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oDany

A Few Suggestions

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Posted (edited)

1-We're on a High Rate Server why wont increase our hp/sp formula a bit more o.o?

2-Enable @jump

3-At Weapon Shop at Forsaken City that place is (REALLY) full of npc why wont put them all in just 2 npc? example: you talk with one he tells us what kind of weapons we want...book,staffs,daggers,etcs...same goes for armors it asks you what kind of armor you want, example: Shields,Armors,Garments,Accessorys...

4-The Suggestion nr3 goes for the custum quest headgear there soo many at the same place they chould be around the Main City or maybe around all over RO ?

5-More Custum Quests would be nice ;D !

6-Allow to autoloot only 2,3,4,5 itens per time example... @alootid 6743 2, @alootid 8474 3 and so on , and put like a limit of 4-5 O_o?

i think that's all for now, hope you understand my point :wink:

Edited by oDany
Posted
3-At Weapon Shop at Forsaken City that place is (REALLY) full of npc why wont put them all in just 2 npc? example: you talk with one he tells us what kind of weapons we want...book,staffs,daggers,etcs...same goes for armors it asks you what kind of armor you want, example: Shields,Armors,Garments,Accessorys...

6-Allow to autoloot only 2,3,4,5 itens per time example... @alootid 6743 2, @alootid 8474 3 and so on , and put like a limit of 4-5 O_o?

These two are close to un-codable, as far as I know. You'd have to combine a talking NPC with a selling NPC which of I'm not sure if it is even possible and the @ali2, @ali3 etc command has been suggested a lot of times already and experienced developers have explained that this, as well, would be very hard to do.

Posted

even if it is possible, I think it would be hard to code. and it is quite unnecessary as charlotte had said. Most do not have problems with the npc so I don't think it is necessary to change them unless there are bugs involved.

Posted

About his 6th suggestion.

I don't think we need that, it's just more work for the developers. Simple fix, load your inventory with -I believe- 100 different items [cards are weight 1] and just use autoloot. Now whichever you want to loot, just replace those cards with the items you want to loot--then BAM! problem fixed. Easy solution guys.

Posted

@alootid can be simply duped as much as we want and shops are nowhere near a necessity

Posted
These two are close to un-codable, as far as I know. You'd have to combine a talking NPC with a selling NPC which of I'm not sure if it is even possible and the @ali2, @ali3 etc command has been suggested a lot of times already and experienced developers have explained that this, as well, would be very hard to do.

How is it hard? I've seen the codings for it and it looks pretty simple to me.

Aposan is just lazy, rite Aposan?!

Posted

It's just that everyone was all like Oh god noooo! That's way to hard to do/there's too many problems/source is crappy/etc so yeah. Idk about RO's code whatsoever. I just quote what other people say to look smart. ^__^

Posted

We don't need suggestion #6. I already told you a way on how to farm multiple items (well I was off by 2). Josef also gave you a link on how to farm efficiently.

Posted
It's just that everyone was all like Oh god noooo! That's way to hard to do/there's too many problems/source is crappy/etc so yeah. Idk about RO's code whatsoever. I just quote what other people say to look smart. ^__^

They're just lazy like Aposan <3



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