Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/14/11 in all areas

  1. I'm going to start this by being straight forward. I think the class is a bit over powered. At the moment they can spam two skills: Throw Tomahawk and High Speed Cart Ram. Both can be spammed without kiel cards thus they always have fsoldier, maya purple, and even sacred wings because of adrenaline rush. They can also use pnuema making them damn well immune to range. With their tanky attributes combined with their really high damage output they just seem a bit over powered. I get hit with 45k tomahawks from some smiths while I'm on skolls and friggs(usakoring). I understand why they were given tomahawk and pnuema. They needed a way to fight back against ranged classes, but the combination of the two skills is just too strong in my opinion. They can rsx+pnuema and spam tomahawks and there isn't anything a ranged class like sniper/stalker/clown can do. The class isn't meant to be this powerful. I believe they are meant to be support buffs and support party damage while throwing stuns on enemies.... Not high damage dealing nukers who can just hide under pnuema all day. Lastly, when buffing them you have to remember that they already have high survivability with all the yggs they can carry in inventory/cart. Here are my suggestions for change. I don't believe all of these have to be implemented.. maybe just one or two. 1. Change the pnuema on the WS valkyrie hammer to Endure. This way they can endure and walk through/away from ranged damage but are still able to be hit. Pnuema needs to be removed. (Making it a chance to cast on being hit isn't really better unless you make it like .5% because we have anti-arrow pnuema cards already and when hit with 195 atk speed you cast it like crazy) 2. Reduce the damage modifier of tomahawk. The skill is more powerful than their main damage skill (cart ram) which doesn't seem right. 3. Increase the delay after cart term/tomahawk. I know this might be some sort of skill edit but they can spam HIGH dmg with redux on which is kind unbalanced. 4. Reduce their max hp. If you want them to do high damage then make them a "glass cannon" such as champ. Champions get by just fine with 215-235k hp and whats more smiths can carry more YGGs. Last notes: I think the GM team did a great job making the class playable and fun but it is a bit too over powered. This happens from time to time where everyone jumps on a OP class bandwagon (LK super spiral, Clown tarot bow, Stalker super redux bow) and whitesmith at the moment is no different. It has become the go-to OP class for some people. The fact that its so powerful also dissolves the differences between the good smiths and bad ones (my point being you don't have to be skilled to use it). Let me know what you guys think!
    1 point
  2. click to view got bored .. decided to make sprites again .. figured i should start out with some previews before i got too far into it (be nice .. slapped these gifs together in about 3 hours .. thank god for coffeeeeeeeee!) i love tails !!! .. we should have just as many tails in-game as we do wings
    1 point
  3. LK halbard was nerfed after release. Clown/Gypsy bow was nerfed after release. Stalker bow was nerfed after release. Don't be selfish. This is in the interest of fairness and balance. Not you're petty selfishness. The point of you donating should have been to help the server. Think of whats best for it, not you.
    1 point
  4. Explain why you disagree then. I donated for them too, so that's really not a legit argument. Explain to me why a decrease in attack power of Tomohawk and an increase in attack power of CT would make it "go to hell".
    1 point
  5. I can pretty much agree with both sides on this suggestion. Yes Whitesmiths play completely different than they should. Their main damage skill at this moment is throw tommahawk, which is indeed wrong. However Cart termination requires a HUGE amount of buffs and still doesn't do decent damage compared to other skills (like throw tomma) and nowhere near the damage output of other classes. And no recasting these buffs is not simply pushing a few buttons and done. Before you rebuffed completely and converted your weapon again you're dispelled again. The way I see it : 1 Remove the ability to cast pneuma. Add autocast endure. This so WS can no longer be immune to range hits but can move more freely. 2 Let trow tommahawk damage stay the same or nerf it slightly. 3 Buff CT damage big time. So this becomes their main skill again and makes WS less deadly on range (not completely useless but less deadly and no longer immune to ranged) and very dangerous in melee range. CT at this moment is just not worth all it's requirements. Other than that Whitesmiths have way more disadvantages and weaknesses compared to other classes so any nerfs/changes aside from these would be too much in my opinion.
    1 point
  6. I'm gonna have to disagree with this. For europeans the WoE time is at 4PM atm. Which is indeed conflicting with work and school for a lot of people. However friday is oftenly a shorter workday/schoolday than thursday. Therefore I think it's not smart to move the WoE to thursdays. The current WoE time could be changed to a few hours later, however this would effect the asian community too much so I dont think this is a good option either. Ps. I'll be honest too. I can make it on friday most of the time. But thursdays would be impossible for me.
    1 point
  7. Fast like a dagger<333 Better than F.Dagger & Dex & Loki!! In my opinion since those are slow in aspd wise.
    1 point
  8. Obviously above the statement that I could make it on fridays I've given you a perfectly legal explanation why I think it would not be wise to change it to thursdays. This explanation was completely objective. Besides with the amount of times I can WoE I could care less if it changed o.o I'm just giving you a legit point of view from most asians and europeans. Changing the EuroWoE to thursdays would decrease the amount of players big time. Asians would no longer be able to join it and most likely even less europeans would show up as well. Again, friday (last day of the work week for most) is oftenly a shorter work day than thursday
    0 points
  9. I honestly wouldn't mind having Endure over Pneuma (note: wouldn't mind, not prefer). I main the white smith class and I love it, even with the class being slightly over powered I would still consider them a minority class (lol) cause you really dont see them as often. A whitesmith that carried yggs inside his cart is a complete and utter retard, unless he plans on pure Throw Tomohawk damage (you need 8000/8000 cart weight to do high damage with High Speed Cart Ram). It's true that we can pretty much wear redux on the class and spam skills like a bat out of hell because of Adrenaline Rush but I dont think that this will be nerfed because it would be a skill edit. Long story short, Im neutral when it comes to this suggestion +1,-1
    -1 points
  10. -1 Disagree i donated for this weapon id love to not see it go to hell.
    -4 points
×
×
  • Create New...