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abanduna123

Emp Breaking Room

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Posted

well, the title is self-explanatory. i just wanted to suggest that because this way,

players could experiment on what build they can break the fastest. especially to the players

who wants to build a breaker. nothing in particular that the players can get through the emp breaking room, just

the fun of breaking the emp at the fastest time possible with each build

like you can create a room wherein it has the same system as the mvp rooms. just exclude the mvps.

there are 5 rooms maybe, then each room has a time limit of 1 minute but a 10 second countdown for

the players to prepare their buffs items etc. if the player breaks the emp before the 1 minute, he/she can check

his/her time and manually teleport back to fcity. then can reenter again after 5 mins or something.

but if the player exceeds 1 minute, the player will automatically be

teleported back to fcity, then can reenter again after 5 mins or something.

Posted

I'll try to summarize what I understood from that. Correct me if I'm wrong.
You suggest that we have a sprint test for Emperium breaking that has the similar system of the MvP Rooms?

Posted

5 minute time limit 1 minute to break 750 million hp emp i dont think can lol like sumarize detail of how much damage you dealt per second and total damage shown

Posted (edited)

I'm sorry but:

- There's TOO MANY breakers in the server already

- The emp already dies far too quick, giving a training ground for breakers will just make woe even more boring cause it'll just be a much faster hit & run hour

- There are monsters in game where you can test emp DMG already, no need for a room

- I don't see why people who doesnt want to be breakers would "test" their damage.. I see no sense in it.

- there are far better things to focus on that creating another room solely for emp breaker testing (BN users in woe maybe?)

- As previously mentioned, there are tons of breakers already who could potentially help you with snx breaker

My personal opinion.

Extra stuff:

- In my experience as a breaker, it takes longer than 1 minute to kill the emp alone

- you're never the only breaker hitting the emp.

- to some extent, DMG isn't that big of a deal because it's the person who last touches the emp breaks it.

- emp DMG is so uniform now due to the amount of items out. Before it was quite one sided due to the small number of Thana cards in game but now that's not the case.

Edited by mzvlle
  • Like 1
Posted

alright, thanks for the opinions. and sorry, im too lazy to look for the similar topic, cause i assumed

it's not suggested yet.

anyways, thread closed.

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