Jump to content
Drax

Guild Vs Guild

Recommended Posts

Posted

i think that we should have the old rule reinstatted that only Senior gm's are allowed to be on the gvg map and host it.

Posted

Would like to add to this suggestion.

When Memory was hosting, he made sure that anyone who died would get kicked off the map. I'd like that to be enforced also. Since players can give away locations with dead characters and when trying to pvp in enemy territory dead players get in the way of aim easy.

Posted (edited)

What's your reasoning behind this? Senior GM's can't always be there if you just want it so where players have to respawn after they've died then suggest a rule. Anyways that's just my thought on the issue.

Nines is right about that.

Edited by Seraphine
Posted

Ok then not even a senior gm since i know most are busy at the moment, how about a GM JUST hosting the event, not participating in it also.

Posted

I can probably make it so when someone dies they get auto warped out. Isn't that what happens in LMS right now?

Posted

agreed with this

Posted

I made it so it does that on the Test server. Should be implemented next patch.

PS: When you say "I agree", please specific what exactly do you agree with.

Posted

will you add that into gvg also?

Yeah, that's what I meant. It's ben added for GvG to the test server. It will be implemented on the next patch.
Posted (edited)

oh alright, but that only is one thing there is still the part about which type of GM's can host it and so on

Edited by Drax
Posted

I do not agree with people being warped out when they die.This helps find the one or two players who decide to hide all the time and run around wasting time in gvg. We all know people will do some obscure skill and run away again so that is considered fighting but the main point of it is to not get removed. Players being left in gvg help locate these people and end gvg faster. No one wants to be in gvg for extremely long.The gvg map is very large and most of the time people are not in the way at all.

Secondly I can agree to the gms not playing in gvg as well this always causes problems for players and gms.That being said who will be asked to host it then seeing as almost every gm has a legit character that plays in one guild or the other.

My suggestion would be to have a discussion between the gms and see which one(s) can host it if they are not in a participating guild.There is a large staff as i understand it at the moment and things are being done very nicely! This can be just another one of those things.

Posted

With the lack of reductions people running away is no problem. People from your guild tryed to do that last gvg and he ended up dieing fast. And so did the fcpers that tryed running this gvg also.

Time limit has gone bye bye really with the reductions shocked.

Posted

Reductions or not finding people is essential for less time wasting in gvg. No one, player or gm, wants to sit and wait because people can hide better. The map is by far the biggest event pvp map.I still disagree with removing people from the map when they die. Information provided by them is in no way unfair and is by far more valuable than them waiting outside gvg for someone to hide better, waste more gvg time and delay them from doing whatever it is they need to do after.

Posted

I agree with GMs not being able to participate with their legits in GvG when they host the event. It would always cause some kind of advantage for one guild or the other guild would believe it does.

I dont however agree with people being warped out once they die. Its always been part of the event. They want to watch whether theyre winning or not. Its like watching a sports game. They cheer for the ones who are still alive, which is always a lot of fun. Sure, they can tell where the opponents are but theyre still stuck at one place. I dont think its ever been a problem.

Posted

i think people who run should be forced to fight after awhile just like LMS but i also disagree on the being warped out i love watching my guild fight if i die.

Posted

@everyone, not 1 specific person

About having only seniors host it, that would be awful for Wish.

About GMs not being allowed to participate with their legits if they host it, completely fair and understandable, thought that was a rule back in the days anyway.

Having people warped out on death makes it more fair to the one that's being chased. If all his opponent guildies would give away his/her position, he/she can do surprise attacks, kill wandering people and turn the tide and perhaps even win the event.

It would apply to yourself too if you were in that situation, a coin has 2 sides, but you guys only look at the one that looks most appealing to yourself in your own situations.

Unless people come with a better solution, I think Genesis did the right thing.

P.S. Don't die, get your guildies to fraps the fights or just live with it.

Posted

There are more benefits to letting them stay inside and watch to the latter i think it should stay the way it is now.Gvg will just get longer for sure by changing it.

