comment Share on other sites More sharing options...
Cirrus Posted February 13, 2010 Report Share Posted February 13, 2010 Survival qq.... lol j/k. I'm a bit hands off on PvP SinX so I'll stay on neutral. Link to comment Share on other sites More sharing options...
Sensation Posted February 13, 2010 Report Share Posted February 13, 2010 500 ms(0.5s) should be fine for both Snap(body relocation) and backslide for the time being, would you, the community agree with that? Link to comment Share on other sites More sharing options...
» Pat Posted February 13, 2010 Report Share Posted February 13, 2010 I agree. Link to comment Share on other sites More sharing options...
Supreme Posted February 13, 2010 Report Share Posted February 13, 2010 Yup. Link to comment Share on other sites More sharing options...
kuoch Posted February 13, 2010 Author Report Share Posted February 13, 2010 I agree, I main champ. So I agree with the Snap delay and Backslide delay also. Link to comment Share on other sites More sharing options...
Adamxd Posted February 13, 2010 Report Share Posted February 13, 2010 (edited) One more kiel and your delay goes nowhere. But is ok for me, often need to chAse somone on lms. I tried to run but I see I'm not that fast ! Edited February 13, 2010 by Adamxd Link to comment Share on other sites More sharing options...
Guest icy Posted February 13, 2010 Report Share Posted February 13, 2010 500 ms(0.5s) should be fine for both Snap(body relocation) and backslide for the time being, would you, the community agree with that? Oh man, where you been?! And yes! Link to comment Share on other sites More sharing options...
Star Posted February 13, 2010 Report Share Posted February 13, 2010 I agree Link to comment Share on other sites More sharing options...
supream Posted February 13, 2010 Report Share Posted February 13, 2010 well just make it like amp skill for clowns i think thats recently been nerfed for some reason cause i cant use a song and use amp i gota wait like 5 seconds now. i agree with the snap and backslide nerf. Link to comment Share on other sites More sharing options...
rinrin Posted February 13, 2010 Report Share Posted February 13, 2010 500 ms(0.5s) should be fine for both Snap(body relocation) and backslide for the time being, would you, the community agree with that? yes please (: Link to comment Share on other sites More sharing options...
Requiem Posted February 14, 2010 Report Share Posted February 14, 2010 500 ms(0.5s) should be fine for both Snap(body relocation) and backslide for the time being, would you, the community agree with that? I agree. Link to comment Share on other sites More sharing options...
Veggie&Mac Posted February 15, 2010 Report Share Posted February 15, 2010 Yeah and nerfed Cloack too ;) then nerfed Ruwash and nerfed all that shit XD to be more equilibrated ;) Link to comment Share on other sites More sharing options...
Cirrus Posted February 15, 2010 Report Share Posted February 15, 2010 500ms fixed delay, not variable, so Kiels or other stuff like that won't affect it. Link to comment Share on other sites More sharing options...
Sensation Posted February 15, 2010 Report Share Posted February 15, 2010 If it's fixed it will also need an after-cast walk delay and I'm pretty sure no one wants to feel like ninja's do, being trapped on a square too long after casting your escaping skill. Link to comment Share on other sites More sharing options...
Cirrus Posted February 15, 2010 Report Share Posted February 15, 2010 Then what Adam said was true? :( Link to comment Share on other sites More sharing options...
Sensation Posted February 15, 2010 Report Share Posted February 15, 2010 Kiel probably will affect it yea, but that's always going to happen if we put in any form of delays or increase it to a much longer delay, so even if it's reduced it still would be sufficient. That's also why I suggested an after-cast walk delay besides the normal after-cast delay. Link to comment Share on other sites More sharing options...
supream Posted February 16, 2010 Report Share Posted February 16, 2010 well now that u mention it yea since ninjas cant run away why should they be able to. Link to comment Share on other sites More sharing options...
Guest icy Posted February 16, 2010 Report Share Posted February 16, 2010 There's a way to get around that after cast on ninja ;] Link to comment Share on other sites More sharing options...