I was in school. I missed out on a lot.
Anyways, Clowns and Gypsies are clearly made for battle, purely for battle. Offensive classes do not become pure support classes in any manner. Arrow Vulcan is tremendously powerful in PvP, it requires no upgrade, no delay reduction, nothing. I've seen it at its best, it can certainly kill someone if the class is used right. Prime example of a good Gypsy, Ami. She's killed basically any class as her Gypsy, even Paladin during the server's peak of greatness, what saddens me here is that people want Arrow Vulcan upgraded(?). Why not then remove the HP sacrifice from Sacrifice, SP depletion from Asura Strike? Because the skills are powerful enough. We are trying to balance the classes out, not make classes Gods or Goddesses in PvP. Gypsy and Clown are good enough for PvP, every class has a disadvantage and every class has an advantage. If you increase the times AV hits and reduce the delay, we're looking at Gypsies and Clowns killing basically any class in a matter of seconds. Players are forced to wear GTB while battling a Gypsy or Clown thank you to Tarot Cards, since the enemy uses GTB, they receive full damage from Arrow Vulcan, if they choose to be rebellious they will die to Coma. I will not support a boost for Clown/Gypsy.