*Kevin* Posted September 22, 2009 Report Posted September 22, 2009 (edited) Since lately LMS are way too much of a gang , its a bit disappointing and there isnt much fun in it .. what if GMs host some nice 1vs1 tournament or sort of ? Edited September 22, 2009 by *Kevin*
Rayray Posted September 22, 2009 Report Posted September 22, 2009 I think a lot of people would like that :D
*Kevin* Posted September 22, 2009 Author Report Posted September 22, 2009 (edited) I really hope so . For the rules i think it can be also quite simple : Fcp allowed, no other buff is. If you run(dont fight) for more than 10secs you get disqualified (1 hit and run counts as not fighting (any skill like basilica or else is forbidden and counts as not fighting ) ). Each match has no time limit. After each match you can restock whatever you need. If by chance both players die ( asura - reflect ), you have another chance of a duel and if once again they both die , both out. Duels should be made possible where you cannot restock else people would abuse it. Obviously no ganging since its 1vs1. This is a starting idea of rules, suggestions to improve it and make of it a real enjoyable tournament are surely accepted, flames or troll-like comments no. Edited September 22, 2009 by *Kevin*
Superman^* Posted September 22, 2009 Report Posted September 22, 2009 To be honest, if we have a tournament, it will take forever.
Ryoji Posted September 22, 2009 Report Posted September 22, 2009 This has been done before. It takes fricking forever to organize, which is why it's usually special. So it's usually just simple to keep it player hosted, instead of GM. That way you can just post a message on the forum and ask for contestants. Then apply betting if you wish. Iono. The GM's may use it for a special event soon. Who really fricking knows. I miss having the special event of a party tournament. 3 person teams. Limited items. Oh ho ho ho.
kuoch Posted September 22, 2009 Report Posted September 22, 2009 To be honest, if we have a tournament, it will take forever. Have multiples of GM's on. Split the players in half on who wants to participate. Then pick a name out of a hat. They get match up. Duel it out. All done. With enough GM's the tourney barracks should go by pretty fast. So, I think this would be a pretty awesome idea.
Terroryst Posted September 22, 2009 Report Posted September 22, 2009 Are you guys serious? This is bull.
Rayray Posted September 22, 2009 Report Posted September 22, 2009 I like this idea since LMS becomes just a ganging place for guilds. I also agree on no other buffs allowed other than fcp :D i got some questions though... 1. Does AV+cloak away+AV (rinse and repeat) counts as hit and run? if so, then clowns(or any range class for that matter) will always be out? 2. Should we(participants) get our own fcper? or the tournament(or GM in charge) will provide it? 3. With FCP allowed, then stalkers are out then. Do you think we should just settle on LVL 5 fcp? I think we should just use LVL 1-2 of it. then that means that an official fcper should be in charge too. I mean, 2 minutes or 3 minutes of fcp should be really enough in a duel unless they both are running away just to get rid of fcp.
Terroryst Posted September 22, 2009 Report Posted September 22, 2009 So it's usually just simple to keep it player hosted, instead of GM. Things like this need to be GM maintained.
*Kevin* Posted September 22, 2009 Author Report Posted September 22, 2009 Self fcp i guess it will be enough. Av+cloak&remix doesnt count as not fighting. It would take some time surely , but it would be damn worth the time spent. Stalkers arent useless even with fcp, there are other ways ( or simply dont use it) ; to avoid reactions like : its unfair for stalkers --> it would be even more unfair without fcp coz everyone would abuse ws/strip.
Ryoji Posted September 22, 2009 Report Posted September 22, 2009 Well. GM managed or not, it can be player hosted in all simplicity. A GM would only be really required if you only want it recorded somehow, or to enforce rules. However, there really wouldn't be many rules... I mean, really. Why would you really need a GM? It'd kind of just be a way to gloat about who's the best, or a way for more free tickets to those who are already rich. I don't remember, but I think I suggested something like this a long time ago. Something about limited items, like you get 20 points to spend and each item including equips is a point. Or something, then the GM's would de-buff you and take you somwhere in a 3 man team. Then they'd check your items and equips, etc. Sort of a neat tournament. Rejected though. I think. Either way, this would totally be optional. But has been done. Nothing new.
