Sorrow Posted September 17, 2010 Report Posted September 17, 2010 Seems like we're reaching a conclusion, that's great. i also agree. 5% reductions and 20%+ damage with bow type weapons. After seeing stalkers fighting and testing it myself, it becomes evident; the reduction must be lowered and 10% is not quite enough, but nulling the reduction is not quite alright since it is one of stalker weapon's uniquenesses, so 5% sounds about alright. The reduction factor is too great SGW+SPH/DevilingHat+FShild+Usa+Soaring makes the damage recieved into a joke even from...well just about anything. Although the damage output is still not that impressive... Making it one-handed is out of question. It is by far its greatest treat and everyone who already got it would feel robbed for such a nerf.
supream Posted September 17, 2010 Report Posted September 17, 2010 its already one handed sorrow. i dont see why it needs any reduction. they have the power to gank any skill and run away already. also they have a base skill they can use. they already got a more then enough hp boost from tao. the one handed was a big enough reduction from damage already. i would think they would need a bigger damage boost but not so much as ds dose more then what a sniper would do.
Sorrow Posted September 17, 2010 Report Posted September 17, 2010 Sorry for the typo ^^" i meant that changing it to two-handed is out of question xD! And i agree with most you said. The reduction could be removed completely, but i'd say keep at 5% just for the heck of it. But i'd surely apreciate the damage bonus either way for exchange of the reductions being lowered.
Phenomenon Posted September 20, 2010 Report Posted September 20, 2010 Bump, nerf the demi-human reduction it's over-powered, thanks. Give them more damage ya? :))
Primo Posted September 20, 2010 Report Posted September 20, 2010 Bump, nerf the demi-human reduction it's over-powered, thanks. Give them more damage ya? :)) disagree on giving more power but agree on reduction even if its just a little but the bow makes stalkers hit like 15k damage and to me thats really good
sessions Posted September 21, 2010 Author Report Posted September 21, 2010 disagree on giving more power but agree on reduction even if its just a little but the bow makes stalkers hit like 15k damage and to me thats really good Meh it's more like 10k and per DS and that's with like kobold/2x pourings. If the reduction goes away there isn't enough that sets it apart from the rental bow in my opinion. Still voting for 10% reducts and 10% more bow type damage. Or more hehehe
nines Posted September 21, 2010 Report Posted September 21, 2010 10% reduce is still big since you guys just stack sgw and poring hat with shield. Did that on my super novice with the doll 10% reduce even with 2 taos was tanking asuras with skolls on <.< at 300k health. The class doesn't need a reduct to beging with they can copy skills have backslide 2 different hiding methods natural flee a ton of hp strip =.=. ah shucks why not just give assassin weapon a reduct also.
Sorrow Posted September 21, 2010 Report Posted September 21, 2010 i love stalker, my second favorite job. i've tried the bow myself and even i can tell; its ridiculous! The reduction can go to 5% or even be fully removed. But more damage please, no full nerf, i'd feel robbed if the bow lost reductions and got nothing in exchange. So one more time; Reductions 0~5% Bow Weapon Damage Plus 20~25%.
jorgesilvera Posted September 21, 2010 Report Posted September 21, 2010 0% reduct +20% damge on demi humman
Forum~ Posted September 21, 2010 Report Posted September 21, 2010 (edited) Bump, nerf the demi-human reduction it's over-powered, thanks. Give them more damage ya? :)) I agree with the first half; not the second... LETS JUST GIVE EVERYONE MORE DAMAGE YA...? no. 10% reduce is still big since you guys just stack sgw and poring hat with shield. The class doesn't need a reduct to beging with they can copy skills have backslide 2 different hiding methods natural flee a ton of hp strip =.=. Mmm. Nines I actually agree with you. Bump. Stalker bow reductions to 5% Bow Weapon Damage to 20% Edited September 21, 2010 by Forum~
Xtopher Posted September 21, 2010 Report Posted September 21, 2010 I'm still for making it 10% reductions, 10% more damage with bows.
bankai` Posted September 21, 2010 Report Posted September 21, 2010 I'm still for making it 10% reductions, 10% more damage with bows. No =]
Phenomenon Posted September 21, 2010 Report Posted September 21, 2010 This is why I agree with 5%, as well as others do in this topic, stalkers have access to skills which require no kiels whatsoever to spam, they can default a reduction wing and hat all day long and spam like there's no tomorrow. Other classes do not have this luxury, and if they do, they certainly don't have crazy reductions to go along with them. THAT's the reason why stalkers don't need as much reduction as other classes, so 5% is fine. I think it should be buffed to +20% damage with bow-type weapons though, the damage isn't as great as you all believe it to be.
HealHard Posted September 21, 2010 Report Posted September 21, 2010 Totally agree with Phenomenon. 5% reducts and 20% damage will be fine.
kax Posted September 21, 2010 Report Posted September 21, 2010 10% reduce is still big since you guys just stack sgw and poring hat with shield. Did that on my super novice with the doll 10% reduce even with 2 taos was tanking asuras with skolls on <.< at 300k health. The class doesn't need a reduct to beging with they can copy skills have backslide 2 different hiding methods natural flee a ton of hp strip =.=. ah shucks why not just give assassin weapon a reduct also. Agree with nines. Not to mention stalkers got full stripping skill.
maxlittle007 Posted September 21, 2010 Report Posted September 21, 2010 10% damage is fine. But is a reduction really needed?i mean making the bow one handed has given 55% reduction[fhield+usakoring card] as it is? Plus tao gunka card gives 50% more hp to stalker while its just 30% more hp for most of the other job classes.And there is santa poring/refined deviling hat to give more reducts.
