veg Posted July 1, 2010 Author Report Posted July 1, 2010 If Necromancer would be able to become of the newer classes in RO(KRO or whatever) It would become an underpowered classes if you think about it. A mage summoning Orc Zombies lol That's like fighting a poring or something weaker than that. Pretty much useless in a high-rate server BUT if it were able to summon MVP class Monsters LOL That would pwnt so much lol that would be awsome.. haha summoning 5 thana in pvp room or in emp room.. that would be rocking hell
Poringly Posted July 1, 2010 Report Posted July 1, 2010 When I think Necromancer in RO I just picture a Mage summoning orc zombies lol. Isnt that just same liek Biochemist skill that is Bio Cannibalize,Summon Marine Sphere,Cultivate plant and Summon Homunculus? o-o. Or its same liek The New Genetic Skill(Scroll down to see, ull see lot of summonin skill). If Necromancer would be able to become of the newer classes in RO(KRO or whatever) It would become an underpowered classes if you think about it. A mage summoning Orc Zombies lol That's like fighting a poring or something weaker than that. Pretty much useless in a high-rate server BUT if it were able to summon MVP class Monsters LOL That would pwnt so much That would be cool.
Nadtorious Posted July 1, 2010 Report Posted July 1, 2010 It would have been awesome if there was a samura class job . Would it be similar to Assasin Cross if there was ? :blink:
Danny Posted July 4, 2010 Report Posted July 4, 2010 In my head, if there were Samurai classes in RO it would be able use Sword/Shield, dual Swords, 2 handed Swords and a bow? Skills like Self-Weapons Buffs, Party-Weapon Buffs, Summoning the Spirits for power or something(Magical Attacks maybe) and BANKAI!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!(something like Frenzy or EDP I suppose). It can ride a dragon like monster, better than some Dinosaur. Almost as fast as a Thief Class & Equal Strength to that of a Swordsman/Lord Knight.
Justice Posted July 4, 2010 Report Posted July 4, 2010 I think if there were Samurai's in RO, they should use 2 handed sword, maybe 1 handed, and a bow and arrow. Before they used swords, the samurai's main fighting style was mounted archery. They could even ride on a horse like monster/ four-legged thing.
Sorrow Posted July 8, 2010 Report Posted July 8, 2010 i believe Necromancers have potential to be extremely broken for any kind of RPG related game xD For they use forbidden dark/unholy magic that govers death and fate. xP But one class i wish there was in RO is one that used psychic powers.
Annie Posted July 8, 2010 Report Posted July 8, 2010 the Professor third job uses psychic powers and gravity i think... Ninja to striker which is based on skills like Final Strike and melee, and Kage
Deceptive Posted July 8, 2010 Report Posted July 8, 2010 In my head, if there were Samurai classes in RO it would be able use Sword/Shield, dual Swords, 2 handed Swords and a bow? Skills like Self-Weapons Buffs, Party-Weapon Buffs, Summoning the Spirits for power or something(Magical Attacks maybe) and BANKAI!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!(something like Frenzy or EDP I suppose). It can ride a dragon like monster, better than some Dinosaur. Almost as fast as a Thief Class & Equal Strength to that of a Swordsman/Lord Knight. So basically like super overpowered LOL. But this would be awesome, I'd play this class.
Danny Posted July 8, 2010 Report Posted July 8, 2010 LOL well, of course. We would have to make it balance and so it wouldn't overpowered other classes. It is something like an LK but with better Speed/Agility or whatever. LOL Bankai is something similar of that of a frenzy but none of the side effects like unable to chat, or you wouldn't be in that red craze mode or something. idk LOL This is my imagination running wild again. When I think of Samurai, I think of the other games.
Xtopher Posted July 8, 2010 Report Posted July 8, 2010 I've seen servers where they implemented custom jobs... I think it was some nerdy Star Wars stuff like Jedi and Sith... they had custom skills/weapons (light-sabers) for them too... So it's not completely impossible. It sets you apart from other servers for sure. I think it would take some devoted developers. I think that other server flopped though... the name evades me. Samurai riding a horse with their flags would be cool though... shooting arrows like pew pew and dismounting to slice n dice. But it seems that any higher level ninja would be doomed to follow that Naruto crap.
