zac Posted May 7, 2010 Report Posted May 7, 2010 I just thought that i would make a suggestino since all i do is comment on others. Basicaly this is an npc to add a little fun to the game, for all players. Kira from deathnote wrote name in a book and they were killed. Similiarly, i have scripted an npc (a while back) basicaly theres a quest you do to activate kira, then after that you can use him to kill players in game for you ! you bring him catalyst items, and you type a players IGN while online of course, and it is broadcasted across the server, and counted down from 5 to 0 . 0 being when that person dies. During that time that player cant log out. Of course each use will be expensive, yet worth it for the fun of a broadcasted execution /gg Like i said this npc has been scripted already, there may just need to be additions liek a GM menu for disabling the npc, during woe or gvg or any such events. It wont be cool if during woe your guild leader dies lol. i just thought this would be a fun addition, and as mentioned before no work is required as i made this npc already and it has been tested. if it sounds fun let me know i guess o.o
Masahiro Posted May 7, 2010 Report Posted May 7, 2010 hahah this sounds liek fun.... imagine if you brought 1k deathword cards and like 10 black dyestuff or w/e nd i guess a pen :S LOL nd u give it to this npc and u type in the name of the player it kills him for fun LOL that might b a cool way for people who are flaming to die in a bit of a flashy way :P
Adum* Posted May 8, 2010 Report Posted May 8, 2010 i sooo like this idea! Top it up with disabling those special characters. Though one should like make a timeout every execution.
Groxy Drank Posted May 8, 2010 Report Posted May 8, 2010 It could be fun, but also could bring problems because imagine that you are PVPin or Laddering and I just decided to make this "Quest" and while u are dueling someone you just drop dead because i wanted to have fun... I dont totally disagree but I dont find it so funny, I find it more like annoying in some cases.
Veggie&Mac Posted May 8, 2010 Report Posted May 8, 2010 OMG!!!! super cool idea i Agreee!!!! <3 Every new good idea is more fun than LAG ;)
zac Posted May 8, 2010 Author Report Posted May 8, 2010 i could add to the npc that anyone in the pvp room cant be targeted so that problem is easy to solve. and a 30 minute cool down can be added aswell.
Memory Posted May 9, 2010 Report Posted May 9, 2010 I really don't see the point to this. It could just be me, but what's fun about just randomly killing someone cause you did a quest? If this was implemented I'd say make it take Event Coupons as there is an Abundance of them just floating around with nothing to use them on.
Apo Posted May 9, 2010 Report Posted May 9, 2010 I disagree, worst way to kill ladders by simply farming to the point of KOSing anyone in the server is just ridiculous, or perhaps well known breakers.
-R e i Posted May 9, 2010 Report Posted May 9, 2010 Then there should be a script that this will not change the ladder. It's just killing people :D
Poringly Posted May 9, 2010 Report Posted May 9, 2010 I dont find it so funny, I find it more like annoying in some cases. And if that do , Its not COOL , you can use it to kill someone's MvP ex : Ur going to MVP thana , its almost dead , but suddenly you got killed by the NPC , and when you come back the thana already died.[its just annoying , not COOL D: ] I can't agree to this >:
Adamxd Posted May 9, 2010 Report Posted May 9, 2010 Isnt better pm me ( Madox or Matsuya) or Apo : hi can you kill someone for me please? And of course I wont refuse;) Apo wont refuse too i guess hehehe
Masahiro Posted May 9, 2010 Report Posted May 9, 2010 (edited) lol wow guys i dont think you understand the limitations that you can put forward in this firstly it has already been mentioned by the person who suggested this, that its the easiest thing in the world to add in exceptions such as pvp ladder woe, and gvg among other special times etc, obviously you cant type in a GM's name and get an effect (cuz some smart alec will mention that sooner or later) this is a for fun, Gm Memory's suggestion on the use of events is a good idea, that'll put to use the event dqpns that float w/o reason and help solve the Server's lack of stuff to-do-with-events problem so even maps like thana_boss can be made an exception even IF otherwise you were in some unpredictable situation where by this thing killing you it seemd bad its like a ten second countdown, wow, talk abt a slow death lol. nd every1 will know...you will have enough evidence for a lifetime (NOT THAT YOU WIL EVN NEED IT) lol dnt flare this just because u may be on the receiving end someday :P Then there should be a script that this will not change the ladder. It's just killing people :D LOL its the npc killing you not a player so even if...how can a point to ladder be allocated? LOL id rofl hardcore if i checked the listings and saw "kira NPC -1st position, 500K 0D c'mon lol also there was a cooldown mentioned above on the useage of this, so its not like it CAN become annoying liek someone keeps dying over and over, besides the cost could be liek 10 events or w/e and that alone would b worth more trouble to just waste to kill someone, every1 half an hour for the rest of the day? ...lol Edited May 9, 2010 by Masahiro