*Kevin* Posted September 22, 2009 Author Report Posted September 22, 2009 Having it hosted by GMs would make of it something special and well organized. For the rest you said , pointless. If you arent sure of your abilities in 1vs1 you dont have to partecipate. Not only *rich* people are good in pvp , just to let you know. Back to the subject: No kaizel allowed if you are using a sl. If you got a hwiz icewall is permitted as long as you keep on fighting , if you just spam it and shield yourself you get disqualified. Ah and i think also that the more people partecipate , the bigger should be the prize for the first , second and third place.
Yuki Posted September 22, 2009 Report Posted September 22, 2009 I like this idea since LMS becomes just a ganging place for guilds. I also agree on no other buffs allowed other than fcp :D i got some questions though... 1. Does AV+cloak away+AV (rinse and repeat) counts as hit and run? if so, then clowns(or any range class for that matter) will always be out? 2. Should we(participants) get our own fcper? or the tournament(or GM in charge) will provide it? 3. With FCP allowed, then stalkers are out then. Do you think we should just settle on LVL 5 fcp? I think we should just use LVL 1-2 of it. then that means that an official fcper should be in charge too. I mean, 2 minutes or 3 minutes of fcp should be really enough in a duel unless they both are running away just to get rid of fcp. To answer you questions: 1. I believe Arrow Vulcan + Cloaking + Arrow Vulcan again then run is not hit and run. Why? They are considered ranged classes, so they're going to be at a ranged distance to improve their strategies. As you said, Arrow Vulcan + Cloaking + Arrow Vulcan is considered hit and run, then you might as well eliminate all other classes that have ranged skills as well. (That includes Assassin Cross' Grimtooth, Lord Knight's Spear Boomerang, and even Paladin's Shield Chain.) I know that some of the skills I mentioned aren't used that often but regardless, they are still ranged skills, and people should take advantage of what they have. 2 and 3. I believe it's best for the GM will provide it as it costs no catalyst at all to use. Plus, if you wanted a low-level FCP, that could be arranged very easily. Level 1~3 FCP seems like the best idea to me. That way, it gives stalkers a somewhat of a fair chance to fight, and the other classes as well because it puts them to the test when they run out of FCP. Self fcp i guess it will be enough. Av+cloak&remix doesnt count as not fighting. It would take some time surely , but it would be damn worth the time spent. Stalkers arent useless even with fcp, there are other ways ( or simply dont use it) ; to avoid reactions like : its unfair for stalkers --> it would be even more unfair without fcp coz everyone would abuse ws/strip. Not everybody has their own self FCPer; it'd be fair if the players agree that the GM would give them it. Plus, if we do ahead with this, I don't believe we'll be using level 5 FCP (unless they're creators). The problem with this before (I'm sure this has already been mentioned) is that not everyone is on at the same time due to different time zones. Yes, it would definitely take some time to organize, and I would agree that this would be fun to see/participate in. You do have a point with stalkers aren't being useless without FCP, there's always other strategies and different ways to counter the enemy. To not make the stalkers have limited strategies, we could use a different level of FCP (as suggested above).
Sensation Posted September 23, 2009 Report Posted September 23, 2009 The Forsaken RO Championship Event is something that was already being thought out. A knockout system would eventually make it clear who's the "PvP Champion" of Forsaken RO 2009. Anyway, players are not allowed to bring consumables, buffing accounts or any of that. GMs would provide a package with the allowed items (so that everyone has the same amount of berries, scrolls, pots etc). Because a lot of classes are unable to wear more that xx berries, strategy will matter. The fighting area will be limited, there will be no hit & run rules applied unless complete avoidance is shown. The complete rules and subscription system has yet to be finalized and as mentioned before, it will take a lot of time. Our initial plan was 32 individual players, with no one being able to use multiple characters, who would be able to participate in this event. Depending on the amount of players that would subscribe and it will go beyond the 32 mark, 48 would be the next number. If that amount wouldn't be reached, first come, first serve rule would be applied, if more people will sign up, the cap will be raised to 64 (basically a sum of 16 each time we bypass the cap). Anyway, just so you know, the idea was already being considered, I've talked about this with Shield before and we're still looking for the perfect map & system to avoid problems, unfairness and hopefully we'd be able to let everyone participate no matter what time zone.
Terroryst Posted September 23, 2009 Report Posted September 23, 2009 Wish I had this much support when I did it. Lol.
Maiku Posted September 23, 2009 Report Posted September 23, 2009 :OO get everyone onto a map where they can't leave for any reason but to quit. There they can use the storage all they want, it'll be a waiting room. Pick another map that isn't that big so taht players could fight, Recall 2 players at a time. Move winners into a new waiting room. D: This idea takes like ... 3 GMs D: one to watch the first , another to watch the fight and another to recall into the winner room.