Danny Posted July 8, 2010 Report Posted July 8, 2010 LOL I think I have seen that Server before, but I can't remember the name clearly enough. True, it would take a devoted developer and also a Star Wars fanatic to do that kind of custom items. But seriously, no Star Wars custom items please.
veg Posted July 8, 2010 Author Report Posted July 8, 2010 lol if there is star wars item i would stop playing.. Frenzy = Bankai the different maybe like can chat but cant warp.. increase agi and minor str.. and others.. maybe they have shadow on their back like incan.. haha that would be nice btw danny you change ur forums name.. lol
Sorrow Posted July 8, 2010 Report Posted July 8, 2010 Hnnn, i did see this server with Jedi too. It is very possible to do. They had custom sprites, weapons, skills, everything. But yeah, requires a load of hard work doing something like that from custom sprites to programing it all. the Professor third job uses psychic powers and gravity i think... Ninja to striker which is based on skills like Final Strike and melee, and Kage Ah yes, Sorcerers have a skill called psychic wave which is a psychic power. But Stave Crasher of wizzards also are psychic, it's like...they have one psychic skill here and there, i wanted a job centered around it ^^" Now that you spoke of ninjas, i wonder how their 3rd class will be like.
jorgesilvera Posted July 9, 2010 Report Posted July 9, 2010 (edited) Just imagine that, drowing sword like "sword bomernag" and kinetic pawer :blink: Just wondering; who will be the voluntier to realice a custom job :huh: Edited July 11, 2010 by jorgesilvera
Danny Posted July 10, 2010 Report Posted July 10, 2010 lol if there is star wars item i would stop playing.. Frenzy = Bankai the different maybe like can chat but cant warp.. increase agi and minor str.. and others.. maybe they have shadow on their back like incan.. haha that would be nice btw danny you change ur forums name.. lol Lol Yeah, Bankai = Increases in Agi/Flee & Str(increases by 30-50% or something), definitely. And Yeah, I did change my forum name lol Trying to be active again in the forum.
Enlightment Posted July 11, 2010 Report Posted July 11, 2010 Wow you guys really think about this deeply. I'm thinking of that too like every character have Bankai skills so that they can increase their fighting skills to max. Just opinion (:
Amitsu Posted July 11, 2010 Report Posted July 11, 2010 Ninja -> Samurai (Magic using Samurai!! :D) -> Shinobi Gunslinger -> Terminator -> Rambo -> Sniper -> Juggernaut -> Soldier Too hard to think of one for gunslingers.
Sorrow Posted July 12, 2010 Report Posted July 12, 2010 Necromancer Skills :3 *Anti-Sanare Works like Heal but reverse, healing the undead and damaging all other properties. *Pestis Dispells Blessing, lowers target's DEX, INT and STR up to -10 on each. *Caries Inflicts a negative status in the target that rottens their flesh causing their Max HP to steadily decrease reaching minimuns of 50%. Is only removed by "Aspersio", "Magnus Exorcismus", "Grand Cross" and "Benedicto Santissimi Sacramento". Doesn't work on the Undead, Shadow and Holy Property. Uses 1 Yellow Gem. *Medicaminis Detrectatus Inflicts a negative status in which the target will have the use of healing items upon him/her/it reducted by 15%/skill level. From Level 7 and above, this will cause the target to receive damage from healing items instead. Is only removed by "Aspersio", "Magnus Exorcismus", "Grand Cross" and "Benedicto Santissimi Sacramento". Doesn't work on the Undead, Shadow and Holy Property. Uses 1 Red Gem. *Carnalis Fractus Inflicts an ailment that reduces 10%/skill level of the target's effective VIT and VIT DEF(not affecting the target's equipment DEF) without influencing the target's HP. Is only removed by "Aspersio", "Magnus Exorcismus", "Grand Cross" and "Benedicto Santissimi Sacramento". Doesn't work on the Undead, Shadow and Holy Property. *Ultrix Animae Open a dimention hole to the world of the dead in an area of 9x9 cells causing 300~900% Matk Ghost property damage to all those in it. Has a high chance ofinflicting Curse status. *Tabere Opens an even deeper hole to the underworld in a 7x7 cells area, it lasts 10 seconds, dealing 100~600% Matck to all those in it of the Undead property. May cause every status change at a chance. Those hit by these attacks 3 times have their property changed to Undead for 3 seconds/level, movement speed reducted by 50% during