ghedaaaiii Posted June 6, 2015 Report Posted June 6, 2015 Is it possible to remove the cast for tracking? so that we can another type of attack for gunslinger.
Rayray Posted June 9, 2015 Report Posted June 9, 2015 Well i would agree only if it is not innate. I mean they should make a rifle that increases tracking damage and removes its casting, rather than editing the skill manually.
lllKurolll Posted June 9, 2015 Report Posted June 9, 2015 (edited) I agree w/ Rayray. They should make separate weapon for different skill. and Removing the cast time is not enough. they should make multiple weapon for different types of skills. example if you are going to cast Tracking or Full Buster W/ The Nerf Kiels on Gunner its pointless because its too slow. They should make a Rifle or any Weap that increase the After-Cast Delay on certain skills. Edited June 9, 2015 by lllKurolll
ghedaaaiii Posted June 11, 2015 Author Report Posted June 11, 2015 Well i would agree only if it is not innate. I mean they should make a rifle that increases tracking damage and removes its casting, rather than editing the skill manually. I agree w/ Rayray. They should make separate weapon for different skill. and Removing the cast time is not enough. they should make multiple weapon for different types of skills. example if you are going to cast Tracking or Full Buster W/ The Nerf Kiels on Gunner its pointless because its too slow. They should make a Rifle or any Weap that increase the After-Cast Delay on certain skills. hmm yep that would be a better option. I also want to use the other weapons/skills of gs likely the rifles and shotguns