williamuy34 Posted May 25, 2014 Report Posted May 25, 2014 As what the title says. it's more convenient to exchange berries to tix this way
gennova Posted June 16, 2014 Report Posted June 16, 2014 seems like a good idea, but i didnt think it will be easy to implement cause you will need 1 same item with different information.
ThePerfectHit Posted June 16, 2014 Report Posted June 16, 2014 Or having the ticket exchanger have an option to auto storage it seems alot easier to implement.
Forum~ Posted June 16, 2014 Report Posted June 16, 2014 Or having the ticket exchanger have an option to auto storage it seems alot easier to implement.This. But if implemented, there needs to be a check in the code to make sure that you don't open up too many tickets since there's a cap of 30000 items that you can have at once in the storage. Or else I can foresee the QQ and tickets made from people who tried to open up like 500 tickets at once.
ChainBreak Posted June 21, 2014 Report Posted June 21, 2014 My suggestion on this would be to make the mobs in berry/seed dungeon drop "berry/seed coins" instead of the actual pots. The coins should be weightless, unusable and exchanged at the same rate for a berry/seed ticket at the ticket npc. The tickets then give the actual pots on usage so no problems there with people having 9001 pots. This would probably be the easiest solution to the farming restriction.