Halion Posted October 17, 2010 Report Posted October 17, 2010 those noobs who disagree are because they just don't like to play sonic blow sinx, and lk was cool b4 and sniper also, now they got op. if u guys like op stuff then adding a new sinx katar that is a bit op should be ok since there are op things here <.< u guys don't want redux?, then u want redux? im suggesting a katar two handed without reduction only inmunity to stone curse?, adding fire element to this katar would be better since there is a chance for people to not make this op? its perfect. and don't say that using a jakk or any element resist in garment will stand a chance to elemental katar because i just gotta put a thanatos and ur elemental resist is gone haha
Guest xonchu Posted October 17, 2010 Report Posted October 17, 2010 ^ur actually annoying with what you said man. a sonic blow type person needs 3-4 kiels to make it perfect or 3 kiels and expert rings (just like some of the classes that needs 3-4 kiels): u need to sacrifice the slot of mayapurple to get 3 kiels and fsoldier in your headgear slots. that would be a real problem with cloaked units, but just hand out an extra expert ring with horong card for sight which if someone is nearby you could just see them, or maybe if a ranged person has this sinx card, maybe when he start casting a skill just cloak back and run around with your sight skill. immunity to stone curse is a no no. you didnt care about the effect on the economy on prices. that is one which u need to base on, secondly making a katar elemental is not the answer. Katar with redux is better imo, as i have suggested giving it a dmg % more to sand attack or grimtooth is good, making it the other way of doing sinx. or even a little add damage to soul destroyer or sonic blow but sonic blow is pretty fine now i guess. i can agree with LordKnight as an OP class because of coma, but i cant with sniper sorry. IMO you have a different point of view not taking consideration of what might would happen if you place that katar ingame.
Halion Posted October 17, 2010 Report Posted October 17, 2010 well i don't get what u just wrote hehe, but u don't need maya purple for that? i don't use maya purple since i use just box of sunlight? no need of horong since meteor assault uncloaks everything and sand attack unhide people, with 2 taos u can tank any nab spiral pierce, even with 1 making the katar have inmunity to stone curse will give the advantage to get strengh belts instead of expert rings and u can make more damage to people who use redux. if they go with jakk cards or any element resist it doesn't matter since u can always put a thanatos on ur katar and problem solved, if u don't got a thanatos then change element, u can change elemental weapons to another element if u don't know <.< well i know how hehe
Primo Posted October 17, 2010 Report Posted October 17, 2010 those noobs who disagree are because they just don't like to play sonic blow sinx, and lk was cool b4 and sniper also, now they got op. if u guys like op stuff then adding a new sinx katar that is a bit op should be ok since there are op things here <.< u guys don't want redux?, then u want redux? im suggesting a katar two handed without reduction only inmunity to stone curse?, adding fire element to this katar would be better since there is a chance for people to not make this op? its perfect. and don't say that using a jakk or any element resist in garment will stand a chance to elemental katar because i just gotta put a thanatos and ur elemental resist is gone haha Learn to Enchat shit onto that Use verters And helll no take that stone curse shit off. Thats 1 way to fight back agasint an sb sinx is to stone curse.
Halion Posted October 17, 2010 Report Posted October 17, 2010 u just said it, 1 way, there are still many such as using ifrit rings and asura strike :D
Guest xonchu Posted October 18, 2010 Report Posted October 18, 2010 arrogantism. whats the use of making the weap fire?? you will just change element. that answers to it. just use converters. yes katar weilding sinx is prone to asura strikes because they lack shield. there are options of tanking them, using another cloak with deviling and armor with gr and tao and ur good. the one i suggested gives redux so that'll speak since katars are 2 handed and they cant weild shield. yeah your katar is PERFECT. PERFECT SHIT. theres no way fighting for your katar imo, why? you didnt consider a lot of things before suggesting it.
Halion Posted October 18, 2010 Report Posted October 18, 2010 try me on sinx 1vs1 with this katar and i'll be god u guys really don't like good weapons <.<, who wants reduction? lol!, hp boost? no, inmune to stone curse ftw and im rdy, no element in katar, its ok! need a katar to have inmunity to stone curse and im rdy for all :]
Guest xonchu Posted October 18, 2010 Report Posted October 18, 2010 we actually like good weapon. with which you have stated the weapon isnt "good". far from good. lol we want reduction, a katar is 2 handed and your even prone to lots of stuffs, and reduction being added is small. "ILL BE GOD"?? lol, wheres the balance? if your talking about being a godlike geek? and seriously, your just suggesting this kind of katar for your own point of view not considering others.
