Masahiro Posted January 28, 2011 Report Posted January 28, 2011 Could it be made so that I don't lose my endow everytime I change my weapon? This is a bit 1-sided but.I started out with 6.5 k verters on my lk during christmas and now I'm left with 1.4k and I think that's a bit ridiculous because I don't even pvp that often. I like to switch up my weapons etc in serious pvp and as a result I burn through quit a lot of converters not to mention I will lose endow as a result of dispel etc and death. The latter are fine but geeze, when I'm on a sinx or something where I do the most weapon switches just to feel them out at times I don't want to have to re-endow 6/7 times in 15 sec.. Idk if anyone else feels the way I do, and if I'm being petty I apologise from now, but its my suggestion that a person does not lose their endow from switching wep (I am aware of why and how this works too, but just saying) Sorry I am on my mobile, but the effect I'm aiming at is like a mild wind star knight's endow
Adum* Posted January 28, 2011 Report Posted January 28, 2011 i took the title as you saying...lasting erection. xD. anyway, but it make sense that whenever you switch weapons, the effect wears off. but I would go for the endow effect to stay on that specific weapon you used it onto. so then when you switch back to it, the effect is still there. lol, i dont know if that made some sense..
Cirrus Posted January 28, 2011 Report Posted January 28, 2011 it's a "strategy" if you can call it that to keep using Ghostring against physical attackers. in making you use an element so you deal 100% damage, they sacrifice an armor card, which you can exploit. 1) use a civil servant card, you can stack more dmg modifiers 2) if they have a tao, keep them at a distance from you using knockback and then use a longer-range attack/weapon (bb, then spiral or still bb if they're melee, that's if you're an lk) 3) they use rsx? then no tao, less hp, good for you 4) they dont have gr to counter all the weaknesses you're exploiting? then you don't need to endow elements plus there's the small but kinda stable 100:3 or whatever economy for the select classes that do use verters, hey, they have to get used somehow.
nines Posted January 28, 2011 Report Posted January 28, 2011 Oh stop qqing and deal with it. If your a sinx just use enchant poison. If your a prof you can make verts easy, and you can endow your self easy.
Masahiro Posted January 29, 2011 Author Report Posted January 29, 2011 (edited) i took the title as you saying...lasting erection. xD. anyway, but it make sense that whenever you switch weapons, the effect wears off. but I would go for the endow effect to stay on that specific weapon you used it onto. so then when you switch back to it, the effect is still there. lol, i dont know if that made some sense..rofl@ that, and yeah keeping the endow on the specific weapon is my exact thought 2, its strange but i noticed sometimes something like that happened with 1 of my spears this 1 time in pvp but w/e, must have been my imagination and i just pressed and endow hotkey by reflex without realizing. it's a "strategy" if you can call it that to keep using Ghostring against physical attackers. in making you use an element so you deal 100% damage, they sacrifice an armor card, which you can exploit. 1) use a civil servant card, you can stack more dmg modifiers 2) if they have a tao, keep them at a distance from you using knockback and then use a longer-range attack/weapon (bb, then spiral or still bb if they're melee, that's if you're an lk) 3) they use rsx? then no tao, less hp, good for you 4) they dont have gr to counter all the weaknesses you're exploiting? then you don't need to endow elements plus there's the small but kinda stable 100:3 or whatever economy for the select classes that do use verters, hey, they have to get used somehow. lolol dnt speak to me as if i DONT have strategy, i do all the above you've mentioned and realise them, however in classes such as LK, sinx, star glad its vital to squander a lot of endows, @Cir and 9s, you guys can be comfy on Champ and prof when you only really need to endow for TSS, since your main damage skill is neutral, and your main damage skills is already ele respectively, if you wish to speak to me about LK strategy then i am always constantly switching my weapons, from main damage, to sub main with dispel, to weapons with Strip cards, break weapons with Freeze, Coma weapons, Status infliciting weapons. just to mention a FEW im not your classic sit back and click player. i make full use of BM, frankly its what gets me killed so often, because im so hyper on my keyboard. not to mention in addition to all of this, when i get dispelled (which is fairly frequently) i also have to re-endow at this time and also the inevitable deaths etc etc i do all you've mentioned and more above as for sinx, if i play theres a multitude of daggers to use, and i like to backslide quickly and change up both weapon and armor, i hotkey a shield on my right click and so if some random happy go lucky champ comes running in to asura, i'd liek to have the ability to slap on my shield then re-equip my weapon without having to RE-endow before he starts his trigger happy asura chain. idk how many times you've tried to go full offensive when getting ganged, but thats what i try to do often, i dont sit back with reducts and reflect strip or dispel and just wait it out. i'd use SG because it has its own endow system if they implimented the .