HealHard Posted September 21, 2010 Report Posted September 21, 2010 5% or 0% reducts is not alot of difference imo. and 20%dmg so that people who donated for the bow wouldnt feel being robbed.
Phenomenon Posted September 21, 2010 Report Posted September 21, 2010 Well, I feel the donaters would feel cheated if some sort of reduction wasn't kept, that's IMO though.
Angels&Demons Posted September 21, 2010 Report Posted September 21, 2010 I suggest either making the bow 2 handed with the reductions or removing the reductions altogether, then add the damage boost onto the bow. The reason supposedly why bows are 2 handed is because they have the advantage of range. Even if a person is able to reach a stalker by speed potting, snapping, backsliding, or any other method, the stalker can just chase walk or hide and run away. The reductions stalkers get from this weapon is really ridiculous. I saw the whole Legend and Predicament guild trying to kill a reducts stalker (Superstar) and couldn't even kill her and she does huge damage too with her bowling bash. Imagine 20 people hitting you and you don't die. I call that overpowered.
Xtopher Posted September 21, 2010 Report Posted September 21, 2010 Well I believe it's been stated that the reductions are very unlikely to be fully removed as people did donate for them and it wouldn't be fair to the donor. I can understand 20% reductions being a bit ridiculous especially when stacked with the reduction wings. I know that the way I play I don't have any reduction wings so I don't have that final 10% of reduction... and I don't feel my stalker is too difficult to damage. So this is why I say drop the reductions to 10% putting full reduction people where I am now. Also, if you're going to take away attributes from something that someone donated for then something should be given in exchange (in my opinion). So if the reductions are lowered I expect something else to be buffed, whether it be damage our otherwise.
maxlittle007 Posted September 21, 2010 Report Posted September 21, 2010 My opinion is this... Instead of reducts ,enable the bow to use Power Thrust lvl 3 [blacksmith skill],this skill naturally increases weapon damage and also auto imposito manus lvl 3 [priest skill] while doing physical damage. The weapon would look powerful ,and at the same time it will be fair enough since others can always dispel it using valk rang card/hat.
Poringly Posted September 21, 2010 Report Posted September 21, 2010 Totally agree with Phenomenon. 5% reducts and 15% damage will be fine. ^Yes pls. :3
bankai` Posted September 21, 2010 Report Posted September 21, 2010 Okay it's basically 10 on 2 so 5% Demi human reducts and 15% increase damage? Accccept!!
sessions Posted September 21, 2010 Author Report Posted September 21, 2010 (edited) This is why I agree with 5%, as well as others do in this topic, stalkers have access to skills which require no kiels whatsoever to spam, they can default a reduction wing and hat all day long and spam like there's no tomorrow. Other classes do not have this luxury, and if they do, they certainly don't have crazy reductions to go along with them. THAT's the reason why stalkers don't need as much reduction as other classes, so 5% is fine. I think it should be buffed to +20% damage with bow-type weapons though, the damage isn't as great as you all believe it to be. Yeah.... I compared the damage of the elite, rental, donation bows once again with Pourings, Kobold, and ghost arrow on ghost armor with F.Shield w/usakoring. Elite: 8.8-8.9k per hit with DS Rental 9.1k Donation: 9.9k So perhaps add 10-20% more damage with bow type weapons to the donation bow this would make the DS damage be about 10.8k or 11.8k per hit. I'd personally go for 20% because you have to remember this is pretty much full damage on just a F.Shield with usakoring and Ghostring Armor. In a situation with an elemental arrow vs. Double Tao with no pourings and no kobold the damage would be like this: Elite: 4.9k Rental: 5k Donation: 5.3k With 10% increase: 5.8k With 20% increase: 6.3k Like I said I say remove the reduction but add a 20% bonus to bow type weapons. I'm all for 5% reducts and 20% bonus. It's actually closer to my original suggestion than the 10% reducts and 10% bonus. And really it is not that huge of an increase, probably about 1k-2k depending on the reductions of your target/your gear. Despite all the reductions stalker have, any smart player on a class like sinx/LK/Paladin CAN easily survive my damage while full stripped. I'd prefer less survivability in exchange for being more deadly. Plus I'm pretty sure we can all agree 95% reductions is far too much. Edited September 21, 2010 by sessions
maxlittle007 Posted September 22, 2010 Report Posted September 22, 2010 (edited) Disagreed on reductions, People talk like stalkers only have 5% reductions.Well just giving 5% or 10% isnt really big if its two handed.BUT 55%+5% is a big deal.Its not just 55%[Fshield + usakoring card],But deviling hat/santa poring is also used by them which adds even more reductions.And what about sgw? If 5% redux is given,then [usa+fshield 55%]+[santa poring/deviling 15%]+[sgw 10%]+[bow 5%]= 85% redux omg.Players can do only 15% damage on them. More over they can do ranged attacks ,chasewalk ,strip.They are powered enough as it is.If everyone manages to get 85% redux ,then that will totally mess up things. Bow stalkers having shield equipped has given them enough defence as it is.Extra reductions on bow arent needed.Although i do agree with the 10% damage boost up. Edited September 22, 2010 by maxlittle007