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-Si-

L. Priest Mace [Up Damage Maybe]

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Posted (edited)

Reason: I think that the Legendary Mace needs a change up, more for melee and not to even it out with magic and melee. But this is just a suggestion don't flame me T.T

Current Effects:

A legendary priest mace designed for the strongest Forsaken City warriors.

Int + 20, Str/Dex + 15

Increase damage done to Demi-Humans by 25%

Max HP +20%

Magic Attack +20%

Add a 3% chance of casting Level 3 Lex Aeterna on an enemy when doing physical damage

Mace don't need INT. Damage even with high STR around 5k-7k [Or I just haven't tested enough] with Lex about 10k for seconds not helpful.

Magic Atk not needed because there is that Book / Staff

Change up if Possible:

A legendary priest mace designed for the strongest Forsaken City warriors.

Vit/Dex + 15, Str + 30 +100 Atk

Increase damage done to Demi-Humans [or Just Physical Damage] by 30%

Max HP +20%

Magic Attack +10% or No Magic Attack [Want or not, to me it would be useless on mace]

Add a 5% chance of casting Level 3 Lex Aeterna on an enemy when doing physical damage

Str for more Damage

+Damage to Demi by 30% or +Physical damage by 35-40% [Hopefully not too much...Enough where Priest wont have to rely on Lex for more damage]

Less Magic Attack [Not needed for mace really]

+% on Lex

So anything else?

PLEASE DO NOT FLAME OR GIVE ME SUCH BAD FEED-BACKS! Be nice and tell me why you disagree/agree.

AND!!! Don't tell me.."PRIEST ARE TO SUPPORT NOT FIGHT!!!" <--heard that too many times don't care.

Edited by -Si-
Posted (edited)

lol I'll play priest b4 but I'll play magic type so it's easy to kill me using reflect(Maya card) but if GM agree with ur suggestion, I'll will play priest again gg.

+1

Edited by Monaco96
Posted (edited)

+1.... if this will be implemented. many people will be encourage to play priest. since battle priest kinda rare really....

Edited by jameslamela
Posted

Thanks guys for the support ^^

But yea most of the time I play priest ppl would tell me its useless and to just go support. And it is rare to see battle preists.

Posted

*bump* not to be a double poster but hoping this gets added. ^^ Support us everyone! :)

Posted

Isn't +Damage to Demi by 35% or +Physical damage by 35-40% a bit too much?

Other than that I'd give this a +1 I'd play priest either way ^^

Posted

I can have my str maxed and hit at most 9k maybe 10k with lex lol..but yea it does seem much so let me re-edit. Priest alone dont have that extra power behind melee in which why I asked the increase of it.but yea thanks for the suggestion ^^

Posted
Atm battle priests (melee priests) have no chance to be viable so I'd definitely agree with boosting them. However if we change these effects , what would the effects from the Valk weapon become ?
Posted

AH yea I did not think of how valk weapons will become...I quite dont know but I am sure you GM can figure it out hehe :D

But yea thanks for the support guys help +1 this :D

Posted

+1 a battle priest is imo one of the best classes you can play, & on top of that, They're fun, Hopefully the Gamemasters will find a way to make them better.

Posted

if this is implemented, Strike Eagle will be useless.

current STRIKE EAGLE'S effect:

Effect: Increase damage on demi humans by 30%, 5% chance of auto casting Kyrie, Eleison when receiving physical damage, MATK + 25%, Holy Light + 10% damage, Int + 25, Str + 20, Dex + 20, Max HP + 25%, 5% chance of casting level 1 Lex Aeterna on an enemy when doing Physical Attack

Compare to the Effect you're suggesting:

A legendary priest mace designed for the strongest Forsaken City warriors.

Vit/Dex + 15, Str + 30 +100 Atk

Increase damage done to Demi-Humans [or Just Physical Damage] by 30%

Max HP +20%

Magic Attack +10% or No Magic Attack [Want or not, to me it would be useless on mace]

Add a 5% chance of casting Level 3 Lex Aeterna on an enemy when doing physical damage

Here are some points to review:

COMPARISON TO STRIKE EAGLE AND L.MACE:

*Strike Eagle only Auto-casts Lvl 1 Lex. While your suggestion has Lvl 3.