@hatredreset or made it, of which i've been asking for years, til then ill have to be content pvping one class at a time. im not saying i cannot survive as how it currently is, ive been playing Ro for Donkey years. what i am saying is, it could make a change for the better much easily. i dont want to have to waste away all my endows just because i want to be an all around pvp-er. sides when you play LK and you realize you cannot win through brute force as every1 always thinks, then you'll b doing these things too.. Oh stop qqing and deal with it. If your a sinx just use enchant poison. If your a prof you can make verts easy, and you can endow your self easy. as if i dont? lol enchant pois is fine, idk but you';ve probably gotten slack to the days when people used evil druid armor in combination with dispel im pretty sure following your advice i'll just lead a sinx into a deathtrap, if he GTBs to avoid the dispel then hes now 1h and on gtb. in that time i can simply change my daggers up and take him out. i did make ALL my verters from my Prof, i dont have the TIME nor the patience to make 6k again, and even if i did, that's not the point of this post. most of the other classes you guys use dont have a need for endows in the first place, you WOULd QQ if your archers and stuff didnt have infinite ammunition wouldn't you. Edited January 29, 2011 by Masahiro
Cirrus Posted January 29, 2011 Report Posted January 29, 2011 i'm not saying you don't have strategy, i'm saying it's your opponents strategy (or state of wealthiness, who knows if he only has GR+Tao f.armor) to keep using GR while fighting you. if they do then they're really out to waste your verters if you're to switch a lot of weapons. maybe you shouldn't take that away from those that consciously know about it. most of the time an experienced pvper will have a more appropriate armor of choice (in which, why would I use a GR vs an LK when I can have better armor cards?) keep in mind not everyone keeps their armor with a GR especially if it's 1v1, hence no reason to endow. if it's a gang rules change and just exploit that they do have a GR. in any case source edits cannot be done to incorporate this property onto how the weapon is endowed. so what can possibly be done is replacing the converter script { itemskill "ITEM_ENCHANTARMS" } with { itemskill "TK_SEVENWIND" } in which i do not suggest because i'd like to keep how verters work the way they are. ..but then you'd run into another problem. sometimes I want my element off. i do this by taking off my weapon. with Mild Wind you still keep the element. all in all, i still disagree, and i did play LK switching weapons in and out with edge, a disabling spear, and so on, maybe i just had enough converters to keep on doing it, hey, if i want something i'll find a way, buy more, make more, bla bla etc. i also went through the time when every sinx had valk R in their weap and it dispelled the shit out of everyone, even other sinxs, and i only use Enchant Poison as a last resort (it's annoying, you have to cast it)
Masahiro Posted January 29, 2011 Author Report Posted January 29, 2011 i'm not saying you don't have strategy, i'm saying it's your opponents strategy (or state of wealthiness, who knows if he only has GR+Tao f.armor) to keep using GR while fighting you. if they do then they're really out to waste your verters if you're to switch a lot of weapons. maybe you shouldn't take that away from those that consciously know about it. most of the time an experienced pvper will have a more appropriate armor of choice (in which, why would I use a GR vs an LK when I can have better armor cards?) keep in mind not everyone keeps their armor with a GR especially if it's 1v1, hence no reason to endow. if it's a gang rules change and just exploit that they do have a GR. in any case source edits cannot be done to incorporate this property onto how the weapon is endowed. so what can possibly be done is replacing the converter script { itemskill "ITEM_ENCHANTARMS" } with { itemskill "TK_SEVENWIND" } in which i do not suggest because i'd like to keep how verters work the way they are. ..but then you'd run into another problem. sometimes I want my element off. i do this by taking off my weapon. with Mild Wind you still keep the element. all in all, i still disagree, and i did play LK switching weapons in and out with edge, a disabling spear, and so on, maybe i just had enough converters to keep on doing it, hey, if i want something i'll find a way, buy more, make more, bla bla etc. i also went through the time when every sinx had valk R in their weap and it dispelled the shit out of everyone, even other sinxs, and i only use Enchant Poison as a last resort (it's annoying, you have to cast it) yeah i do agree with all you said, and i do make out as things are now, i just suggested it if a change could be done because i did run through roughly 4.5 -5k verters in just this short timeframe and I dont even pvp a whollle lot. it is a tricky thing, and yeah i don't want it to become like a wind endow either. but i somehow wish this would work out in some way. because i don't want to limit myself so much to having weapon swaps etc when i have a predetermined strategy in mind, just because im fearful of running out of endows. its annoying enough that anytime a prof is there, all they do is just spam dispel these days, but i can deal with that. id just rather not like to have to re-endow each time, while most rely solely on armor switches to change up their defense on most of my characters i focus offense so i like to switch through weapons.. it isnt so bad on a clown i just need to scroll and i switch my guitars but yeah anyways thanks for the input, appreciated.
