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Phenomenon

Rune of Power Aurora

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You guys are all numb in the skull. Saying that emp aura is only a little better than FBH aura would be the same thing. its 10% of base damage. Base damage is your atk x 5 ( if you EDP ) - their redux.

2500 x 5

12500 - 50% in redux ( most of us have more than this )

6250 is your base damage so you do that LITTLE 10% on the end and it really only adds from 500-1k damage COMPARED TO FBH Aura or Flower Ring.

On top of that, no one ever adds in the fact that to get to that str bonus youll have to use points you had in your vit, or int, or dex, or wherever. So you end up short somewhere.

Genesis says:

*er

*chris and soe guy

*just tested it

*emp aurora

*does 4k more

KAY.

Thats on FULL REDUCTIONS. If David didnt have devis itd have been like 10k. If they had only Raydrics it would have been 6k.

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I didn't get my emperium aurora from woe, I bought it, and I never donated. In fact, I bought an emperium aurora when fRO only had one castle. But that's besides the point, just wanted to make it clear that I didn't "Afk" for my emperium aurora. With the same stats, RoP does more damage and with the right modifiers adds more HP.

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Emp value gonna be down, gonna stay down. Rune's gonna be lower price for now, but it's gonna sky rocket once donation ends. If Rune also does give 10% more dmg, and 8% more HP, then that makes it that much stronger than emp.

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Even so, it's an item that can be gotten from donating, while Emperium Aurora is an item that can be gotten from War of Emperium, besides it's value, it should have an advantage over an item that originated from donating.

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I fixed my stats to accommodate for what I base my sinX stats after, instant cast with gold valk, sacred wings, middle aurora, f. boots (+10 agi), not f. set bonuses (I use valkyrie manteau)

With Emperium Aurora I did:

screenForbidden418-1.jpg

13600~14100 damage, 257985 HP

Then I accommodated my stats for the RoP Aurora

With Rune of Power Aurora I did:

screenForbidden425.jpg

13100~13300 damage, 254896 HP

So emperium aurora is better, but by what margin?

While these tests confirm Emperium Aurora is better, it is by a very small margin that it remains superior to the RoP Aurora, and I believethat the stats of the RoP Aurora should be reduced because of how close it comes to equaling Emperium Aurora.

ForsakenRO The Movie: Rune of Power Aura

Krazze Kat as Cute Girl

Zcion as Poor Pally

Phenomenon as Bad Guy

Wardrobe: Krazze Kat

Matrial Arts Directors: Zcion

Bad Guy (I mean Scenario Writer): Phenomenon

Directed by Krazze Kat, Zcion, Phenomenon

Three Thumbs Up!!!

@VapoRub: /no1

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Seriously, people can only think as far as their own hands go.

i say leave it as is, the iten was barely released, people didn't even experience the difference it may cauze and are already complaining.

i highly doubt a change like this would make people stop WoEing...chances of getting many kinds of free itens, getting kills in the ladder, and just for sheer fun will keep the participants of the event on it.

Besides a rival to emp aura did come late after all, i'm sick of seeing the abusive prices these things can get.

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hmm Sorrow does seem to have a point. but well we don't know. I mean, I don't know. I won't be able to get any of those two by normal means anyway. I mean, even a myth aura which is more or less 200 coupons I couldn't afford. Hell, even one f dagger right now I can't afford /heh.

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NO NEED!!!!

if you will nerf this... what will be the benefit for the donator's...? there are weaklings who cannot WoE and cannot obtain Emperium Aura... we have to see the other side as well... not only those who are having Emp Aura... and dont you like it...? the price of the Emp aura to go down? all the players will benefit from it... donator's and non-donator...so i suggest to leave this ROP as it is... sorry dude...

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Emp value gonna be down, gonna stay down. Rune's gonna be lower price for now, but it's gonna sky rocket once donation ends. If Rune also does give 10% more dmg, and 8% more HP, then that makes it that much stronger than emp.

emp value was already dropping, either way.

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I fear for emp prices dropping >_<! Kinda sucks..

I saw someone give a purple emp for the new rune aura. Then I also see people paying about 750ish for them. But it's always changing.

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Purple emp. 3k.

Blue emp 5k.

Orange emp. 3.5k

ect.

2 months ago, even a month ago. The emp prices were all around 5~7k.

The prices are dropping.

Keep RoP the way it is, as it's clearly been stated, people that don't woe, now have a chance to get up there with the people that do WoE on a regular basis.

Either way, if someone were to join a guild, and want to get an emp aura, how long do they actually have to wait to get it?

This way, people can donate for something that's REMOTELY close to the emp aura, without the month or two wait for the actual emp aura.

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Purple emp. 3k.

Blue emp 5k.