*The Additional Damage to demi-humans are both +30%. even it's just physical damage,it is very unequal to those who currently have already donated Strike Eagle (I could have just created an L.Mace you suggest!)

*As Conclusion to the comparison of L.Mace and Strike Eagle, I'll just save up my money and go farm for the L.Mace /gg

COMPARISON TO L.MACE AND L.BOOK:

*I just thought that L.Priest Book and Mace are both for MATK and ATK type Since Book has 0.1% coma chance. Though it's too little, we must consider that it's COMA which cannot be trashed with GTB like the coma in tarot.

*Since i already told that "i just thought that L.Priest Book and Mace are both for MATK and ATK", we don't need to cancel out the additional MATK of L.Mace. Maybe a little adjustment would do.

*Since L.Book enables Lvl 3 Stave Crasher, We can go with it whenever the enemy has GTB. which is very unfair to L.Mace. whenever the enemy uses usako, ( if your suggestion was implemented) there's no way of getting damage through MATK. (unless you have cards that auto casts bolts or etc. but since in your suggestion, MATK is lowered, it'll be no use)

*In Conclusion with the comparison of L.Book and L.Mace, I'll choose L.Book instead(if your suggestion is implemented). I just need to have the kiels to effectively play the role of being a Battle Priest.

I think this would help! :D

-1 to the suggestion

Posted

If we wanted to make the the l.priest mace better, we must make a suggestion for the valk weapon first, then whatever the effect of that weapon, it will get carried over to the l.priest mace with a little difference.

I know it sounds not ideal, but that is how we can make the legendary weapon better. People paid money for the valk weapon, it will be unfair if the legendary weapon for it will become better than it.

Posted

If we wanted to make the the l.priest mace better, we must make a suggestion for the valk weapon first, then whatever the effect of that weapon, it will get carried over to the l.priest mace with a little difference.

I know it sounds not ideal, but that is how we can make the legendary weapon better. People paid money for the valk weapon, it will be unfair if the legendary weapon for it will become better than it.

that's what i'm talking about XD
Posted

@ben

I didn't suggest lvl 3 Lex, it was already at lvl 3 lol. I did not do my research well on the valk weapon, but now I know what it does, I will have to change up the suggestion. But I have to say that the L. Priest mace doesn't really do much at all for a battle priest.

Posted (edited)

@ben

I didn't suggest lvl 3 Lex, it was already at lvl 3 lol. I did not do my research well on the valk weapon, but now I know what it does, I will have to change up the suggestion. But I have to say that the L. Priest mace doesn't really do much at all for a battle priest.

i just compared the current strike eagle and the L.Mace so that GM would notify about the differences which are not suitable. i don't mean to interfere you there, suggesting a re-modified effect of L.Mace, but i also want to make a suggestion too :D

And i agree to that. L.mace don't really do much with the HPs.

Edited by benchiiie
Posted

I can honestly say that even the Strike Eagle don't do much at all for battle priest. The matk for it is wasted, It won't hurt as much even with Thanatos card, and almost every player that uses it just go Ifrit rings and wait for asura.

If I would suggest for it, since it is for melee priest, I would add +100 hit somewhere(to eliminate the use of Phreeoni Card which can help the Battle Priest's damage), and an Increase in Physical Damage(putting demi-human increase will be wasted since you will be using 2x FBH anyway), among others.

Posted (edited)

i suggest to make L.Mace and Strike Eagle like crit type so lex aeterna could be a bit useful :)

Edited by benchiiie
Posted

^ making it crit type makes thanatos card useless for it, so I don't think so.

Posted

I'll have to agree with Shino that even the Strike Eagle hardly does anything for priests atm. I'll also have to agree with the hit bonus suggested by Shino and an increase in damage (Not increase to demi human since fbh's will be equipped either way).

Personally I would always use ifrit rings with a battle priest (and atm they are absolutely necessary to have any chance as a battle priest.) but due to the fact that you have to use ifrit rings you lose out on 80 strength and 2 accessory slots (comparing them to the newest accessories) and thus their base damage will be low either way.

Posted

It's optional if MATK is still with the L.mace or not.

but i guess bonus MATK will still be useful enough whether the Battle Priest is a Melee or Spam type because of the ifrit rings.



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