Adamxd Posted September 23, 2009 Report Posted September 23, 2009 To be honest, if we have a tournament, it will take forever. He's right... unfortunately, but its great idea. I hate being ganged on lms.
Yuki Posted September 24, 2009 Report Posted September 24, 2009 He's right... unfortunately, but its great idea. I hate being ganged on lms. Agreed; it will indeed take a very long time to actually host the tournament itself. Not all players, nor the GM can be on for several(?) hours when the tournament is being hosted.
Kusanagi Posted September 24, 2009 Report Posted September 24, 2009 Heck not really people, its rather simple Step 1: Make a NPC that forbids berry & (etc rule , e.g. = Non donation pvp), then warp you to a lobby map (copy the code from the pvp warper and add the Yggdrasil seed and berry ID to the ban list or just forbid all consumables) Step 2: Create a NPC with pvp roms and a cap of 2 players inside and upon entering the room you recieve a box with your suply's suggested amount : [75 Berrys, 1 converter each element] , also this npc should give you Full chemical protect lvl 2-3 (take the code from the private buff npc at guild hideout). side note: this npcs should be hidden by default and gms are the to activate them once the event begins, if all the rooms get full then the players are forced to wait at the lobby until a room gets empty (once a player dies it should be forced out of the room). Step 3: Particulary I myself dont know the script for this part but I bet someone from Fro Staff does and if they dont Ill find it in a while :P. At all moments there should be a NPC in the room that wont talk to you unless theres only one person in the room OR unless you get a kill in a special ladder made particulary for this. This NPC will give you another pack of suplys for the upcoming battle and delete the Yggdrasil berrys you had left (delitem 607,100). I dont really know how to script the first part but in theory it should be posible Ill check for it later. Final Step: Once theres no one in the Lobby room, the GM's proceed to the pvp rooms and recall players on the final round. At this point they have to wait until there are only 2 (or 4) survivors and then recall them to a place where they can fight alone and be in sight of everyone who wants to watch the fight (this part could require some rule enforcement about not getting in the way but I belive the Person who is gonna become a champion of a tournament requires to be taken seriously as a battle and thats why the spectators do the ilusion ). Perhaps this last battle could have another NPC that gives more berrys that the standard one (something like 150) And the GM's hand out the prizes for the winners. If done this way it doesnt take more than a few hours doing the scripts, another few hours doing the tests and then just realeasing. Well thats if you dont use custom maps (sincerely there are plenty of unused maps to do this) For this to work a minimun of 5 Rooms are needed, since theres a chance that someone runs all the time in the room delaying the process but its not likely that in 5 rooms all of them will be running. GMs job is to make sure people are not idleing in the room waiting for others to finish so they can advance withouth fighting. (or you could do a timed battle but that would mean that the npc I proposed to refill berrys would instead take you to another room thats empty [the same rooms everyone can see on the lobby] and delete berrys then send you for the purpose of deletingthe timer). *note - All of the used maps should have the following flags: NoWarpto (cant warp TO this map) NoWarp (cant warp in this map) NoSave -you will leave the map upon lougout pvp_noguild (fight is allowed between guilds) NoTeleport (Skills such as teleport and snatch wont work) NoBranch (bloody or dead branches are not allowed to be used) Its not very hard :S, as you see it can take a little time to make it more organized and faster to do.
Terroryst Posted September 24, 2009 Report Posted September 24, 2009 Make NPCs for a one time event or an event that will rarely happen?
*Kevin* Posted September 24, 2009 Author Report Posted September 24, 2009 The event posted above sound horrible , far far away from a fair and nice 1vs1 i had in mind .
Kusanagi Posted September 24, 2009 Report Posted September 24, 2009 Well is that or really live up to the hope that 4 GMs will be watching and trying to control 100 people and taking hours to make it. But I admit: Make NPCs for a one time event or an event that will rarely happen? True :S, although they are easy to make, considering that other stuff that was literally Copy paste took over 2 months to make its a not likely that something that actually takes some time and would only be used for a RARE event, Will be even considered. Someone was in Transcencion Tournament Event? , I have to say Herlove did a better job than any GM could have ever done back then, also it was the best Event I have ever seen.
Daniel Rose Posted September 24, 2009 Report Posted September 24, 2009 there was an event on another server called Best of the Best. It was a 1 on 1 tornament It worked well but took time.^_^ I say go for the event