MONICASOK Posted December 22, 2009 Report Posted December 22, 2009 woe is much better if we know who broke the emp and what guild broke the emp.It makes thing more easier for us to know what cards to use to do more damage on the emp too..But we can't see our damage
Devotion Posted December 22, 2009 Report Posted December 22, 2009 Don't post directly into Accepted Suggestions.
Rayray Posted December 24, 2009 Report Posted December 24, 2009 If you were breaking for a long time, you would know some methods to know your damage in woe(false angels). so having no damage shown in woe is a good thing to reduce some lag.
Cirrus Posted December 26, 2009 Report Posted December 26, 2009 1) No need to re-enable damage. 2) Agreed with the name system though. Just do it like before, the castle-only blue text. "The emperium has been broken by <breakernamehere>." or something like that.
Shono Posted December 26, 2009 Report Posted December 26, 2009 me 2 agree with emp breaking anoucment :)
Ethereal Posted December 27, 2009 Report Posted December 27, 2009 Why? The last hit is who breaks the emp, not the most damage. The only reason it would be added in was for self-gratification purposes, lol. Also can be added for pure bragging rights. And there's also some guilds out there who award their players with ~special~ items if they get a castle at the end of WoE.
xBiscuit Posted December 29, 2009 Report Posted December 29, 2009 yeah. can we have damage back too, pls? when I'm hittin' the emp, feel's like I'm doing shit to it. even though I lag with it on. :3
Tiago Posted December 29, 2009 Report Posted December 29, 2009 The damage was disabled because of lag complaints. Get used to it this way, it's a lot better for most people.
Wish Posted March 8, 2010 Report Posted March 8, 2010 New announcement system was implemented. - Accepted -