Orange emp. 3.5k

ect.

2 months ago, even a month ago. The emp prices were all around 5~7k.

The prices are dropping.

Keep RoP the way it is, as it's clearly been stated, people that don't woe, now have a chance to get up there with the people that do WoE on a regular basis.

Either way, if someone were to join a guild, and want to get an emp aura, how long do they actually have to wait to get it?This way, people can donate for something that's REMOTELY close to the emp aura, without the month or two wait for the actual emp aura.

Patience is the answer.

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I think we should leave it as it is. After the donation deadline ends you can NEVER get RoP again. ( Except if they turn it into a vote item , which i hope they dont)

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I don't understand what is so wrong about my suggestion. With the same stats, not considering attack speed or cast time, Rune will do more damage then emperium aurora, and with the right HP modifiers, it adds more HP. +20 all stats, +5% demi-human damage, +4% HP is still good. The second best aurora there is, like it should be. It's a donation item, Emperium Aurora is not, it's harder to obtain, it's stats should reflect that and should not be in 'close' competition with a donation item.

Emperium Aurora did more with Asura strike because of the +% demi-human from Thanatos x2 (1+.28+.28+.5+.1) in HerLove's weapon, which makes the added damage modifier from the Rune do less, but you forget that not everyone has those cards.

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NO NEED!!!!

if you will nerf this... what will be the benefit for the donator's...? there are weaklings who cannot WoE and cannot obtain Emperium Aura... we have to see the other side as well... not only those who are having Emp Aura... and dont you like it...? the price of the Emp aura to go down? all the players will benefit from it... donator's and non-donator...so i suggest to leave this ROP as it is... sorry dude...

Wow, if you have money to donate for a RoP.

Don't you have money to donate for some forsaken set and cards?

After you get your cards and equips, I'm pretty sure you can WoE.

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Yeah if you're buying 3. $25 can't buy you everything you need to WoE and keep up with the stronger players. Hell, even $60 can't seeing as how each piece is 100 and 60 will get you 770. F Set = 500 coupons and 2 belts = 200, leaving you with 70 coupons to spend on cards or your elite weapon.

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I don't understand what is so wrong about my suggestion. With the same stats, not considering attack speed or cast time, Rune will do more damage then emperium aurora, and with the right HP modifiers, it adds more HP. +20 all stats, +5% demi-human damage, +4% HP is still good. The second best aurora there is, like it should be. It's a donation item, Emperium Aurora is not, it's harder to obtain, it's stats should reflect that and should not be in 'close' competition with a donation item.

Emperium Aurora did more with Asura strike because of the +% demi-human from Thanatos x2 (1+.28+.28+.5+.1) in HerLove's weapon, which makes the added damage modifier from the Rune do less, but you forget that not everyone has those cards.

It's true that the tests that were posted were done with reducts. Post screens of a test without reducts, if you wish, it would certainly help. But I've mentioned before that change is difficult and it's best to wait a while before we decide anything. At the moment it's not right for any of the GM's in charge of suggestions to accept or reject your suggestion, as it's too early to make the call.

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wait til items start giving +40% HP, +50% damage and over 80 stats if all these new items keep giving more and more power

Nope that won't happen, Damascus. A lot of you seem to be missing the point on why they were even released.

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I tested it with someone on my legit. We were both naked of all gears, except my opponent who switched between Emp and ROP; so, no reducts. the average bolt damage for Emp was 2.0 and ROP was 1.9. Naked, Emp gave my opponent 3k more HP.

-------------

Chargebacks = extra money we gotta pay. Lack of money = no FRO. No FRO means we don't play. That's all there is to it, whether we like the addition or not. But as tests have shows emp is still better, and players will always prefer even the slightly more powerful item. ROP is just "in" right now.

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If you have good gear, emp aura is better. If you have bad gear or extremely low stats, the rune aura is better. Due to the way all of RO's stats work (they are exponential in nature), when dealing with numbers above 100, a change of even 5 to every stat can completely out-nerf the 10% bonus. This all depends on context of course, if you have a lot of +demi modifiers (sinx with double fbh, goldenrings, elite weps etc.) then the damage boost won't be as significant as on a low +demi modifier char, such as asura champ (Due to usually using only one FBH and a Lady Tanee card, the 10% modifier has a lot more impact on the actual damage). The bottom line here is, of course, that whether emp aura or rune aura is the better choice depends entirely on the character and *build* in question. If you're intelligent enough to do the calculations (you're not), you could figure out which actually is better without even testing it. This entire topic is complete bullshit in that prospect, as they're about equal. You can argue all you want, but in the end nobody's right, as there is no definitive answer.

tl;dr emp is better for pros, rune is better for noobs. no nerf is needed.

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