zergling Posted June 11, 2013 Report Posted June 11, 2013 Why doesn't the Super Novice Link enable the use for all weapons? It should allow the Super Novice to use any weapon, that way there's more versatility in the class instead of forcing them to be mammo/bolt build.
Hypnosis Posted June 11, 2013 Report Posted June 11, 2013 (edited) <a name="s451" style="color: rgb(79, 136, 220); text-decoration: underline; font-family: verdana; font-size: 12px; text-align: -webkit-center; background-color: rgb(148, 196, 236);">Soullinks to Super Novices, giving them special buffs for the skill's duration. - Super Novices above LV 90 will be temporarily able to equip ALL Upper/Middle/Lower headgears. - Super Novices above LV 90 have 1% chance to 'erase' the death record - which means, the last 1% EXP loss will be recovered. - Super Novices above LV 96 will be temporarily able to equip LV 4 Daggers, 1H Swords, Axes, Maces, and Staffs. Note 1: This skill is said to have 1% chance to clear the death record of a super novice. Note 2: Items equipped while the skill is active will not be automatically taken off after the skill duration. They're also missing the long-forgotten Super Novice Chant. Guardian Angel, can you hear my voice? ^^; My name is (your name), and I'm a Super Novice~ Please help me~ T.T Edited June 11, 2013 by Hypnosis
zergling Posted June 11, 2013 Author Report Posted June 11, 2013 Yea, why can't they use bows that would be pretty cool to have a bow super novice...
Genesis Posted June 27, 2013 Report Posted June 27, 2013 We can try and make super novice more viable.