prinsipe Posted September 5, 2013 Report Posted September 5, 2013 I don't know how's this gonna sound to you guys but, I would like suggest to mildly tweak the effect of GTB card. What i mean is to retain the attack and movement delay (it happens when a character receives damage) when you get hit by a magic even when you're wearing GTB. You'd still feel the knock backs and attack/movement delays. This may sound stupid but i found it a little helpful for magic users.
Rayray Posted September 5, 2013 Report Posted September 5, 2013 So you are suggesting that the damage will still miss but the flinch and pushback of some magic skills work? I'm not sure but I can probably abuse this on wizard a lot. So I will have to say no..
prinsipe Posted September 5, 2013 Author Report Posted September 5, 2013 So you are suggesting that the damage will still miss but the flinch and pushback of some magic skills work? I'm not sure but I can probably abuse this on wizard a lot. So I will have to say no.. Yes.
Hypnosis Posted September 5, 2013 Report Posted September 5, 2013 Nah because the stunlock would be too dumb, It'd be like a High Priest spamming Kyrie on you. Especially since profs have double bolt, I know there are more flaws then that to this suggestion as well, so I strongly disagree.
Rayray Posted September 8, 2013 Report Posted September 8, 2013 ^ You forgot the icewall+ jupitel thunder of wiz. Would have been able to put any player stuck on one cell if I wanted to.
Hypnosis Posted September 8, 2013 Report Posted September 8, 2013 ^ You forgot the icewall+ jupitel thunder of wiz. Would have been able to put any player stuck on one cell if I wanted to. Oh man that's the worst.
Veracity Posted March 26, 2014 Report Posted March 26, 2014 We aren't going to be altering GTB card in the foreseeable future.