supream Posted February 28, 2010 Report Posted February 28, 2010 it was 10% or higher last time it was changed
Armani Posted February 28, 2010 Author Report Posted February 28, 2010 (edited) My one comment to this topic is: although you've suggested an idea to increase the coma rate of edges/guillotines, you will be required to suggest coma rate increase rates. What do you want the coma rate to be? 10%? 20%? 50%? 1000000%? I personally agree with the suggestion as well. PvP has been a little boring without the coma factor (except from Gypsies/Clowns). My suggestion is just bring it back to what it used to be, before the occurred nerf. Wasn't it at 3%? Why not just bring it back up to 2.5% or even 2% it's better then what it is now. Anyway the only reason why I brought this up was because it was literally impossible for me to kill a Paladin with pure damage on my Lord Knight. I RARELY play this game maybe once every 6 months. Each time I come back something that was important gets nerfed. So this is coming from someone who WAS an avid player and still is of ForsakenRO. I just don't have much time to play as I would like too. Anyway a 2% or 3% fixed rate of Edge and a 7% for Guillotine should be fine. Edited February 28, 2010 by Armani
Kittie Posted February 28, 2010 Report Posted February 28, 2010 That's awfully high...especially for guillotine. And I don't think it was ever at 10%...
Josef Posted February 28, 2010 Report Posted February 28, 2010 make it 3%! cause I like number 3 ! :3
Armani Posted February 28, 2010 Author Report Posted February 28, 2010 That's awfully high...especially for guillotine. And I don't think it was ever at 10%... Edge used to be at 5% and Guillotine used to be at 15%.
Devotion Posted February 28, 2010 Report Posted February 28, 2010 Perhaps a higher ability to coma will come from a different source...just be patient.
Armani Posted March 1, 2010 Author Report Posted March 1, 2010 Perhaps a higher ability to coma will come from a different source...just be patient. That sounds interesting but will it be available for all classes? 1 handed? Light weight? Slotted? A tiny bit of info would be nice.
Rayray Posted March 2, 2010 Report Posted March 2, 2010 (edited) just return coma to it's default on everything that has coma effect(not just edge and guillotine.) just to be fair. Edited March 2, 2010 by ZerO25
Adum* Posted March 2, 2010 Report Posted March 2, 2010 Coma plox. It gives meaning to the word "surprise!".
Devotion Posted March 2, 2010 Report Posted March 2, 2010 That sounds interesting but will it be available for all classes? 1 handed? Light weight? Slotted? A tiny bit of info would be nice. Avail for all classes yes. Doesn't necessarily have to be a weapon. I also don't guarantee its release.
Shadi Posted March 2, 2010 Report Posted March 2, 2010 (edited) 3% should be more than enough that's about 33 hits = coma. And lets be fair you can hit 33 times within a few seconds. Edited March 2, 2010 by Shadi
Armani Posted March 2, 2010 Author Report Posted March 2, 2010 (edited) Avail for all classes yes. Doesn't necessarily have to be a weapon. I also don't guarantee its release. If it's not a guaranteed release then shouldn't Edge/Guillotine be brought back up? At least until the weeks behind the newly released "card/item". 3% should be more than enough that's about 33 hits = coma. And lets be fair you can hit 33 times within a few seconds. Sometimes it takes longer even at a 3% rate it can lead up to 333 hits before you get a coma hit in. Even if you did there are still the chances of it not procing at all because of "GTB". It's pretty simple you see a huge sword being swung at your head you switch to GTB. You see somebody punching you, simply switch back to Usakoring. Edited March 2, 2010 by Armani
Devotion Posted March 2, 2010 Report Posted March 2, 2010 No because we'll do one or the other not both.
