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Reflect Soul Linker

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I feel like this is just a die/reflect+res spam build LOL.

it is. lol.

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i think the soul linker will die far more than the one s/he's fighting, it's still annoying tho...like fighting a zombie... X3

And also you have no item loss as the enemy will have to dish out the yggs...

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Andrew's going to be pissed.

yes. i know right. he totally was the first to do this! even though i did it MONTHS ago .

well, brb making a DD sinx. making creator that uses only AD. making a matyr palad. y'all gonna copy me.

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Just a couple little flaws with this build :
  • Can't reflect ranged attacks, leaving you to do nothing but Kaizel spam yourself.
  • Once you get dispelled, you're goin' down.
  • You can't use this anywhere else but in a PK field.

You can't dispell Kaizel nub. And as for SL being like this for ever.

It hasn't. The new anti spawn kill system is what changed it. Now when you autores if they are still melee hitting you, it looks like you are getting hit, but you are taking no damage. Still reflecting it though.

So no Sheryl you weren't the first one doing this, stop trying to be cool. ( I do believe the update wasn't more than a month or two ago, so suck it )

Edited by Casio
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I thought Anti-Spawn kill was here AGES ago. I never remember being able to kill someone before they moved/used a skill until after a few seconds.

You could've done that when the warp delay was around.

Also, I only said Dispell works on it because after I dispelled Ace, he dropped and claimed it was because I dispelled him.

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Lol, When using a SL, after they resu, they automatically get kyrie or whatever the move is which block's attack's for 10 hit's ?

So maybe that move got dispelled, the minute he resu'd which cud've lead to him dying before he cud re use Kaizel...

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Anyone buffed with Kaizel gets 3 seconds of immunity related to map awareness (like when you warp to another map). Which means that as long as you don't cast nor move, for three seconds you can't get hit by any AoE skill/spell nor be targeted for an attack.

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Anyone buffed with Kaizel gets 3 seconds of immunity related to map awareness (like when you warp to another map). Which means that as long as you don't cast nor move, for three seconds you can't get hit by any AoE skill/spell nor be targeted for an attack.

Zeit its more than 3 seconds, but yeah you cant be hit for a while, nor do the SinX's stop hitting you though (:

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I havent read all the post ( only saw the one on the first page ) but remember it doesnt work on mob lvl 89 and more...( i think its that lvl )

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