Kusanagi Posted September 30, 2009 Report Share Posted September 30, 2009 what about reducing the chance to 0.01 to everyone but make it lvl 4-5 Dispell? Link to comment Share on other sites More sharing options...
Apo Posted September 30, 2009 Report Share Posted September 30, 2009 already have it done, I'll rewrite it on my comp one I'm back home and send it over Link to comment Share on other sites More sharing options...
Sensation Posted September 30, 2009 Report Share Posted September 30, 2009 what about reducing the chance to 0.01 to everyone but make it lvl 4-5 Dispell? We want to give other classes an edge above others and Assassins are quite on top of the most played and strongest characters, with almost everything any other class is capable to do too. Link to comment Share on other sites More sharing options...
Terroryst Posted October 1, 2009 Report Share Posted October 1, 2009 ya lower. Link to comment Share on other sites More sharing options...
Nucleus Posted October 1, 2009 Report Share Posted October 1, 2009 (edited) Let's just face it, balance is unexistent here and never will exist =/ Nerfing this card isn't going to do any good...nor any bad i suppose... I completely agree with you here. There is absolutely NO class balance. And the more that they try to add class balance just ends up making it worse. Assassins are the most overpowered class on the server. Period. And Sensation, are you even on the same server? What the hell are you talking about with, "We want to give other classes an edge above others and Assassins are quite on top of the most played and strongest characters, with almost everything any other class is capable to do too." Most classes are so horribly underpowered it's retarded. Try adding a little bit more class balance, then make a statement like that. Edited October 1, 2009 by Nucleus Link to comment Share on other sites More sharing options...
Devotion Posted October 1, 2009 Report Share Posted October 1, 2009 No need for rudeness. Link to comment Share on other sites More sharing options...
Sensation Posted October 1, 2009 Report Share Posted October 1, 2009 And Sensation, are you even on the same server? What the hell are you talking about with, "We want to give other classes an edge above others and Assassins are quite on top of the most played and strongest characters, with almost everything any other class is capable to do too." Most classes are so horribly underpowered it's retarded. Try adding a little bit more class balance, then make a statement like that. You're misunderstanding what's been said, the whole point is that Assassins have an edge above all classes while those weaker ones are fairly useless due the GTB or their very low health. The class balance that I spoke off is based on future changes, but you seem to have missed that too, sorry if "we want(future based?) to give other classes an edge" wasn't completely clear to you. Kindly be less aggressive in your statements and ask for clarification instead of attacking people, it will create a whole less e-drama and we could all walk hand-in-hand towards new updates where everyone is happy and smiling because we're all equal, with rainbows and butterflies etc. Link to comment Share on other sites More sharing options...
zaq91 Posted October 1, 2009 Report Share Posted October 1, 2009 (edited) I play sinx myself too, even though I think nerfing Valk Randg is a really good idea. It won't nerf sinx a lot but still can add just a bit of ballance. Now why would that be bad ? :] Edited October 1, 2009 by zaq91 Link to comment Share on other sites More sharing options...
Apo Posted October 1, 2009 Report Share Posted October 1, 2009 I say GTB shall be 50% chance of blocking a magical attack and inmune to coma, but not total inmunity. Link to comment Share on other sites More sharing options...
Sensation Posted October 1, 2009 Report Share Posted October 1, 2009 Total immunity to coma is quite needed else everyone will go default coma build, but 50-70% magic resistance is a viable option. Link to comment Share on other sites More sharing options...
Nyanko Posted October 1, 2009 Report Share Posted October 1, 2009 Well valk randgris is killing especially lord knights but i dont think somebody noticed dat QQ That must be one crappy lk, lol. Dispell should be lower, not only saying that because I play a priest, but because it's unbalanced for a sinx to dispell every 5 seconds. I actually agree with Apo on the 50% chance and not total immunity, priests might get to fight better again. Fcp + gtb = pwns a priest and you certainly can't go battle priest anymore because I've noticed the damage is WAY lower even with a converter, wat. So ya, priests r useless. ^___^ Link to comment Share on other sites More sharing options...
Terroryst Posted October 1, 2009 Report Share Posted October 1, 2009 That must be one crappy lk, lol. Dispell kills the element and concentration, gotta keep using skills and verters. I burned like 20 verters in one fights, so I just stopped playing it. Link to comment Share on other sites More sharing options...
