supream Posted July 18, 2010 Report Posted July 18, 2010 i wonder why snap is enabled and backslide is disabled. there both extremely annoying.
Ethereal Posted July 18, 2010 Report Posted July 18, 2010 I believe there was a suggestion to disable Snap during WoE that was accepted quite a long time ago. But yeah, I definitely agree that it is annoying.
Veggie&Mac Posted July 18, 2010 Report Posted July 18, 2010 Please make this thread in suggestion, coz is really really annoying and unfair
Ethereal Posted July 18, 2010 Report Posted July 18, 2010 http://forum.forsaken-ro.net/index.php?sho...l=Snap&st=0 It was suggested in February.
supream Posted July 18, 2010 Author Report Posted July 18, 2010 isnt that one about a delay on snap and backslide. dose it include snap in woe? i didnt read it all the way.
Ethereal Posted July 19, 2010 Report Posted July 19, 2010 It doesn't mention WoE specifically, it's just mainly directed towards LMS/GvG/LTS. It does mention " /etc. " - which I can assume might apply to Woe as well. But I think for the moment I'd suggest you make a suggestion on it.
supream Posted July 19, 2010 Author Report Posted July 19, 2010 i dont really care thats why i put it in online discussion. i was just wondering about it.
Perishable Posted July 19, 2010 Report Posted July 19, 2010 (edited) There is already delay in snap. It's just like those spamming skills. You need 3 kiels to snap fast, 1 or 2 won't snap like that. Might aswell delay speed asura, av all those too then. What's wrong with snapping during woe? Champs get there first? You guys just want emp breaking to be easily, freely and don't get asura. It will be hard for us champion to catch up to you people rushing to the emp. You can't just speed potion and asura because breakers speed pots and avoid champ. Snapping is part of the defense. I agree snapping in with lms and gvg. All those thing that annoys people but not disabling snap during woe. Leave woe the way it is for us, champions. Edited July 19, 2010 by Perishable
supream Posted July 19, 2010 Author Report Posted July 19, 2010 enable backslide then what u think of that?
Perishable Posted July 19, 2010 Report Posted July 19, 2010 enable backslide then what u think of that? Backslide has already been disabled for woe since forever now. I'm sure almost every server. So leave it the way it is.
Phenomenon Posted July 19, 2010 Report Posted July 19, 2010 Classes that are a threat during WoE, breaking-wise, SHOULD have their movement skills removed. (High Jump, Backslide) A champ may have the ability to snap but a SinX using speed potions can just about keep up with a Champion, if not being only seconds behind. Champions recalling and so forth is a grey area, but I think that with damage reduction and all, removing Snap or enabling Back Slide is HIGHLY unncessary, and WoE is fine just the way it is. You have to press the right areas when snapping within a castle, as sometimes your snap can fail because of the square being too far/blocked by an object, so it's got it's disadvantages as well.
theluffmuffin Posted July 19, 2010 Report Posted July 19, 2010 Hmmmmm, are these type of mediocre topics still being brought up about whats fair and whats not?
nines Posted July 19, 2010 Report Posted July 19, 2010 Only disadvantage I see is the I can snap through all the traps. Stalkers can link and move forever fast as hell and alches don't need speed pots. Champs should be able to snap but have it so its adjusted to make it so when trapped in woe disables the skill of Snap.
Cirrus Posted July 19, 2010 Report Posted July 19, 2010 There is already delay in snap. It's just like those spamming skills. You need 3 kiels to snap fast, 1 or 2 won't snap like that. Might aswell delay speed asura, av all those too then. What's wrong with snapping during woe? Champs get there first? You guys just want emp breaking to be easily, freely and don't get asura. It will be hard for us champion to catch up to you people rushing to the emp. You can't just speed potion and asura because breakers speed pots and avoid champ. Snapping is part of the defense. I agree snapping in with lms and gvg. All those thing that annoys people but not disabling snap during woe. Leave woe the way it is for us, champions. Classes that are a threat during WoE, breaking-wise, SHOULD have their movement skills removed. (High Jump, Backslide) A champ may have the ability to snap but a SinX using speed potions can just about keep up with a Champion, if not being only seconds behind. Champions recalling and so forth is a grey area, but I think that with damage reduction and all, removing Snap or enabling Back Slide is HIGHLY unncessary, and WoE is fine just the way it is. You have to press the right areas when snapping within a castle, as sometimes your snap can fail because of the square being too far/blocked by an object, so it's got it's disadvantages as well.
Rayray Posted July 19, 2010 Report Posted July 19, 2010 just do not let them get away from traps and I'll be fine, it is annoying when you lay out your traps and one champ snaps on all of them
Adum* Posted July 19, 2010 Report Posted July 19, 2010 just do not let them get away from traps and I'll be fine, it is annoying when you lay out your traps and one champ snaps on all of them please~ its frustrating that traps are of no use. champs basically make snipers utterly useless.
Rayray Posted July 19, 2010 Report Posted July 19, 2010 ^ agree... a good sniper will have a hard time killing a good champ but a newbie champ could kill a good sniper for some reason.
Perishable Posted July 19, 2010 Report Posted July 19, 2010 Well! Wouldn't be fair for a sniper to trap all classes. There have to be something to do to go through or whatever iunno .. such as stalker or whatever classes that removes trap. We champion have snap and sinx can have to use belt with blast and break traps still can get through, Just leave woe the way it is. It's been like this since forever now, we should just leave it.
rinrin Posted July 19, 2010 Report Posted July 19, 2010 Leave woe the way it is. Backslide was disabled ever since iRO I think. Snap is fine. There's some good champs that can break emp but there's not many.
Terroryst Posted July 20, 2010 Report Posted July 20, 2010 I say Snap should be disabled. They can speed pot, increase agi themselves, AND slow agi other people? Sounds like they're alright without snap to me.
Perishable Posted July 20, 2010 Report Posted July 20, 2010 I say Snap should be disabled. They can speed pot, increase agi themselves, AND slow agi other people? Sounds like they're alright without snap to me. Hell no. All the sinx will get through then. Making it easier for them to break. It's already bad enough that castle break every 30 seconds to 1 minute. Champion can decrease agi, snap, and catch up to people that is rushing to the emp. But we can't just asura right away, we need to stop then asura because of the delay after skills is being casted. Why do you people want to make things easier when its already good enough. Leave woe the way it is.
supream Posted July 20, 2010 Author Report Posted July 20, 2010 (edited) i know a champ that dose 23k per hit one emp not including trifecta blow. wont break it as fast as a sinx but they can have a chance at last hit. Edited July 20, 2010 by supream
rinrin Posted July 20, 2010 Report Posted July 20, 2010 (edited) It will still take 1 champ a while to break the emp on his own. By the time he does a lot of damage, the sinxes would have rushed and caught up to him anyway. I agree with Somdara, just leave it the way it is. Edited July 20, 2010 by rinrin
supream Posted July 20, 2010 Author Report Posted July 20, 2010 i dont see what we are agreeing on. this is in the rant section of forums not the suggestion part.