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Sensation

Forsaken Nobel
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Everything posted by Sensation

  1. Sensation

    Mvp Cards

    It is possible yea, depends how, what, when where I can find the things next to the other stuff that I'm working on. Can't promise an estimated date.
  2. Keep it clean guys, this ain't needed.
  3. The unknown cards/monsters will be released at some point, there will be quests related to some of them and others will be quest rewards.
  4. Enjoy the new updates, I hope I didn't forget to add any :)
  5. Sensation

    Stalkers Qq

    Palm Push Strike Requires the Fury State, was thinking about it myself, but it seems to not be an issue. And FPC was mentioned as it might also be changed and that is quite beneficial to every stalker.
  6. Hold shift and double click with your right-mouse button, that should work.
  7. Sensation

    Stalkers Qq

    Lowering the FCP duration would increase both the amount of stalkers and actually played creators. And there might be another interesting change, but I can't promise anything so yea :x is the best option.
  8. The items will be fixed in the next content patch.
  9. Try to collect berries with a Champion, there is some point of class balance, it's just that most people's focus is PvP related.
  10. Had the same as you last week, after a week of taking meds/pills and a lot of rest it was 'over', now that I'm out of Codine, the feeling is coming back. Codine is a sexy painkiller btw o_o.
  11. Don't just visit, also say hi to her.

    She's worth at least that (and a lot more imo).

  12. Tested it now on the right server, done it on my test server before, makes sense. Will be taken care off.
  13. Happy Birthday Dani!

  14. The idea itself is a good one for a profit company, but as the GM team is completely without salary or whatsoever, the benefits from actually being "GM of the month" would be none. Further, players would vote for their favourite GM which doesn't automatically mean it's also the most active/hard working one. There's a lot work done behind the scenes that is invisible to 99% of the community.
  15. Sensation

    What About..

    @storage was disabled with a reason, just saying.
  16. After some hard work done by the team we're finally finished with a patch that will hopefully satisfy our players again! Features added: 6 different coloured Dragon Tamer Helms added! Custom Card Preview ( Including some new ones that will be released soon for Events! ) Thanks to Devotion for her impressive designs. Further additions: - A 50% Overweight check to the Decard NPC in Forsaken City. - Blue Potions to the Forsaken City Warrior's Lounge Tool Dealer. - Added European WoE times to the WoE Information NPC. - Added possibility, in the WoE Information NPC, to be warped to the castle. ( Very useful for new players that want to get a feel for the area/castle ) Updates and Fixes! NPC - Fixed Grendal. (The fcity_in01 Repairman). - Fixed the PvP Ladder so Event GMs can reset the ladder. ( No more late resets! ) - Redid the WoE Time NPC. ( now named "WoE Information" ) - Survival NPC broadcasting fixed. ( No more annoying global broadcasts! ) - Forsaken Mall totally redone, a more organized layout has been applied. - Vote Reward NPC has been fixed, it now really gives Yellow Hip Ribbon. Quests - Drooping Valkyrie & Naruto Headband Quest NPC fixed. Other - Fixed Taekwon Weapon, it is 1-Handed again instead of 2-Handed! - RSX & Lord of Death Drop Rate for Ice Pick[0] changed to 1%. - Removed Warpra Agent from Forsaken City. - Elite Stalker Bow has been fixed, it gave double stats. - Elite Stalker Dagger has been fixed, it now actually gives +10 Int. - All Elite Staffs & Books fixed, they weren't unbreakable, they are now. - Increased PM Inbox space! - Updated GM List on forums. - Added a link to the Voting Center in the top menu bar on forums. I'd like to thank Devotion for her wonderful work with the custom card designs, Ethereal for the previews, Apo for the script fixes and all other GMs for aiding us with suggestions and their input. Stay tuned for more updates!
  17. @whodrops is implemented as far as I know. High Jump was disabled due to castle breaking done within 10 seconds that a castle was taken over, it'll stay disabled for now (can't help it players are unable to find a counter tactic). Gunslingers are fine as they are, they have low health and their damage can be outhealed. Increasing hit for White Smiths would mean they have a huge advantage in PvP, since they won't need Phreeoni card to balance their hit ratio against certain flee classes. There's a phase for some MvPs where they have too high flee for almost any class, magic, breaker and asura will still be able to hit the MvP, most other attacks/skills won't. To MvP effective with a White Smith, you'd need an Ice Pick. most MvPs just have too much def for melee to be that effective.
  18. One of the pinned topics in this section was forwarding to such topics. So here you go: http://forum.forsaken-ro.net/index.php?showtopic=9135 The repairman is in the same location as the Ultima Refiner, it's left out in the guide, but still available in-game :) Good luck with your adventure and enjoy your time here on Forsaken RO.
  19. It's all already in-game now, it will be implemented in the next (big) patch. Not just Gunslingers will be thought about, but most classes who could use some extra weapons.
  20. White pots will most likely be allowed, details about what is and what isn't allowed will be revealed as soon the room is created. Devotion and me have been talking about which items to permit and which not for a small moment and we can say, it's quite a long list already, it should feel a bit more like the official rooms, but with a Forsaken flavour of customs. A small heads up about the things that are excluded. Cards that make people do tremendous damage or make others totally immune to something are excluded. Those you normally kill without thinking twice, will be tough opponents now. Another reason why these fixes and patches take a long time, is because we're planning for something bigger. One patch which contains it all, Quest NPCs fixed (the Decarder NPC is already fixed, but will still be included in those patch notes), Items will be fixed (there are bugged ones around), perhaps item changes will be done, items and quests will be added, item exchanging will occur, database fixes and many many more. Hopefully your patience will be rewarded as much as you'd want to, we're doing our best.
  21. Certain items are being excluded, both gears and certain consumables. It will be a whole new way of playing, if you care about a little challenge, the new PvP room would be quite interesting.
  22. The Runes of Power were offered in this patch: http://forum.forsaken-ro.net/index.php?showtopic=13593 They were donate-able only and are still on the market being sold by normal players. There's no quest involved, only selling/trading.
  23. Sensation

    Item Weight

    Would you want to have a LK that can carry 270 berries with 460k HP in WoE want to be able to carry ~400 berries? That LK is unkillable already, the only time it would get killed is when he goes to storage to refill his berries. I don't think the whole idea is appealing, but about the seeds, you have a point there.
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