gerrard mino Posted October 5, 2009 Report Posted October 5, 2009 i think that pets should be able to attack when they become loyal/intimate so that they will no longer be just useless storage items. I mean we spend so much money worth of event coupons catching these pets just to hear that they are useless and are not worth anything. im not saying that they do the same dmg as normal mvp's (even though that would be so cool) but do some amount of dmg to help because atm they are just taking up space in kafra and taking up money to keep feeding them and worrying about them. leave your comments
Yuki Posted October 8, 2009 Report Posted October 8, 2009 I believe you're asking the pets to become similar to a Biochemist's homonculus. If this were to be implemented, it would take some advantages away that biochemists have that other classes don't. I believe the normal Petite pet casts Heavens' Drive at times though. If you wanted it to be similar to that, then I guess that'd work.
Adum* Posted October 8, 2009 Report Posted October 8, 2009 Just let them do normal attacks(?) [i used to own a bapho jr from another server and it does around 1.7k dmg^^(only triggered when I get attacked)]
Adum* Posted October 8, 2009 Report Posted October 8, 2009 How about Pet Giving buffs ? lol that would be nice..then you'll see everyone having a pet../heh
Sorrow Posted October 8, 2009 Report Posted October 8, 2009 Well pets could sometimes trigger a skill perhaps? In one official server i had a loyal smokie and he would whack monsters(and people) with his tail if i gotten attacked or attacked someone ^^ It was so silly...always missing and when hit he dealt like 17~27 damage xD Porings, Drops and Yoyos would loot some itens for me too :3 Alice casted a low level Heal sometimes too...these are the only ones i remember ^^"
Exhibition Posted October 8, 2009 Report Posted October 8, 2009 To me, pets are just for 'show', like most wings. The poring pet itself can hold items for you, which is very useful already. Why add another variable to PvP/MvP?
gerrard mino Posted October 10, 2009 Author Report Posted October 10, 2009 the reason im suggesting this is because you have it so that we spend so much Event Coupons in the safari zone to get these pets and they are useless. they dont sell well at all and say the same thing no matter what pet you have. if they were able to attack they would be worth more and we can get our money worth from winning these pets from the safari zone. its just a suggestion and it would be helpfull.
Rayray Posted October 11, 2009 Report Posted October 11, 2009 i agree. i can't think anything right now, but i'd rather hope pets aren't just for show
Reime Posted October 11, 2009 Report Posted October 11, 2009 (edited) Actually Normal Pets do have a skill and Stat Bonuses, How about do the same in Safari Monsters too Edited October 11, 2009 by Reime
tg` Posted October 15, 2009 Report Posted October 15, 2009 I thought Gravity already implemented Pet's skills? o.o..
gerrard mino Posted October 18, 2009 Author Report Posted October 18, 2009 they did but the safari zone mobs just sit around and do nothing so its just "for show" at the moment but i hope that this thread will change some stuff to make pets worth while catching and getting loyal and such.
Exhibition Posted October 19, 2009 Report Posted October 19, 2009 I thought Gravity already implemented Pet's skills? o.o.. Adding this to our pets, I'm in agreement with. Anything else, no. I treat pets like I treat my unreleased headgears, just for show.
jorgesilvera Posted October 20, 2009 Report Posted October 20, 2009 if i remmber in the future gravity give bonusses to the pet like :alice -3%damage form demi_humman mosters... someone can modify the customs pets; for example ghostring -5%damage for natural element -5%hp regeneration. it will be a good idea for implemet that the pets can attacks and do skills.
Exhibition Posted October 21, 2009 Report Posted October 21, 2009 Small bonuses seem okay to me, nothing too over powered though
gerrard mino Posted October 25, 2009 Author Report Posted October 25, 2009 i would have to agree that this is the best way to make the market for pets go up. and another suggestion would be to make mvp pets (other then ktull because its too common) give better bonuses.
Devotion Posted November 17, 2009 Report Posted November 17, 2009 ~Accepted~ to add small bonuses to some of our customs monsters. Not high on our priority list.