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Posted

o men iuno^^^^

i see how ppl us frst joek n i notiec i cant do dat la~~~~~^^^^^^

Posted

Ya, those gypsys only has on underwear.

Frost Joker ish too cold for those exposed legs. Maybe? =O

Posted

Oh! Makes sense....

Wait... No, it's just pixels. ):

-Bump-

qq

Posted

asdf

You said you love me,

I was so blind!

You had my world spinning round and round.

You said you need me,

Is that a matter of fact?

Cuz' everybody's talking behind my back.

Ohh, you said I was your heart and soul-desire.

There ain't no smoke,

Without fire!

yey

Posted

& those people, they were dancing, to them music vibes. <3

I'm running outta' bumping sentences. ):

Posted
We'll probably end up adding some boosts.

Can't tell you how much I love you.

Posted
We'll probably end up adding some boosts.

Ehem. @@;;

Posted

go to:

/src/map/skill.c

Change

    case DC_SCREAM:
        sc_start(bl,SC_STUN,(25+5*skilllv),skilllv,skill_get_time2(skillid,skilllv));
        break;

to:

    case DC_SCREAM:
        sc_start(bl,SC_FREEZE,(15+5*skilllv),skilllv,skill_get_time2(skillid,skilllv));
        break;

That should do the trick.

Enjoy gypsy gurlz (oh and boys, hi pat ^^)

Posted

The above is for eAthena, we use a mix; meaning that won't work

Posted

Copy/paste frostjoke would work though, just renaming.

If it's eapp I can look into that too.

Posted
So, if you were to change the "stun" to "freeze", would the Scream still have the lines that the gypsy normally has?
Posted

Yes as the skill is still called DC_SCREAM and not BA_JOKE, so it will read it as the dazzler/scream skill and read the lines that are put in the text file.




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