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adam-

Forsaken Elder
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Posts posted by adam-

  1. Firering, Aquaring, Leafring, those card reduce the damage of element, also there is vote helmets that reduce damage aswell, so there is gear switch against it and yet got nerfed, and Your own answer can be reused, think about it, Champions do enough damage w/o Puppet/Barron, and with the ring they do even more, since the Sage did lost MATK but the champion didn't.

    And here is the problem, when You swap to counter one part the other come with more damage and that is the point (I think) that Demi is trying to show.

    And thanatos got nerfed for the same reason as Demi saying in this suggestion, it lead You limited to resist the attacks, You go thanatos -> skoll -> asura/tss rape (before it nerf). Same as this lex/stone, devs to try to survive-> asura/tss, and so on.

    Or You could simply go low as them and use OL >D! (but this will work only in 50% since people will begin to TSS)

    u forgot dustiness ;)

  2. Hmm i very much disagree with this, like bishop said, why make your imp into imp token? so having that generalization, before those LTDs were made there were many Imperial Helms and their owner shifted it to LTD gears. and now because of the recent update on the LTD box, having LTD gears were easily accumulated.

    I think a revision to this suggestion would be great.

    since we all know that LTD > Imps Why not make an adjustment on the LTD side? Make it a better one.

    I personally dont have any imp or LTD headgears. but i really feel silly about the market.

    who will buy an imp if it costs 10K plus when you can get an LTD helm worth 5k less...

    So here, maybe we cant set some boosts on the LTD not too big to overpower the item though. and make the LTD headgear's color changeable.

    in this sense, people would be incourage to buy Imperials and change to imp toks to make a LTD hat. thus market will not be anymore in a sarcastic demeanor.

    in the end process of this, we hope that our community will be having the thinking that LTD is more greater than Imps.

    Lets discuss this more. ty

    Haven't checked the forums in a bit. Yeah so I don't really see where your going with this. My point is that the Imps SHOULD be more rare since they are way harder to obtain. Color changing the LTD's will not make them more expensive. They are 40$ regardless on the tokenshop. Also yes, my point exactly, who would by an Imp with +3 stats when they could spend 80% less and get a LTD with 5 stats. I don't think making Imps even less appealing will fix things. I think giving the players a variety of choice and options to customize their player's looks would be best.

    Sorry if I didn't cover everything, your english is a bit broken and I can't understand it all.

  3. This would make no sense whatever. Why would you exchange an imp for an imp token to fuse it with another headgear and get less stats than just keeping the imp? It would completely defeat the purpose. So I disagree.

    Bishop, I don't know if you saw the recent donation promotion but there are LMTD "Boxes" available now for 40$. They go in game for about 2,000 tokens. The cheapest Imp/s are Gold and Violet and both of those run for 6-8k. Using Imps to exchange for tokens is a thing of the past now.

  4. I am suggesting that the Imperial Helms get a little buff because they are obsolete to the Limited Helms which makes no sense to me because of the availability of Limiteds compared to the rareness of Imps. Also personally I prefer the style of the Imps to the Limiteds.

    I am fine with them being even or possibly +2-+3 more than the Limited Helm.

    [i don't own an Imp for this reason so this suggestion is not for personal gain.]

  5. I've known Drew pretty much since I started and Peter for almost as long. Had some of my best times on FRO with these guys snagging castles and winning GvG's undermanned. You guys made a big impact here and will be missed. Good luck with whatever comes next in life! Keep in touch.

  6. Do you honestly do anything other than complain? Every time I see a post by you, its complaining about something. If you hate it here so much, why do you keep playing? We clearly explained that we are doing this promotion to combat chargebacks. Now stop complaining.

    It appears to me he is just stating his opinion on the new donation promotion. Just because he doesn't agree doesn't make what he is saying complaining, rather he is just contributing his thoughts towards the new addition. He clearly states why he doesn't agree with it, he is not just bashing it arbitrarily.