this time. This effect doesn't work on Shadow and Holy properties. Uses 1 Red Gem. *Amittere Causes a fixed amount of target's 10% HP of the Ghost property, has a 3%/skill level chance of killing the target instantly even if no damage is inflicted. Undead property receives full healing instead of being annihilated. Doesn't work on the Shadow and Holy property. *Umbra Conflictus Hits a 11x11 area with a huge orb of shadows dealing 200%/skill level damage of the shadow property to all those in it. *Sangue Passare Touches a target(meelee attack) to cause physical damage equal to 200%/skill level Matck damage, recovering up to 50% of that damage as HP for the caster. No cast time but a 8 seconds cool down. Doesn't work on shadow and holy property. Effect is reverse on Undead property. Uses 1 Red Gem. *Strigae Enchants one's armor with the Undead property equal to the skill level. Affects Self, allies and enemies alike. Uses a Cursed Ruby. Doesn't affect the holy property. *Malitia Enchants the target's weapon with the undead property.Affects Self, allies and enemies alike. Uses 1 Red Gem. *Necro Rise Cast on a dead target to have it come back as undead property untill die again, can't be risen this way two times in a row. The target will have the skill effect 'Endure' for as long as the target doesn't die again. Doesn't work on the Holy property. Uses 1 Red Gem. *Necro Rebirth Casts a status on the target that will trigger "Necro Rise" as soon as the target dies. Doesn't work in the holy property. Uses 2 red Gems. The skill won't trigger if the affected is killed by "Magnus Exorcismus", "Holy light, "Holy Cross", "Grand Cross", "Martyr's Reckoning" or "Gloria Domine". *Avarus Caligo Creates a ghost mist in a 9x9 area that eats any other form of supportive magic that affects the ground destroying them/preventing their cast the only skill inside that cathegory that is not affected is "Basillica". Uses 2 Yellow Gems and 2 Red Gems. "Grand Cross" and "Magnus Exorcismus" will eliminate the skill. *Profanus Sacrificium Dies to inflict up to 400% of the remaining HP+800% of the remaining SP as Undead property damage to all targets in a 11x11 area around the caster. This damage counts as physical can be stopped only by Magnitic Earth and Basillica. It disregards racial and size cards, flee and perfect dodge, being affected only by elemental property. Can only be used if the user is NOT undead property. Targets killed by this move won't be affected by the skill "Ressurection". Has an ininterruptable 3 seconds fixed cast time, any damage suffered in this 3 seconds will be dealt in tripple to whoever attacks. "Gloria Domine" will cancel its cast however. i said Necromancers could be extremely broken xD PS;Result of bus+slow traffic+RO themed notebook.
Sorrow Posted July 12, 2010 Report Posted July 12, 2010 i daydream 70% of the day :D The other 30%, i'm sleeping XD!
Amitsu Posted July 14, 2010 Report Posted July 14, 2010 you have so much time sorrow. i wonder if it's been like this the past two years i've known you lol.
Sorrow Posted July 14, 2010 Report Posted July 14, 2010 It has been, IS, and will forever be :D ...as long as i live that is....x3 But i disagree amitsy :{ 24 hours in my day is just too few for all the things i like to do! It just depends on priorities and management; there are people who preffer waste their lives overworking, to me, my time is far too valuable, i make sure to have as much of it for ME instead of selling it to others :D
Amitsu Posted July 14, 2010 Report Posted July 14, 2010 how old are you? lol necromancer would get raped in pvp by priests though haha. and since we dont get corpses here in ro otherwise it'll lag shitless. there can be a thing where you get some sort of soul ball thing after killing the monster. and you can summon it using the ball.
Sorrow Posted July 14, 2010 Report Posted July 14, 2010 16 XD! And yeah! That's what i had in mind when doing the skills "They'd be terror to everyone in pvp since they control death magic, but the divine power is always stronger than the unholy one" xD True about the lag! so monsters don't leave corpses, and players remain only untill respawning...the idea about gathering 'soul balls' seems interesting :3 could been their own 'homunculus' system.
Amitsu Posted July 14, 2010 Report Posted July 14, 2010 yea lol. and no wonder haha. you still got 2+ more years till you actually gotta do crap i guess lolls.