Rayray Posted January 29, 2011 Report Posted January 29, 2011 Hmm, I am neutral on this though. Correct me if I am wrong though but, on Sinx, you don't lose your element unless you change your right hand weapon. So we cannot use sinx as example here, they got a huge advantage that way. I too lose a lot of endows, but I never ran out of it because I usually farm BoS on my spare time(which is almost always). I can't say I agree or disagree. yes I would like this implemented when I use LK, but I do not want it to happen on my sinx or other classes since I usually take advantage of removing endows most of the time.
Masahiro Posted January 29, 2011 Author Report Posted January 29, 2011 (edited) Hmm, I am neutral on this though. Correct me if I am wrong though but, on Sinx, you don't lose your element unless you change your right hand weapon. So we cannot use sinx as example here, they got a huge advantage that way. I too lose a lot of endows, but I never ran out of it because I usually farm BoS on my spare time(which is almost always). I can't say I agree or disagree. yes I would like this implemented when I use LK, but I do not want it to happen on my sinx or other classes since I usually take advantage of removing endows most of the time. i cant say ive deeply noticed as i dont play sinx fairly often, but what with katars? i still equip a shield periodically from a katar etc etc, and yeah i still de-equp my Main hand and switch up often Edited January 29, 2011 by Masahiro
Rayray Posted January 29, 2011 Report Posted January 29, 2011 Yeah on katars it would definitely remove the element. Although it won't hurt sinx that much since they can enchant on their own. They will only resort to using converters if their enemy used evil druid. So I say we do not bring sinx on this argument, but rather LKs and other ones that needed endows like WS.
Masahiro Posted January 30, 2011 Author Report Posted January 30, 2011 Yeah on katars it would definitely remove the element. Although it won't hurt sinx that much since they can enchant on their own. They will only resort to using converters if their enemy used evil druid. So I say we do not bring sinx on this argument, but rather LKs and other ones that needed endows like WS. yepp lol well its a pain to any class that has to endow often, for their major damage skill etc etc
Xtopher Posted January 30, 2011 Report Posted January 30, 2011 I disagree. It's advantageous yes, but it also has it's disadvantages. 1. Usually to kill my Endow effect and set my weapon back to neutral (yes, this is necessary sometimes) I switch my weapons back and forth. This is especially useful in WoE when a Priest casts aspersio on breakers. The breaker can just file through his weapons to switch it back to neutral. If endow lasted across weapon switching then you would have to wait until the endow died to get your neutral element back. 2. When you endow your weapon you select a specific element to it and your enemy (if hes a good pvper) will probably file through some elemental resistant armors to try and resist you. This is a huge deal in pvp strategy because a lot of the time you'll have to constantly change the element of your weapon. Endows aren't overlapped by a second elemental endow. For example: If I use a fire scroll then I need to switch to water I have to change weapon or remove my weapon to kill the fire enchantment because using the water one will not replace the fire. If endows didn't go away with weapon switching you would have to un-equip your weapon and re-equip it mid battle (very dangerous and time consuming). 3. This also would hurt the market for elemental verters (diminishing another way for new people to make money). 4. Is it really necessary? I don't think so.
Masahiro Posted January 30, 2011 Author Report Posted January 30, 2011 I disagree. It's advantageous yes, but it also has it's disadvantages. 1. Usually to kill my Endow effect and set my weapon back to neutral (yes, this is necessary sometimes) I switch my weapons back and forth. This is especially useful in WoE when a Priest casts aspersio on breakers. The breaker can just file through his weapons to switch it back to neutral. If endow lasted across weapon switching then you would have to wait until the endow died to get your neutral element back. 2. When you endow your weapon you select a specific element to it and your enemy (if hes a good pvper) will probably file through some elemental resistant armors to try and resist you. This is a huge deal in pvp strategy because a lot of the time you'll have to constantly change the element of your weapon. Endows aren't overlapped by a second elemental endow. For example: If I use a fire scroll then I need to switch to water I have to change weapon or remove my weapon to kill the fire enchantment because using the water one will not replace the fire. If endows didn't go away with weapon switching you would have to un-equip your weapon and re-equip it mid battle (very dangerous and time consuming). 3. This also would hurt the market for elemental verters (diminishing another way for new people to make money). 4. Is it really necessary? I don't think so. lol@ number 1 well you can simply use a different endow to change your aspirito'd wep lol and a breaker would want shadow endow, so idk why he'd go back to neutral swapping through elemental armors in pvp is nicer in thought than in practice, sides not every1 has those amrors what if i dont use fire endows and something out of the ordinary liek earth? haha then what? its no secret i prefer fire and light and shadow ele verters, but!, that doesnt mean if i notice im missing entirely i wont slap on a BOS or even holy water, but that would be me actively changing, rather than me just taking off my endow unintentionally through a weapon swap if it was a lasting endow to get neutral he would just need to de-quip his weapon entirely (the desired effect) @number 3, not really, because theres still dispel and death according to others, they dont re-endow as often as i do, so their verters last longer, but for players like me who rather swap weapons than armors i make this suggestion @number 4, is it necessary? no..but it would be nice, if others agree then why not? is any change really necessary?