Nyanko Posted October 1, 2009 Report Share Posted October 1, 2009 Dispell kills the element and concentration, gotta keep using skills and verters. I burned like 20 verters in one fights, so I just stopped playing it. Well ya it dispells everything, but lks pwn sinxs. It's enjoyable going full vit and going reflect. Link to comment Share on other sites More sharing options...
Nucleus Posted October 1, 2009 Report Share Posted October 1, 2009 It doesn't matter if you said "Future changes". The server's been hearing about these "Future changes" for months now, and it seems nothing's been done. @the GTB remark. It will never be changed, they're hoping to release cards or whatever to make the magic classes more melee. Link to comment Share on other sites More sharing options...
Devotion Posted October 1, 2009 Report Share Posted October 1, 2009 Ok when we say future changes we don't label it with a time frame. That means we can release these future changes when we're ready because we didn't promise them bye a due date. Just seems some people are blind to how much some people work on this server. There's always the option of a server where the admins or GM's are never on or available, because that's about 90% of them. As for GTB, never say never. As our population grows the issue will come up again, maybe another poll, maybe con GTB will win and it'll change. Link to comment Share on other sites More sharing options...
Kusanagi Posted October 1, 2009 Report Share Posted October 1, 2009 What kind of grow lvl are we talking about? .__. Link to comment Share on other sites More sharing options...
Apo Posted October 1, 2009 Report Share Posted October 1, 2009 This is some lame retarded noob statement that I've read just now... SinX = Best, period? You must be playing SinX as a main and realized how easy it was to edp and cloack and wouldn't like to see an other class taking over else this game wouldn't be labeled RO anymore? This is an high rate server with easy-to-obtain rescources, and a class that is rescource dependent like sinx for their bottle gets to have them dropped and easily farmed, if farmed at all, same goes for FCP and acid demo but it's easy to made AD useless so people doesn't complain about it. So yeah, there's two factors here. 1. People just suck in RO and complain because they get owned or 2. Experienced players realizing the lack of balance between classes make some normally very efficient and dependant ones into mere trash. I always used to be ws/lk main in my servers for the past few years yet here you don't get to see much, not because they suck, but the ones playing them has endless times of hunt or high amounts of money donated to furnish high end gears/cards. SinX are kind of the same way but doesn't depends on it to damage people, they might die quickly tho which is sort of normal. Bt they have so much HP my SinX has 240k hp with 100 vit and stalker 170-210k with 140 vit. But anyways j won't write about every single classes hope you get the main idea behind it all, it's eaither nerfing 1 class buffing 12 Link to comment Share on other sites More sharing options...
Nyanko Posted October 2, 2009 Report Share Posted October 2, 2009 As for GTB, never say never. As our population grows the issue will come up again, maybe another poll, maybe con GTB will win and it'll change. /Rolls eyes. If no to that, boost priests attack damage by a lot and some other classes as well, like its been suggested in the past. Priest is one of the most useless classes even if played well. On topic; Yeah sinx actually does have good HP compared to other classes such as gypsy, clown, priest, gs, ect. Imo they are a bit overpowered, reducing the dispell rate might balance it a tiny bit. I agree yet again with Apo. Link to comment Share on other sites More sharing options...
Nucleus Posted October 2, 2009 Report Share Posted October 2, 2009 Actually, I'm perfectly aware of how hard some of the people work on the server. Link to comment Share on other sites More sharing options...
Rayray Posted October 20, 2009 Report Share Posted October 20, 2009 I agree on lowering the dispell rate. it seems fair since I main sinx and I notice how fast valk randgris dispell people. Link to comment Share on other sites More sharing options...
Chomsky Posted October 20, 2009 Report Share Posted October 20, 2009 +1000 =D Link to comment Share on other sites More sharing options...
Perishable Posted October 20, 2009 Report Share Posted October 20, 2009 (edited) NVM. FML Edited October 20, 2009 by Perishable Link to comment Share on other sites More sharing options...
Devotion Posted November 17, 2009 Report Share Posted November 17, 2009 ~Accepted~ to reduce the Valk Rand dispel rate for Sinx class to 0.1%-0.5% Link to comment Share on other sites More sharing options...