Posted

@everyone, not 1 specific person

Having people warped out on death makes it more fair to the one that's being chased. If all his opponent guildies would give away his/her position, he/she can do surprise attacks, kill wandering people and turn the tide and perhaps even win the event.

It would apply to yourself too if you were in that situation, a coin has 2 sides, but you guys only look at the one that looks most appealing to yourself in your own situations.

Unless people come with a better solution, I think Genesis did the right thing.

P.S. Don't die, get your guildies to fraps the fights or just live with it.

Im not looking at the most appealing side for myself. If I was the one running and trying to surprise them, it would give me a thrill if I saw dead people who could tell where I am. If you wanna run then you gotta have skill at it. One way or the other, you will be found by someone. The dead people gotta type out the location first, but cant attack, so that running person still has a long time to disappear. Its not like you sit somewhere in a corner and wait up (at least not when youre not alone).

Im also looking at the social side of it. The cheering part and the whole fun part about it. Were not doing a serious game here, are we? Its about fun and not about strict rules everywhere possible.

I also think, not dying isnt as easy. After all its a pvp event.

And the fraps part: You may be right. We could fraps it and then watch it after, once its uploaded somewhere. But doesnt everyone enjoy watching a football game live? Just saying.

Might not be reason enough, but thats my point of view.

PS: Not trying to attack you or something, this is just my honest opinion on the whole topic.

Posted

I agree with:

1) Dedicated GM hosting the event. I've heard of past GMs (before the rule that only the host and designated GMs can go in during GvG) giving away the location of their guild's enemy.

2) Genesis' future implementation in accordance to Sensation's side into it.

When I was doing GvG before, sometimes we are only a few left alive vs still a considerable amount of people. If we're discovered by living scouts, sure, that's fine, they are scouts after all. But we couldn't really pop in a surprise attack with dead people lying around everywhere. It takes away a strategic advantage for the lesser number of people. So we'll try and try to set up an attack that appeals to a situation in which we are outnumbered, but can't pull it off because of someone we've already eliminated.

With the correct strategy and reliable people, catching people who try to run away isn't a huge problem. It has been done before and is completely possible. And those people were on reductions that are not possible now.

As Sensation said, given the proper circumstances, 2-3 people picking people off in guerrilla warfare style has worked from time to time, single-person guilds have won and it's quite a challenge, but to encourage them to not just run away, you'd have to give them incentive as to how they can actually do it.

Posted (edited)

I agree with a warp out feature.

Why? It makes the pvp much more legitimate. In WoE you get warped out automatically so you can't just lay there and tell your guild mates when people are rushing. Dead men tell no tales.

I agree with a dedicated host.

Why? It makes it much easier to catch and cheating (see next response). It also makes GvG more reliable... for now we only get to have the event if one of our GMs happens to be online.

I disagree with the host not being able to participate with a legit account.

Why? GMs are, after all, our fellow players. Only the host is allowed to be inside the GvG arena (with the exception of Senior GMs)... because of this if any cheating is happening it's very easy for the cheater to be caught.

Now, if we had a single dedicated GvG host it would make it even easier to catch if anyone was cheating because only the mentioned host would be in the GvG arena.

If you think someones cheating you can just ask a senior GM to check up on it, I'm sure it wouldn't be too hard for them to catch a cheater.

As for now, however, we do not have a single designated GM to host GvG because Memory retired. So it comes down to who is online at the time to host it.

Edited by Xtopher
Posted

Proposition: If a person keeps running/hiding, after x amount of time GMs broadcast what sector of the map this person is in.

1 Person hiding isn't going to be able to take a guild of people.

Posted

Proposition: If a person keeps running/hiding, after x amount of time GMs broadcast what sector of the map this person is in.

1 Person hiding isn't going to be able to take a guild of people.

Totally agree with this.Just one problem people can switch sides of the map in a matter of seconds! or constantly move around which is usually the case.



×
×
  • Create New...