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Everything posted by Junnichi
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Well, firstly there's so much different info from all of you that i cant even respond to all, so i will make it short ;) Creator: yes you can use bolts or other skills, you can stunlock targets with acid demo, but as i remember Gravity made acid demo a neutral dmg skill at all times, so that wont change. Well removing GR card would make them op, but its not about removing it, well on most servers cards such as Ghostring and Angeling are at about the same price and rarity as useful MvP cards. So I think if its drop chance would be lowered it wouldve been harder to get and that would allow variable other combinations, but 90% of people already have them, so i dont think it will change something now. Priest: Well for Priest its kinda hard, because to make him useful, you'd need to change his healing rate to one more suitable for the server (well people have 150+ k HP, but he's bat at healing, so useless) and for example make the buff npc only buff you till 150LVL or for zeny (around 200k for buff, though i'd suggest no buffs after 150), this would at least make him needed and playable by a few people. and as for priest im not talking about PvP, just to make him more useful in those not 1vs1 fights Gunslinger: well someone here said that desperado has a large range, so LOL, theyre range is 7x7 but that doesnt mean 7 in each direction, its only 3 (youre at the center) also it randomes and i almost never see it hit more than 4-5 times with 1 desperado...well even with this you could nerf some damage output but its a fail when you just miss out on a target, because of ghostring, but yes you can equip other ammo (and hit them at 100% dmg), well when facing a sniper or stalker he will just lock you and hit x2 so who will die faster when he hits you x2 and you hit him x1? though this also depends on strategies, but personally i think, its a miss, as there are different property arrows, there are no bullets only fire,water,wind,earth,holy and neutral Wizard: Dont say that Asura is not fun, you have a lot of ways to counter freeze status, and with the set items you just make people use the same builds because of 1 good est option..... you can easily counter Freeze status, for example: To assist in recovering from Freeze: Getting hit automatically cancels the effect. Priest's skill Status Recovery can undo the effect. Swordman's skill Provoke cancels effect. Scholar's skill Mind Breaker cancels effect. Having high hard MDEF and LUK will reduce amount of time this ailment affects you, as well as chance of being affected. One of Battle Chant's random effects removes all abnormal status effects from party members, including Frozen. However it can't remove the frozen status from the paladin itself since it can't cast any skill as long as he/she is frozen. One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status. Dispell removes this ailment. Mercenary's skill Tender can undo the effect. Card effects: Evil Druid Card grants elemental immunity. Marc Card grants immunity. Megalodon Card increases resistance by 20%. Detardeus Card grants immunity. Equipments: Diabolus Ring increases resistance by 15%. Dark Bacilium increases resistance by 20% + 2%*upgrade. Winter Hat increases resistance by 10%. Note Headphone increases resistance by 10%. Meteo Plate Armor increases resistance by 30%. And finally, yes the server is balanced out quite good, comparing to other servers i've seen for the past 6 years that i played RO, its one of the most interesting (espesially with the storyline setting), but some minor issues just pile up and then it gets kinda boring
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well yea, maybe youre right, but still, Creators are useless...take away the FCP skill, and NO ONE will play them here...only merchants for autotrade...nothing will change the death of a class. A gank is a gank, WoE is WoE, but PvP is essential...well yes, about eq, i cant say i was fully equipped, but if you compare what a non-donator can achieve in almost 3 weeks, i say: 3 kiel, 3TG+Inca, FBH, and my GS is still crap, because even if i hit, they either have GR card, or just 1-3 hit meh, well, again we're talking about a 1vs1 or 1vs2 situation...but judging from this, if we were 10vs10, it would be the same without me...so i kind of dissagree with you in this kind of balance, also, youre not trying to solve the problem of died out classes because of THIS balance, just turn attention away from it, and thats not how its done, but oh well, not like my thought means something... Its just not RO if you use 7 out of 15 classes, and it doesnt make a difference is it a low server or a high server...RebirthRO is a high server, and theres a lot of different classes (almost all are used, even with poor balance) this balance is just DPS measured, not skill-wise...who spammed more - wins... also: Okay, tell me then, how can you land a hit with a FULL Donate EQ with cards etc, using Acid Demonstration on a nab GS or SinX with GR card in armor? the answer is, you cant...because acid demo always deals neutral property dmg... theres also something alike in the formula of Champs asura... oh well, no use arguing. Thank you for replying and reading my threat
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Ok, well in these not so short 3 weeks of playing here, i started to notice (as trying out different classes) theres no actual balance here. Well, yes, there is a DPS balance, because of the L. Weapons, and shield for all classes, but thats really all there is. For example, Creator is an avesome PvP/MvP char, but due to all having a ghostring card (which is worth only around 4-5 tokens and is easy to get) you WILL just miss with his most powerful skill, Acid Demo...so people just use him as a buffer for fcp? X_x OMG, thats just a waste of class... Second example, Gunslingers do huge damage (if i should compare to other servers) but they lack the ghost property attacks (well you can try using Cursed Water, but thats it) also they have plenty of useful skills, althrough they dont do much damage but would be useful in different situations, but GS here is still a spaming type char. The F. Knight/King set grans Immunity to Freeze? Awesome, the most op PvP combo of Wizards goes to waste...