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Essence

Forsaken Elite
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Everything posted by Essence

  1. Essence

    Hi To All

    Welcome to the server. I hope you enjoy your stay with us. :)
  2. Essence

    Voting Tokens

    I'm sorry, if your argument is that players vote for the server and not for the items, then why is it that you want 2 vote tokens instead of one? If you really are voting for the server, you wouldn't mind even if there are no incentives.
  3. Essence

    Voting Tokens

    I'd have to disagree on this one. I agree that it would be beneficial to new players, but this would cause old players to stop voting after they have gotten their vote items with half the time originally needed. This would have more negative affects than positive effects in the long run. On the other hand, it would be beneficial if the count-down timer be fixed to actually be 12 hours. I could only vote after 13~14 hours or so.
  4. Essence

    Storage On Woe

    I don't see any problems with it. The problem would be if you removed @storage during WoE. Let's face it, on a fully defended castle like Trans or Loli, you can use up the 200 berries and not be able to reach their emperium. So if you remove it, castles would 99.99% be unbreakable for full defense guilds.
  5. Essence

    Novice Bag.

    I believe this would be a great addition to the server, although there is no immediate need for it. Maybe it can be implemented at a later time. + 1 for the idea though. :)
  6. Again, if you only have the buffs in the hideout, then I don't believe anyone would actually bid for the hideout, and if you remove all the class specific buffs, I don't think anyone would bid for it at 700, maybe 100 since you can get all those buffs by logging in a couple of other accounts. It would therefore only be logical if only a few class specific buffs would be removed. One of the buffs I would agree on removing would be energy coat, and in return, a class specific link to be integrated.
  7. Removing both the damage aspect and the reduction aspect of the guild buffer and just maintaining those which can be cast upon by other characters would make the guild hideout very unattractive. Therefore, I suggest removing either the damage boost or the reduction boost of the guild hideout. I believe it is unfair to have both damage and reduction, so having just one should be fair to all.
  8. 1099 I was shocked to see that this was still going. Rofl. :)
  9. Yes it is true that you'd last longer with Assumptio, but we have to consider that if the person doesn't want to be dispelled, he'd be wearing GTB, so he just lost 35% reduction. And Energy coat reduces damage by 30% when you have 81~100% of your sp. On the other hand, if you really check it, it would only reduce about 20~25%. So basically you give up 5~10% reductions, compared to when you have usakoring.
  10. If used during woe, it is still the same altogether. It's not a 1v1 arena where only 1 player hits the other. Even if you have assumptio and energy coat, if you have a whole guild attacking you, the damage would still be high, it's just basically who spams yggs faster. Although removing some features of the guild hideout should trigger an increase in features as well. Let's say you remove Improve Concentration and Falcon Eyes (No boost to stalker), you can add a +10 all stat buff instead. +10 to dex would only mean 500~1k damage at most depending on the reducts of the target and the items of the attacker. Removing every "special" buffs the guild hideout provides makes it just an easier way to buff yourself rather than with 2 or 3 characters and wouldn't be that much of an incentive to bid for it. But that is again only in my personal opinion.
  11. To increase the value of the guild hideout, I suggest a soul link to the specific class. In addition, I agree to the suggestion that every member can go inside the guild hideout and need not be e-called. (Something like the flag when you click on it and your guild has the castle) On the other hand, I don't see why people would want to downgrade the guild hideouts. It goes up to 5 digits and downgrading it would make its worth less. The buffs are also not that hard to handle during woe. If you have a professor in the guild, a simple dispell should do the trick. +1 on getting the guild hideout back
  12. The reason other people don't take part is because of the time difference. All or 99% of Democracy are Filipinos. Majority of Loli Kingdom are from Asia. So that basically leaves your guild to participate in GvG and some other small guilds. Your monopoly in GvG doesn't mean there's a lack of incentives, but rather the unavailability of other guilds to participate in the said event. If you actually want more people to participate in GvG, I suggest moving the time to where Democracy and Loli Kingdom can participate. In that way, you wouldn't have any complaint about your guild dominating GvG. And you should know, that not all people want to get items, some people just want to have fun. If you're saying that other people lack the will to wake up at dawn just to participate in GvG, then you are sadly unreasonable. Would you wake up at dawn during the weekdays to participate in GvG? I don't think you would, would you?
  13. I disagree with this suggestion. 1. Let's face it, GvG is basically dominated by non-Asians. Asians would have to wake up at 6 or 7 in order to participate. Not only that, GvG is held during weekdays. Which means that only Asian bums would be able to participate. Adding more to the rucksacks would not benefit ALL. 2. The Frigg's Shield is made to counter the high damage outputs by certain classes like SinX, Snipers, and Clowns / Gypsies. If you add another damage boost to them, what's the point of having more reducts if in time damage boosts will be provided for? 3. I believe, the rarity of the rucksacks should be enough. This isn't exactly a "dire need" item. The color of the rucksacks are just made for status. Having a white rucksack and a poring rucksack would not really be a matter of worry but a matter of fashion.
  14. I agree to the first suggestion but not on the second one. Making a quest with those requirements would only benefit a few people. These items are only available for the guild masters alone, therefore a monopoly over the items (if very helpful) would occur thus making the economy more unstable than it already is.
  15. Thanks for the warm welcome guys! <3 I really appreciate it. :)

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