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Hutser

A Few Suggestions.

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Posted

Well first of all there needs to be a way to cut down the damage on Asura strike cause even in the Forsaken king set its a 1 hit kill to most people.It would also be good to change the Golden Thief Bug card to give immunity to monsters magic only and vs. other players to just make you immune to the knockback and status ailments of spells so mages aren't completely useless. Besides these 2 things the game seems pretty balanced. If I think of anything else I'll post it but for the moment these 2 things are the main things that imbalance the game.

Posted (edited)

Lol don't be complaining about asura strike it's quite easy to kill a champ idk what your is hp and asura strike is meant to be a 1-2hit kill you cant spam it as fast as something like av so its meant to be a 1-2hit kill.

Edited by November Thunder
Guest lolensue
Posted

actually champs are good now. You should need right equips to counter the asura.

Posted

Well first of all there needs to be a way to cut down the damage on Asura strike cause even in the Forsaken king set its a 1 hit kill to most people.

2 raydrics+gr+fshield+usakoring card

I guarantee this will allow you to survive MOST Asuras. They should hit around 110k-130k with this. If it's full Asura or if they have Thanatos card... that's another story. Also if they have buffs, fight back with buffs.

It would also be good to change the Golden Thief Bug card to give immunity to monsters magic only and vs. other players to just make you immune to the knockback and status ailments of spells so mages aren't completely useless. Besides these 2 things the game seems pretty balanced. If I think of anything else I'll post it but for the moment these 2 things are the main things that imbalance the game.

It has already been denied, but I'm not against nerfing it. GTB, in my opinion, should block all status ailments and the skill Tarot Card of Fate. BUT, Professors and Wizards should hit at least 1/3 of their normal damage. BUT THEN AGAIN, that's just me.
Posted

Asura is easy to counter/reduce since it's neutral damage as others have already said. As for the second part of your suggestion, many have suggested this before but it's been rejected every time. We appreciate your suggestions though, so thank you!

- Rejected -



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