zac Posted May 9, 2010 Author Report Posted May 9, 2010 To all people who dont read all the posts and just jump to conclusions, Special mention to Apo and poringly etc. I obviously thoguht about the ladder, heres an example of my script, when u type in a players name > checks map ; if pvp map then do nothing . get it ? the npc has limitations its impossible to interupt laddering. ALSO the NPC can be disabled DURING WOE, GVG ETC and any other events at the TIME. Please read carefully and do not post based on a glimps of its function. But i apprecite your honest opinion. and guys the npc cant kill GMs nor can it kill monsters, far less mvps. and its easy to add thana boss to the map filter so no one on that map can be killed. Makign it consume event qpons is a good idea, gratitude to the GM. Also as mentioned by me and revised by masahiro, there is a cool down of 30 mins. Who knows, i can even make it so if u use the npc 100 times it enables a quest for you to get an item. This npc has a quest for a deathnote weapon for ro but i disabled it cause we wont need it here. the npc can just be fun and lead to a quest, its just interactive and not boring like the majority of the quests here. COLLECT 1000x 5 items and u get to be ELITE :D anyway it was just a suggestion, i thought i could add some fun to the server. of course for all those seriosu people out there its pointless.
Adamxd Posted May 9, 2010 Report Posted May 9, 2010 Let's say kota npc is hunting me uhm can I run away or kill it somehow? Or it hits me for 1m and can't do shit. I should be more polite then and peaceful cuz many ppl would hunt on me Jajajajajjajajajajaj
Apo Posted May 9, 2010 Report Posted May 9, 2010 There's no use to impliment a such nuisance in the first place, else there would too many limitations to be even useful
~*God Of War*~ Posted May 10, 2010 Report Posted May 10, 2010 i would abuse it!, so i disagree heh :3
zac Posted May 10, 2010 Author Report Posted May 10, 2010 it cant be abused (1) and @apo the only limitations is it cant be used on people who are on laddering maps/ thana boss map/ woe maps / event maps.(2) you already stated how useless it was to you no need to harp. it was just suggested for fun dont need to beat it into the ground. besides so far 3 / maybe 10 people disagree which is hardly significant. i think the majority of the server would like it. eg: people in for fild_01, a guy kills a help less gear less guy for no reason just for being an a**hole, it gives the noob a vehicle for revenge and a means of venting frustration by getting that satisfaction of a global broadcasted execution. i dont see why it could be a nusence if theres a long cool down. you guys need to stop being so lame and worry about being targeted, so what if u get killed by the npc, it wont hamper your k/d on the ladder. i could just see many people using the npc and having fun. plus it can be a good way to use event coupons.
Masahiro Posted May 10, 2010 Report Posted May 10, 2010 eg: people in for fild_01, a guy kills a help less gear less guy for no reason just for being an a**hole, it gives the noob a vehicle for revenge and a means of venting frustration by getting that satisfaction of a global broadcasted execution. nd exactly this is what i see it for people who pay the price to the kira npc are probably close to their limit with another player who e.g may be KOsing them in for fild or somewhere or just being a general killjoy to them and this may be the sole method for them to get their small revenge for their piece of mind, and its no harm or foul except for the potential embarrassment of some1 who may have had it coming...who knows i may be feeling random and Kira npc myself LOL just because its 10sec of fame ./gg (jk) furthermore, for about 90% of the people who win events and have no idea what to do with their events this is a good fun way to use it, and it may even boost trade in event flows i think this would be a cool implimentation
Apo Posted May 11, 2010 Report Posted May 11, 2010 The majority of the players who are affected by this doesn't even log on forums, but that doesn't mean that they don't have their rights to disagree. If a such quest were to exist i'd put a 1 hour delay per use on the whole account and a hard to do pre- quest to reduce the abuse and even thoi'd still disagree.
zac Posted May 11, 2010 Author Report Posted May 11, 2010 i agree i would put 1 hr cool down per account ,. and yeh the prequest is hard already. but judging by the small sample of people that replied, the majority agreed, so i can only assume the majority of the server would as well. you, nor me, are anyone to say what the rest of the server would say or think. also as i mentioned, i could make it so that if you use the npc a certain ammount of times it unlocks a quest , and it could just be a new headgear quest ? the npc serves more than just a tool of destruction, it can double as a custom headgear quest.