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Annie ♥

Non-Donation Ladder.

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Posted

Since there's never anyone in non-donation PVP, i was thinking.. Why don't we add a non-donation ladder, same prizes and everything, but seperate for non-donation characters? That way both PVP rooms have their own ladder, which will make PVP more interesting.

Posted

Yes, I agree. Non-Donation should have their own PvP ladder.

Posted

I think the global flags won't be able to be executed twice, the onPCDieEvent is used and that trigger can't be duplicated.

But will look into it at least.

Posted

annihilation ladder instead so nubs could benefit

Nah, this is high rate.
Posted

Im going to agree with this.

1. It will keep regular ladder focused in the regular pvp room so it will be easy to track whos winning legitly.

2. It will allow new players to be more active in non donation pvp and get rewards for it.

3. ND pvp is the main reason I stayed on the server. It's where you get to meet more friends and learn more about the server easy.

Posted

I think the global flags won't be able to be executed twice, the onPCDieEvent is used and that trigger can't be duplicated.

But will look into it at least.

I'm sorry, but what language is that?

Posted

Coder speak lol.

Posted

I think the global flags won't be able to be executed twice, the onPCDieEvent is used and that trigger can't be duplicated.

But will look into it at least.

I'll agree if:

1. Like Sensation mentioned: If it's even possible.

2: The rewards are minuscule.

Posted (edited)

As sensation said, it might not be possible to do it. But I do agree on it. Let's be honest, when you play in this server, you wanted to pvp asap. Most just get the 255 level cap and pvp right away. ND Ladder would be nice. But the prizes for it shouldn't be the same as Regular ladder BUT it should be good enough for people to work for it. Also, not only DONATION Items should be banned, but some other cards probably too.

Example, I for one do not like the idea of Thanatos card being used in ND ladder. No newbie would have that card in anyway possible unless it is given to him. I think it would be a huge advantage for someone with Thana card against people who are using ND items.

Edited by ZerO25
Posted

imo this is a nice idea but if its about non donation having pvp then i think the prizes should be non donation example : items with half the effect of the donation rewards since people can easily make non donation characters to get the same prizes easier and those prizes are not only used in pvp rooms.So i can agree to this if the rewards are lesser than that of donation ladder.

Posted

So would a wing with 5% Reducts against demi-humans be good? Not sure what the current reflect is of raw i think it's 23%? I think it should be a little more than half because avians are 15% i believe so maybe 18%?

Posted

The rewards should be the same as normal ladder, seeing as you do exactly the same. I agree that more experienced players could still dominate it, but new players would still have MUCH more of a chance to win anything.

When it comes to rewards, people want to keep them small because they're scared they won't be the only rich players, I think making the same items rewards would be a good idea, since it would give new players the chance to get the items at all, or sell them and get more decent gears.

Bump. :3

Posted

The rewards should be the same as normal ladder, seeing as you do exactly the same.

No. You do not do exactly the same. None donation laddering and kills are far easier and are not a true test of ones pvp abilities on this server. Our server is very item based and pvp often comes down to who has more or better items. I'm not saying this is right or wrong but it's how it works.

More people go to normal pvp and you would have far greater competition in normal pvp than donation pvp.

Lastly, if they had the same prizes the market prices of all pvp ladder items would drop. Instead of releasing one new item a week into the market you would be releasing two and they would be easier to get. Supply goes up, demand goes down, price goes down.

Posted

No. You do not do exactly the same. None donation laddering and kills are far easier and are not a true test of ones pvp abilities on this server. Our server is very item based and pvp often comes down to who has more or better items. I'm not saying this is right or wrong but it's how it works.

More people go to normal pvp and you would have far greater competition in normal pvp than donation pvp.

Lastly, if they had the same prizes the market prices of all pvp ladder items would drop. Instead of releasing one new item a week into the market you would be releasing two and they would be easier to get. Supply goes up, demand goes down, price goes down.

Agreed.

Posted

its ND-PVP room..emp is non donation..why restrict it?

btw about the coding, cant you make another set of code for it? lol i got something in my head but i cant put it in words...its all stuffed in there..i need to arrange them to make more sense...

Posted

I DONT think the rewards should be NERFED if there is a ND-PVP room ladder implemented. Correct me if im wrong, but i think the kills in the ND-ROOM also go towards ladder ? Also Correct me if im wrong Sacred wings etc are not donation items.

Posted

Xtopher, ND pvp has lower damage, but also lower HP, so getting kills wouldnt be far more easier, plus ND pvp requires more skill since you don't have the same super high damage output. As for the economy, it's already messed up and ladder items are overpriced. C:

bump. :C

Posted

There's no such thing as over priced. If people sell items at a premium and others still buy them then it's an acceptable market price. If they weren't worth it people wouldn't pay for it.

But putting another pair of wings per week into the market would definitely drop the value of the items that people have worked hard to earn or buy.

ND PvP doesn't require more skill it requires a different type of skill. Like I said, our server is item based and a lot of our better items are brought in through donations. None donation ladder prizes shouldn't be the same as normal ladder when that's not what our server strives for.



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