    I'm sorry that you are unhappy with the change we decided to make. However, we're trying to make it so more people can obtain Limited Helms since Imperial Helms are very rare and many players who have them opt not to turn them into Imperial Tokens. Since Imperial Tokens are rare, it means players cannot have more than one at most, which limits the selection of the styles they can use. The whole point of adding Valkyrie Expansion helms (and their Limited Edition counterparts) was to allow players to customize their looks more. Imperial Helms will still be valuable because they are rare, and some players prefer their sprite to V.E. helms.

    As for Harmony, I'd like to point out that Harmony is not only easy to bypass, but is extremely flawed. There are a TON of issues with Harmony, and it hurts more than it helps. You can read a lot of player's experiences with Harmony here: http://forum.ratemyserver.net/server-discussion/harmony-destroys-servers/ It would not be beneficial to us at all. Instead, we're going to adjust the delays on problematic skills to prevent players from abusing 3rd party programs.

    Although there are some issues associated with the implementation of Harmony, with the right coding and editing it can be applied without being problematic. I have played on a few servers with Harmony and suffered none of the aforementioned. I would also like to point out that editing the delays will only help with Breakneck and not many other commonly abused 3rd party programs.

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  7. Agree with the BN checking, it is really awkward when i see those guys spamming faster than I am auto-attacking the emp. Specially LK, they can spam BB ridiculously fast which is already a easier to spam in WOE since there is no knock-back.

    As for SW it is fine as it is, it is easy to counter and is the main first defense to held the breaking speed which is quite fast. Use Pneuma card on your accessories, Detale Card, put yourself inside the SW so melee hits to you also remove it, be creative

    Honestly, I think the defense mechanisms at WOE should be improved. Right now, after all the boosts that SinX and Paladins had on HP+Damage (Rings+Slotted Accessory+new Valk Weapons) it is really hard/impossible to kill them, even if the SinX goes alone there is only 2 ways he dies, either Coma or change gear in the wrong time. I remember breaking with 200k HP and be fine with it, now i have like 280K HP doing like 40% more damage than i did before.

    You also have to remember that back then the Emperium's hp was less than 1/4 of what it is now, also Sinx and Paladin are not the only classes that have had higher tier gear available for them.

    Regarding 3rd party program use, it has been blatant, rampant, and neglected.

  8. My take on this issue is that it helps the brand new, doesn't effect the rich, and hurts the people in between slightly. The new players are obviously effected positively because of the ease of getting started through the vote capes, vote sets, easily obtainable MVP cards, ect. The richer players are not really effected because most of everything in the new update was newbie oriented. The "middle class" is where I think that the update might hurt a few players. Mainly because the MVP room's new drop rates will flood the server with Kiel's, Turtle General's, FBH's, and Tao's.This effects them negatively because one of the main sources of money making for players in that bracket is to hunt those 4 MVP's. Although there is other ways to make money and although there is other MVP's to hunt, I think that a lot of players preferred this way and I think will in turn, expand the gap between "rich" and poor. All in all I think this update is more beneficial than it is harmful, but I just wanted to put that out there.

  9. It is a donation item that can be found in the Tokenshop. It's a Valkyrie Expansion hat that gives the same effects as the Forsaken King Helm. The Wanderer Sakkat can be obtained in a variety of colors for a 20$ donation.

  10. Imperial helm is a WoE drop. It also gives only +3 to all stats. There are two different "Imps" dropped from each castle, discluding the 2.0 WoE. Although the most popular method to obtain one is to buy a Gold Imp, they usaully run anywhere from 5,000-6,000 tokens and they are made from Gold Fragments that drop from the 2.0 castle. They do not make much of a difference and unless you plan on donating a lot, I would reccomend to just use a Forsaken King Helm.

    The helm that you are referring to with +5 to all stats is called a Limited Helm. Those can be made by taking an Imp and exchanging it for an Imp Token at the Token Trader. You then combine it with any expansion hat of your choosing to create a Limited Helm.

  11. It's just a matter of popularity as Alec mentioned. Take a look at most of the other classes' rings for example, you don't see many WS Cursed, Bio Cursed, Prof Blessed, Clown/Gypsy Cursed, ect. The Sinx Blessed Ring has it's advantages and disadvantages just as the Cursed Ring does. -1

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