Armani Posted March 3, 2010 Author Report Posted March 3, 2010 No because we'll do one or the other not both. That's what I mean though. If either, or, isn't going to get done anytime soon. It doesn't take much but 30 seconds to a minute to fix Edge & Guillotine to it's original/bumped up version of what it is now. As for a new item could take months, maybe a year. :blink:
Shadi Posted March 3, 2010 Report Posted March 3, 2010 Sometimes it takes longer even at a 3% rate it can lead up to 333 hits before you get a coma hit in. Even if you did there are still the chances of it not procing at all because of "GTB". It's pretty simple you see a huge sword being swung at your head you switch to GTB. You see somebody punching you, simply switch back to Usakoring. And sometimes it takes shorter. as far as coma goes within the first hit. It's just an average of 33 hits if you make the chance 3%. And yeah your sprite might change, and yes they might change to gtb. but when they do you can do massive damage with your main weapons. Use it at your own advantage...
geldaz Posted March 3, 2010 Report Posted March 3, 2010 (edited) I agree and I don't. If the problem is ''Now priests,professors,wizards don't stand a chance,no coma'' then it's dumb,anyone who's fighting these classes does default GTB UNLESS being ganged. They had coma and they couldn't do shit,sorry but a professor or a high-wizard are spell-dependable not coma (and I'm not going to start another GTB discussion,it's pointless after the big one last year I think) . Anyways,Coma at the rate it is is over-nerfing,I had a priest attacking me for 20 minutes and I didn't get coma'ed a single time with Book of Death (or whatever you call it) Yeah,raise it a LITTLE,but not to much. Sinx can do 33 hits in no more than 3 seconds with 2 weapons. And you might just say ''well,if they use 2 edges use a gtb'' but 1 edge and 1 damaging weapon (inca or whatever you guys use) is enough to do 16k's + and coma'ing. GTB that and die. Anyways,just my opinion. Edited March 3, 2010 by geldaz
Devotion Posted March 4, 2010 Report Posted March 4, 2010 That's what I mean though. If either, or, isn't going to get done anytime soon. It doesn't take much but 30 seconds to a minute to fix Edge & Guillotine to it's original/bumped up version of what it is now. As for a new item could take months, maybe a year. :blink: Agreed but I'm not the one doing the coding. And I believe Genesis prefers a large patch instead of various little ones here and there. The item that would have coma effect is completely custom and works in game. It just needs the effects added.
Levis Posted March 7, 2010 Report Posted March 7, 2010 (edited) I'd like to suggest 1% for Edge and 5% for Guillotine. By the way, nearly every fRO PLayer has the maximum of Attackspeed since you have instant cast you can spend like >100 Agi to get your maximal ASPD. So, it's not only assassin's who have an advantage ( But we could use 2 Edges at one time which isn't really necessary to increase the Coma Rate) everyone can Coma with an Edge. I think to increase it at least to the half of the original effect sounds better or only to one-third of the original effect, but at least we should increase the rate, maybe Genesis has a nice idea. Edited March 14, 2010 by Levis
supream Posted March 7, 2010 Report Posted March 7, 2010 really, coma is all random. ive coma people in the past with were its at now in 5 hits, and sometimes 150hits. its just that the higher the % the less random it becomes. sinx can have a better coma rate if they use 2 edges. not really alot of people use guillotine cause u loose the shield. i think 1% would be ok for edge. idk about guillotine, i dont really see it used.
~*God Of War*~ Posted March 9, 2010 Report Posted March 9, 2010 qq my paladin is useless without coma QQ
Armani Posted March 9, 2010 Author Report Posted March 9, 2010 really, coma is all random. ive coma people in the past with were its at now in 5 hits, and sometimes 150hits. its just that the higher the % the less random it becomes. sinx can have a better coma rate if they use 2 edges. not really alot of people use guillotine cause u loose the shield. i think 1% would be ok for edge. idk about guillotine, i dont really see it used. I use Guillotine on my LK. Does that make me different? It's useful vs Paladins :)
Adamxd Posted March 9, 2010 Report Posted March 9, 2010 (edited) Maybe edge effect should be increased for whitesmiths, snipers,wizzards,and palladins but I guess you would say it's unfair, and I only care about palladins class. I know they can't use edge so let them use it? Edited March 9, 2010 by Adamxd