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Spitfire

I Really Need Help T_t

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Posted

i never had any problem with my internet even with "3D ONLINE GAMES" everything is smooth.

when i'm playing this ForsakenRO my ping is alway's at 240... its been a week that i have been playing..

now all of the sudden my ping went to 360 and i can't move i can't play.

i'm from "philippines and my other friends in PH are ok.... they don't have same kind problem as me.

(as i said, only can't move in forsakenRO so LAG can't MOVE NOTHING. delay is like 20mins b4 i can move...)

I'm a good DN so please help me out on this....

Posted

Even my forsakenRO FORUM just to load a page it's so LAG. i tried log in to other "RAGNAROK SERVERS" i have no lags at all. all my friends in same country who's playing forsakenRO are just playing fine.

How would i feel about this? totally down.. i can't even vote cuz the page won't load...

Posted

The forums and the server itself are two different servers. If you even lag loading the forums then it's definitely on your side. It's most likely either something on your computer, or your ISP using bad hops. In the latter, using a program such as wtfast could help you out.

Posted

^I think this would be the most probable case. I had moments in PH when the ISP suddenly used more hops than it used to. Either this could be a technical issue or the ISP is doing some budget cuts.

Posted

are you using PLDT? i have also problem with my net connection

Posted

^I think this would be the most probable case. I had moments in PH when the ISP suddenly used more hops than it used to. Either this could be a technical issue or the ISP is doing some budget cuts.

ISP? >.< is there any way i can solve this? or why there is a budget cuts...

Posted

ISP stands for internet service provider. It's the company that you pay to get internet. In the other topic regarding lag I've added some tips on what to do/check to test your connection to the server. I'd recommend you trying them. Also, please answer ExcuseMe's question. If you are using the same ISP we might've found the bottleneck :).



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