Analysis Posted May 6, 2010 Report Posted May 6, 2010 I say take off a castle for the american woe because alot of people has emps now and then. If we atleast take out a castle it will be more competitive. Then more people will probably woe. If it keeps up like having 3 castle for american woe. Next thing you know, everyone will have emps except the new people. post ur suggestionsssss.
Adamxd Posted May 6, 2010 Report Posted May 6, 2010 (edited) It has adventages and disadventages. Less people will have it, price will go up. New players will have to spemd more qpz for emp or wait much longer for it. So its 50-50 for me. Oh wait which guild would agree to lose castle? Edited May 6, 2010 by Adamxd
Perishable Posted May 6, 2010 Report Posted May 6, 2010 Maybe like even it out like 2 castle for european and 2 castle for american? 3 Castle is kinda .. ei? Since we don't have much players in the one of the 3 castle in american woe. Less castle = more competition and more pvping.
Shono Posted May 6, 2010 Report Posted May 6, 2010 I say, 2 american castle and 1 euro castle. Like what perishable said. Less castle = more competition and pvping.
Shono Posted May 6, 2010 Report Posted May 6, 2010 If this gets accepted, it's only fair if the forsakenro community gets to vote for what castle should be taken off.
Ryuk Posted May 6, 2010 Report Posted May 6, 2010 In my opinion if you talk about "Fair" you should give both Europeans and American people the same amount of castles and not 2 for American people and 1 for Europeans. 2 - 2 sounds fair to me.
Terroryst Posted May 6, 2010 Report Posted May 6, 2010 I say no. There may be lots of people with emps, but look at the amount of people without emps. There will always be new people coming and old people going. Emps also allow people to make coupons by selling them to people buying them. I see no problem with everybody having an emp, are we supposed to be holding out on people? There are people with more than 4 emps, and there are people with none. What does that say?
xBiscuit Posted May 6, 2010 Report Posted May 6, 2010 (edited) I agree with 2 American and 2 Euro. I don't see any more strategy, all I see is breaking guilds after breaking guilds taking over the castle. What's the fun of that? I actually want to see people try and defend. Yea, breaking might seem fun to some of you guys but what's the fun if you get it too easy? Challenge yourself. This would aslo slow down people gettin' more emps then others, I mean if they join a guild where they can defend and hold the castle. Wouldn't they be gettin' the emps and not the people just constantly breaking. Also, I'd like to make another suggestion. Could you guys turn off PvP for all Euro castles? Y'know, so people just don't play wizard and gunslingers and mob the whole thing and just keep killin' people. It wouldn't really be called 'PvP ladder', would it? Yea, I might be still a little bitter after bein' robbed from PvP ladder but this week is the same thing, another GS or wizard mobbin' the castles and climbin' up the ladder because people aren't smart enough to put on GTB or something. Edited May 6, 2010 by xBiscuit
Adum* Posted May 7, 2010 Report Posted May 7, 2010 @topic: 2-2 seems fair. Euro woe is just about breaking...>: && I agree with xbiscuit, pvp ladder should be in PVP, not in WOE.
Perishable Posted May 7, 2010 Report Posted May 7, 2010 Agree. Disable in woe. Player now only do ladder in Woe. PvP room and LMS that's fine. People rarely Ladder by PvP room anymore because of the ladder during European woe. Plus, if you take off PvP during woe, we'd have less cheating from there.
Anarii Posted May 7, 2010 Report Posted May 7, 2010 I do agree with ladder kills being disabled in WoE castles, it ruins the integrity of the whole event. It was made to encourage people to play more and increase players in the PvP room but instead it does the opposite; people harvest their kills during the 1 hour of woe and need not even enter the PvP room to win the ladder, playing less. lol but that's beside the point of this thread... someone should create a new thread for this on-topic: While I do agree with reducing the number of castles this suggestion has been made many times before, all ending with a GM stating some reason why they could not alter the castle count now that things are "balanced"? dunno the specifics but it will probably end this way too
Cirrus Posted May 7, 2010 Report Posted May 7, 2010 Most likely a transfer of a castle is not gonna happen so I suggest a compromise. Put Hohenschwangau in place of Repherion, i.e., an exchange. One of the problems with Euro WoE is even if a guild tries to defend, the castle is just too tight for any good defense to be set up. Encourage guilds to defend it and it might just be a better WoE. As far as American WoE is concerned, both Fadhgridh and Sacred Altar would be occupied by more established or populated guilds, why would they even bother with Repherion, a castle that breaks a minute after every break is a huge waste of time, it only shows who has the better internet connection and computer performance plus the luck of people on max STR builds, Frenzy, double Glooms, and double Daggers. It would still be fair game, end WoE, as a chance for solo or smaller guilds to still get something out of WoE. Just my 2 cents.
kuoch Posted May 7, 2010 Report Posted May 7, 2010 I say 1 castle each. More competetive and fun. WoE back in the days with 1 castle was very entertaining. So why not 1 castle for american WoE
Analysis Posted May 7, 2010 Author Report Posted May 7, 2010 Yeah 1 castle for each woe. Bring back the pvp like in the old days.
ramonjordan Posted May 7, 2010 Report Posted May 7, 2010 Agreed and fix sanctuary please :X If there's one castle then its going to be broken nonstop unless you can heal it.
Shono Posted May 7, 2010 Report Posted May 7, 2010 Hmmm. 1 Castle for each woe would bring back the competive and the pvping.
Apo Posted May 7, 2010 Report Posted May 7, 2010 Hopefully 1 castle would bring more guilds together and bigger teamwork instead of people solo/duoing castles all the time
Guest icy Posted May 7, 2010 Report Posted May 7, 2010 I say 1 castle each. More competetive and fun. WoE back in the days with 1 castle was very entertaining. So why not 1 castle for american WoE Remember your time in Limitless with non donors? LOL
supream Posted May 7, 2010 Report Posted May 7, 2010 man people do defend their castle. the only castle i see that breaks now is pront. i dont see anyone going for influ's castle. and back in the day not as many people played. well i guess people just like the thrill of the break, not having to fight there way thru a thousand people.
Veggie&Mac Posted May 8, 2010 Report Posted May 8, 2010 Remember your time in Limitless with non donors? LOL Woww a non donor woe would be ultra cool!!!! >.< back to basic!!!
Shono Posted May 16, 2010 Report Posted May 16, 2010 Yeeeeee back to basic. I still remember woeing with 1 castle. So much pvp.
Analysis Posted July 5, 2010 Author Report Posted July 5, 2010 Any GM's gonna look at this? Or atleast suggest something or give their opinion?