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Important Announcement Regarding Breakneck/third Party Programs/sprite Edit

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Hi fRO,

We have implemented the first wave of server-side edits. Through a new system I have been working on for a while now, you will spam faster legitimately than you would with any third party programs (i.e. breakneck). Gravity's system has 2 steps of delays. The first is a client-side delay, the other is a server-side delay. certain skills have no server-side delay but have client-side delay. This allows for users to modify their clients in order to gain an unfair advantage. This is an issue even on official servers. We have resolved this issue by adding a server-side delay, this is something no user can edit. As a result, breakneck/sprite edits have been rendered useless.

You are several times more likely to disconnect as a result. This is the first wave of tweaks, more will most likely followed. This change has not only made breakneck nonviable, but it will also reduce lag during clustered encounters (WoE for example). The only people who will be affected by this are breakneck users and sprite editors, we have effectively made breakneck a hindrance instead of an advantage. Suggestions are always welcome, these changes are not finalized and will most likely require slight adjustments. So please, if you do have suggestions make a topic in a polite manner and I will be happy to personally review it! If you have any questions, feel free to add one of my contacts or send me a PM here on the forums.Thank you,

Jorge

PS: We are currently working on a very very very large expansion that will be released in a week or so. Look forward to that!

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