sirchief Posted December 22, 2014 Report Posted December 22, 2014 (edited) because of the recent update that made Sonic Blow suck even when linked(you can only do 2 SB's now even when linked,small chance to get 3), i would like to suggest that sinX spirit---"cannot be dispelled"..here's the reasons why: Sonic Blow sinX can ONLY kill when FULLY BUFFED,dispelling them will make them useless. many of you will think that im exxagerating things but that's based on my experience,dispelling them means cutting their damage in half,and even slowing them down because link halves the cooldown of SB. how can a dispelled SB sinX kill if he's only doing 9k damage each=72k total(on ship captain and ring) and you can only spam it twice? other characters can still fight back because their skill doesn't have any "animation" and can still spam it continously. OR much better,put it back the way it was before this update, because all of us have to agree that SB sinX are buff dependent.. Edited December 22, 2014 by sirchief
sartorius19 Posted December 22, 2014 Report Posted December 22, 2014 the ws is also buff dependent. sinx is one of the most high damaging jobs. thats why they are both buff dependent. if they are independent of buffs. wouldnt it be unbalanced? imagine theres a burst damage from SBs and no one can outlive it unless an lk or pally with eidelics and Orc lord which makes the enemy sinx dead before he can even spam more than once. or a magic type put on safety walls. or putting on redux build which makes the other players lose damage and consistensy. So if Sinx Cant be dispelled it would only bring back the days where almost all players are SinX. So -1 for this suggestion to let Sinx be immune to dispell. even without link i can see Sb types spamming more than 3 blows.
Rayray Posted December 22, 2014 Report Posted December 22, 2014 Can we stop calling it SB Sinx? Katar sinx is way more appropriate since SB is not the only skill they have. That's the problem why the recent fix on SB is such a huge blow to some people, because that's the only skill they use. For the mean time, while the GM Team is probably testing more stuff, I urge you to be creative and not think of only damage. P.S: I killed someone by spamming Grimtooth and I do not have full buff. Granted I am not a full Katar sinx( i was really a dagger sinx then switches to katar just for using grimtooth) but that's one example i can think of that having no buff on sinx does not make it useless.PSS: getting dispelled does not really cut your damage in half, soul link in this server only gives 10%, not the usual 50%. it also gives only a bit of after cast delay reduction. Which you should not feel that much if you have ring.
gennova Posted December 22, 2014 Report Posted December 22, 2014 how can a dispelled SB sinX kill if he's only doing 9k damage each=72k total(on ship captain and ring) and you can only spam it twice? other characters can still fight back because their skill doesn't have any "animation" and can still spam it continously. Don't forget that arrow vulcan face the same problem. Well in programmer point of view, making the Soul Link on SinX class can't be dispelled is kinda ..., so for the sake of our argument whether this sugestion passed or not, the best and simple modification is to give L.Katar or Kitty Claw the Soul Link buff itself. Which mean even if you got dispeled you can rebuff it yourself. And with this, it doesn't make the effort of dispelling a buffed SinX gon3 to waste either.
ChainBreak Posted December 22, 2014 Report Posted December 22, 2014 You don't need soullink on SB. It makes things easier yes, but if you just play by spamming SB and backsliding you should consider changing your playstyle rather than asking for something to be even lazier. If you don't know what I mean: Use LOD Dagger/Edge as default and switch to Katars/SB for burst spam. Since you force a gtb 2 SBs will be enough to kill most classes.
Opiate Posted December 22, 2014 Report Posted December 22, 2014 it also gives only a bit of after cast delay reduction. Which you should not feel that much if you have ring. not only will you not feel it that much you won't feel it at all.
sirchief Posted December 22, 2014 Author Report Posted December 22, 2014 even without link i can see Sb types spamming more than 3 blows. with the nerf update,spamming 3 or more with or without link is almost impossible . That's the problem why the recent fix on SB is such a huge blow to some people, because that's the only skill they use. what other skill can we use aside from SB?Grimtooth?a simple walk away and you're out of range...maybe the one you killed was just standing there still..or maybe your grimtooth damage was like 100k+ or something
sartorius19 Posted December 23, 2014 Report Posted December 23, 2014 with the nerf update,spamming 3 or more with or without link is almost impossible what other skill can we use aside from SB?Grimtooth?a simple walk away and you're out of range...maybe the one you killed was just standing there still..or maybe your grimtooth damage was like 100k+ or something im still seeing them like yesterday. without link. more than 3 sb type sinx do it. dont tell me all of them are on macro or something? Grimtooth can deal like 30k+ damage which would be good enough and to say compared to magic classes, when people gtb disabling our main skills(magic)=your SB(main damage skill), ur grimtooth deals way higher damage than our stave. and since ur on hide you are on a defensive side if they tried to sight or ruwach they will be near and so your range will be back as well. Just to add, all things got its counter. You will never find any counter-less attack.
Rayray Posted December 23, 2014 Report Posted December 23, 2014 You seem to forget that Grimtooth carry over status effects from status arrows. And my grimtooth was indeed higher than 30k actually.
sirchief Posted December 23, 2014 Author Report Posted December 23, 2014 im still seeing them like yesterday. without link. more than 3 sb type sinx do it. dont tell me all of them are on macro or something? Grimtooth can deal like 30k+ damage which would be good enough and to say compared to magic classes, when people gtb disabling our main skills(magic)=your SB(main damage skill), ur grimtooth deals way higher damage than our stave. and since ur on hide you are on a defensive side if they tried to sight or ruwach they will be near and so your range will be back as well. Just to add, all things got its counter. You will never find any counter-less attack. wow, you really make it sound that i can grimtooth you with GTB on.. anyhow, what we're asking for the GM is to reconsider...
Rayray Posted December 23, 2014 Report Posted December 23, 2014 It's so easy to switch to a dagger and gtb and whack on a magic class till it dies. If it is indeed possible to hit 3x SB like he said, then I don't see the need for this suggestion.
sartorius19 Posted December 24, 2014 Report Posted December 24, 2014 (edited) theres a lot of things to chose from aside from gtb to counter matk class. and u didnt quite get my point. its not a fight between u and me. say an lk or sniper. im just comparing. and so far. normal attack with gtb on works quite good for sb sinx. I win like using edge sword and gtb against a matk class when I was a sb type sinx Edited December 24, 2014 by sartorius19