(Storm Gust+Jupiter Thunder) so now he's just a farming char with low hp and weight limit. Almost none play Priest class now, who needs buffs if you can get 400 stats or even 500 with donate eq, and you totally dont need a healer, because there are plenty of seeds and berrys, so why bother making one. Stalker? Why, if you can just strip em with a sniper...(even stripped my GS which had like 294+146 dex...) The same goes for the awesome Taekwon, he's an awesome MvP char (Taekwon Ranker), and supposedly a very good PvP, because of his Taekwon Ranker Skill, but here he doesnt even have a L.Weapon, which makes him just useless against ALL classes (even priest could own him) So with the current balance people just play SinX (with autocast of Sonic blow, which is a K.O. when you apply an EDP bottle and even more if with all that linked to a Soul Linker), Champs (1 hit - K.O.), Snipers, LK and GS, last 2 are still not too popular though. Im not criticizing, its just my personal view, but it just got boring, and there's really not much of a choise of classes to play, especially when all classes just gear up with the same cards/ weaps/ property. If only someone found an equilibrium of balancing out the chars (skill-wise, not DMG) then RO will still be an awesome MMO, but for now i think imma gonna take a break, for the meanwhile
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Well, im not a pro spriter, infact, these are my only works, and i really like them, but if you dont like them that much, then im gonna ask Genesis not to add them here, thx
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Well, thats exactly why I made them like these, because RO is one of those not so many MMORPGs that are anime-styled, they were supposed to be this way, also i made them before joining this server (most of them). Also its not like everyone will wear those so i think it would give a new "shine" to the server
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well for the beginning of RO there werent any small wings. Originally small wings were made after the big wings (Vampire Wings, Phoenix Wings, Angel WIngs, Wings of Balance, Archangel Wings, Dragon Wings, Wings of Ice, etc.). But actually some time ago when i already made those sprites, i thought that i shouldve made these smaller: also, your talking about recoloring, well since im using photoshop to do all the job, I just made a fast recolor, BUT you say in-depth color, ok, how do i achieve it? Though I wont be recoloring it pixel by pixel, because my Original images are 1900x1280 -__-
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could you tell me the reason why you dont like them? Thank you ;) thanks xD
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well, a gank will kill any player =P though all of this depends on a lot of factors, BUT no buff will help you from that
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lol, actually i dont think the buff itself makes a big difference in PvP though...if you gear and build are crappy then no buff will save you, and its supposed to be this way, if you have a buff, then your enemy will also have it, so whats the difference?
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Hello, some time ago I sent some of my old & new ideas to the staff of fRO and they got approved, so im gonna share this with all of you ;) Here are the old ones (like from 2 years ago): And here are some pictures of my newest works (kind of better quality, got a bit more skillful lols): Also i still have 2 more projects going, but cant finish them due to lack of free time, because when im not spriting, I am either working or working on my side-job (making different electronic gadgets). So the reason why Im posting this is obviously for people to rate them, so i know which of them you like more/less and which you dont like at all, so when im gonna try make more, dont make the same mistakes, criticizm also is apreciated here, thank you in advance^^
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That and there's also the problem that you will have to somehow make a new viewID in the client side so it understands what you have in your arms, because if you dont, you'll get errored to death...)
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Hello, the thing is, seeing as Gunslingers have higher dps than snipers (though not always) the damage of bullets is lower than arrows like for 1/3 of the whole dmg, okay, I understand that. But why are there no Ghost property bullets? The sniper class has arrows of ALL properties, while the GS only has the basic(neutral,fire,water,wind,earh,holy), so no ghost elemnt, no shadow element, why is that? I think it would be more useful to make at least the ghost type. Because for example if i go in to PvP, i cant do anything against a player wearing a cheap Ghostring card...even if my equip has costed me for 400 tokens it will be useless, because he will change property (sniper for example) and just auto-attack me at 200% damage income, while I have 2 options: just miss him with everything i got, or hit him with the already lowered dps bullets but giving in to his 200% dmg, because i can only deal at 100% :whaa:
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So, I was just wondering if this idea is good. I had these sprites for like almost 2 years now, made them when still had free time (now working, so the free time is limited), firstly I know they are poor-made but if they would be interesting to the administration of this server AND the players I'd gladly send them to see them in-game ;) But for now I'm thinking that they should be remade (and that takes time :( ), so maybe if people liked this idea and the sprites themselves i'd correct them :) These sprites werent used on any known servers (just the one on local we played with my friends) so its the 1st time im showing them to public, thats why I kindly ask, please dont hate me and dont throw rocks at me, thank you :) So I'll attach the screenies I made just now after restoring my server, but only the ones shot from the front, so I know if people like them, because the difficulty of spriting them is to position them well when the character is turned to different sides (like diagonally and when dies) So, these are all the sprites that i have (i know, most of them are only recolors but theyre unique) so thank you all, for taking your time to read through this and for your remarks
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