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Moogle

Woe 2.0 Improvements

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Posted
-WoE 2.0

Make a map to farm the requirments for repairing the guardian stones/barricades


Currently:

Barricade requirements

30 Lumber (dropped by Wooden Golem at 10%)

10 Welding Metal (dropped by Metaling at 10%)

10 Enriched Diamonds (dropped by Mineral at 10%)

5 Structural Oridecon (dropped by Dimik at 10%)


Guardian Stone requirements

30 Stone Pieces (dropped by Megalith at 10%)

1 Structural Oridecon (dropped by Dimik at 10%)

1 Structural Elunium (dropped by Pitman at 10%)

5 Blue Stones (dropped by Fire Imp at 10%)

5 Red Stones (dropped by Necromancer at 10%)

5 Yellow Stones (dropped by Acidus at 10%)


I would say to either make a map with for example, 300 mobs and 20-30% chance drop or 50-100 mobs and 50-60% chance drop

could make this map like the seed room where you rent a pass for x amount of time for x amount of tokens or,

you could use the 2.0 guild dungeon and have the mobs spawn there and whoever owns the castle can farm it (schg_dun01)

Posted

I agree to this idea. WoE 2.0 has been running for a while now (more than a year for me) and I think it's time to improve a bit.

I would like to add that only the guild who owns the castle has access to the dungeon where they farm the requirements. You can add random mobs or bosses just to make the hunt a bit harder and would need teamwork.

Posted (edited)

Here's my suggested rent cost for the room.

(hours : event tokens)

1 : 10

2 : 15

4 : 30

6 : 50

Edited by Ares
Posted

It's already listed in our tasks. Thanks for reminding us! :)

Posted

All are done for WoE 2.0 :)



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