Rayray Posted October 20, 2010 Report Posted October 20, 2010 (edited) you see, what you want is to make your OWN SB SINX OP. what we want is to have a sinx katar(to those who wanted it) stronger than the elite one but NOT too strong that everyone will just go there. It is not our problem if you die on stone curse. Stone curse is one of the only 2 status that still work in a high-rate and making a SB sinx that can hit 32k each on someone without shield(make it 12k or 9k if he has shield) and immune to stone curse is not too great. From what I see, you just cannot believe that your sinx get screwed by one card alone. oh and btw, even if you have that katar, ill still take you on my sinx. :) element resist on garment isn't the only thing that could make your katar damage like shit. and i can still use 2x skolls. Edited October 20, 2010 by ZerO25
Xtopher Posted October 20, 2010 Report Posted October 20, 2010 Two-handed katar[4] attack: 220 +20str +20agi -15%/-10%/-5% reduction to demi-humans +50% damage with Grimtooth and 50% with SandAttack I agree with this as long as it's made 5 or 10% reductions... I don't feel the sinx class needs a whole lot of redux while spitting out massive DPS with sonic blow builds. man who the heck needs sand attack? <.< my suggestion was perfect Name: super pro katar Attack:300 Effect: inmunity to stone curse str/dex +20 Element: fire (for ppl to wear fire resist and don't cry) I disagree with this like 110%... Stone Curse is necessary for a lot of people to keep full sonic blow sinx's at bay. With fire element you can't be dispelled and you're already given a skill that changes the element of your weapon to poison so I don't see a need to give them another way around converters.
Halion Posted October 21, 2010 Report Posted October 21, 2010 u guys didn't wanted a redux? then use an element garment to reduct this dmg. about ur sinx zero well idk u, and never saw u in game b4 and im quite an old player here but anyways im not arguing about that hehe. yeah well if this katar makes my sinx op i don't see why u guys can't just copy me /heh
OverRated Posted October 21, 2010 Report Posted October 21, 2010 cause ur sinx is as good as ur ladder skills :] Anyways then why not buff Lk wep with a little element also? Stone curse and auto Wep Property is a horrible idea. Just giving sinx more ways to Be the dominate class. The whole point of the Update was to make classes playable in a different way. But for this its just making sinx oper to kill then ever. Just gives + Stats and Stuff no need for Immune to Stone Curse or Element the most i would say is give like 10% faster spam thats about it
Rayray Posted October 21, 2010 Report Posted October 21, 2010 @Halion look at the date of when I joined and see who is the older player with the two of us :). I rarely fight to be honest but if I have to I will :) the reason why we do not want to copy you is because we do not want this server populated by 80% sinx AGAIN. now we see a lot of clowns/snipers/stalkers because their classes were strong nowadays. making sinx OP again is not good for the rest of the population. and using garment cards isn't the only thing to reduce it dude. myth aura+sgw+usakoring shield+2xskolls would reduce it to shit even if you go thana. and a sinx will be hitting you 20k+ with one dagger because you have no reducts at all, much more if he has thana too :) that is why reducts is much more important than sheer firepower if you ask me. @OverRated the dominating classes here are sinx,champs and clowns. some snipers are in there too. all they need is a reducts, a decent stat like the ones given by the scarf, but no need for faster spam because if you give them 10% that would just make them remove expert rings and put on str/mix a belts. and that is still OP.
Halion Posted October 21, 2010 Report Posted October 21, 2010 i think i already posted enough about this katar and i think mine is better than asking for reduction. about u zero well u joined october 14 2007 to forums well i joined 2007 when there were just 5-10 players on idk it was in 2007 but i don't remember when like in july or around. i didn't made a forums acc because was my first server and i didn't knew what a forum was hehe :p
Rayray Posted October 21, 2010 Report Posted October 21, 2010 hmm i never knew you though.. hmmm can you give me a hint on what is your IGN at that time and at what guild were you in.
OverRated Posted October 21, 2010 Report Posted October 21, 2010 (edited) Guys Should it matter? Id say + 15 str <- Increase damage a little since most use Expert rings + 10 dex + 10 int <- More sp to spam or % sp is fine +10% demi human And Either 10% Reducts or Reduce cast 5% Edited October 21, 2010 by OverRated
Halion Posted October 21, 2010 Report Posted October 21, 2010 i'd say +50 int, since +10int is gay just get like 20sp from it <.<
Guest xonchu Posted October 21, 2010 Report Posted October 21, 2010 nah no need int for sinx for me. you can just spam out yggs and SB again. +20str would be good. +20dex/or +20 agi would be good. +10% dmg to demi human is also good. but lets like place the katar with some other bonuses like dmg to sand attack/meteor assault/soul destroyer/grimtooth. that would make a "change" for katars. hmm for me no need with the -10% reduce on cast, just get a link and ull be fine. reducts that go up to 15% is what i have in mind and ive suggested it. i have thought abt placing 10% demi human thou.
Halion Posted October 21, 2010 Report Posted October 21, 2010 seems that u don't play sb sinx so often lol, even with link u can't spam without the expert rings if u use 3 kiels. using 4 kiels = no need of experts or link :p, but i just use link to get more dmg with expert rings
Guest xonchu Posted October 21, 2010 Report Posted October 21, 2010 nahh i just heard rumors. i dont play SB sinx. Katars are not only for SB- they can be used for other skills like grimtooth. i dont really go with adding -10 aftercast delay. they are fine now with expert rings. but idk, maybe that may be wanted for SB. but not all skills. there are other ways to use katars. give it a "difference". so the gameplay will not be boring and dull. on ur suggestion, ur focusing to one sinx skill. and thats SB. there are other things u need to consider. your katar speaks about being "godly" which is a nono.
Rayray Posted October 23, 2010 Report Posted October 23, 2010 and again, a katar with 10% reduced cast time would mean SB sinx with STR belts on 3 kiels. so NO on that. 15% reducts since 10% cannot be felt enough.