Kayleigh Posted January 30, 2011 Report Posted January 30, 2011 And what about not being able to dispell endow? Like having the effect of FCP (cant be dispelled). Look at whitesmith. As soon as they're dispelled, theyre pretty much fucked. They gotta use all skills again to do higher damage and they gotta endow again. Same thing with LK. Maybe this would help a little bit?
Masahiro Posted January 30, 2011 Author Report Posted January 30, 2011 And what about not being able to dispell endow? Like having the effect of FCP (cant be dispelled). Look at whitesmith. As soon as they're dispelled, theyre pretty much fucked. They gotta use all skills again to do higher damage and they gotta endow again. Same thing with LK. Maybe this would help a little bit? nah Kay, dispelling endow is a bastardly thing but its important and it really helps other classes (well especially prof, who has both magic coat and this! but theres GTB to balance them so its fine otherwise that'd need some looking into) it can be abusive to the user but GTB can nullify that, its just a gamble (though tarot dispel goes through gtb?, still the odds of tht) i personally hate to get dispelled with a passsionnn, but its fundamental and i'd rather it be there than not, because then my chrs wud b OP i more hope that this suggestion somehow allows you to NOT waste endows from switching weapons
Rayray Posted January 30, 2011 Report Posted January 30, 2011 Dispell on endows is pretty much ok on my opinion (getting dispelled and hit by a new skill on stalker is more than a bitch than losing endows)
Masahiro Posted January 31, 2011 Author Report Posted January 31, 2011 Dispell on endows is pretty much ok on my opinion (getting dispelled and hit by a new skill on stalker is more than a bitch than losing endows) lol it is, but can we get back to topic though, i dont want this to fall under the spam category and as it stands everyone has gone off on a tangent. so once again: Q.should switching weapons make you lose your endow? my view -> No
zac Posted January 31, 2011 Report Posted January 31, 2011 Well this would be tricky. As some would have expressed already, the need to un-endow oneself can become a problem if the endow stayed or lasted. However one can just endow another property. I have to think more about this before i give an indepth opinion.
Masahiro Posted January 31, 2011 Author Report Posted January 31, 2011 Well this would be tricky. As some would have expressed already, the need to un-endow oneself can become a problem if the endow stayed or lasted. However one can just endow another property. I have to think more about this before i give an indepth opinion. yeah idk the dynamics of it, but if taking off the weapon entirely would take off endow then fine, otherwise endows do run out on their own naturally i dont see what the big fuss about HAVING to have neutral endow right right right away is. but yeah thts just me
zac Posted February 1, 2011 Report Posted February 1, 2011 you never know when you will need it but the point is you may lol.
Masahiro Posted February 2, 2011 Author Report Posted February 2, 2011 you never know when you will need it but the point is you may lol. idk lol, ask sum1 to dispel you /heh my consumables just wastee away atm, id rather they run out of time or something, because when you don't die its just annoying for them to keep running out over and over. running out on time is one thing, but this weapon switch is annoying.. (prolly, and apparantly its just me who finds so) anyways if no1 else agrees and this is to be rejected, get on with it lol :'(
sessions Posted February 3, 2011 Report Posted February 3, 2011 I disagree mainly because switching weapons allows you to "dispel" yourself in a way, if you realize that the armor the opponent is wearing counters your element then you can switch to another weapon to return to neutral. Then again you could just use a different converter but that's beside the point. But if you aren't carrying multiple types of converters this is the only way to change your element. Also converters aren't terribly difficult to farm in my opinion, Box of Storm are extremely easy but if you want converter scrolls it's a little more work.. but nothing too bad.
Veracity Posted May 7, 2011 Report Posted May 7, 2011 Most people seem to be against this and I don't think this is really necessary or practical now. - Rejected -