f8playah Posted July 23, 2009 Report Posted July 23, 2009 I'll join if you guys are still needing more players.. :thumbsup_still: :thumbsup_still: :thumbsup_still:
Ryoji Posted July 23, 2009 Report Posted July 23, 2009 Still need alot of players.. Whoever is signing up or being a leader should go to the site I posted before. go to Guildmaster's corner and sign up. Cripes.
Dudu Posted July 23, 2009 Report Posted July 23, 2009 I will join this Woe!!! My job will be Assassin Cross Name: Linkin X Plz join me in!!!!!
Devotion Posted July 23, 2009 Report Posted July 23, 2009 Still need alot of players.. Whoever is signing up or being a leader should go to the site I posted before. go to Guildmaster's corner and sign up. Cripes. I'm in the process of downloading the client. I'll get to it soon enough :) I'll be a leader if necessary, but I have no WoE leadership experience (not much anyways) so I don't want to actually be guild leader :P
peterx781 Posted July 23, 2009 Report Posted July 23, 2009 I'm in the process of downloading the client. I'll get to it soon enough :) I'll be a leader if necessary, but I have no WoE leadership experience (not much anyways) so I don't want to actually be guild leader :P Yeah just be leader.
Antagonist Posted July 23, 2009 Report Posted July 23, 2009 Ill be a leader if wanted. I have 3 year Woe Exp in LR servers. and experienced leader/ strategist. I know every possible defence/offence combo you can use in woe. so if you guys want LR experience, then get me as a leader. I can draw out plans and requirements, as well as set you guys up with builds depending on what you want. Class Combo's and so on.
Ryoji Posted July 23, 2009 Report Posted July 23, 2009 It doesn't really matter who, we just need someone to register our team name... I don't think we can even invite our characters or make them until the day of.. Since the server for the tournament isn't up. I downloaded the client a few days ago and reread off their forums. The server will be up later I'm assuming an hour prior to the tournament.. ALSO! A GUILD EMBLEM IS REQUIRED! So whoever is registering us, needs an emblem for fkRO. No exceptions. It is a rule.
Penguin545 Posted July 23, 2009 Report Posted July 23, 2009 Ill be a leader if wanted. I have 3 year Woe Exp in LR servers. and experienced leader/ strategist. I know every possible defence/offence combo you can use in woe. so if you guys want LR experience, then get me as a leader. I can draw out plans and requirements, as well as set you guys up with builds depending on what you want. Class Combo's and so on. THIS LEADER NAO NAO LEADER HER NAO.
Dart Posted July 23, 2009 Report Posted July 23, 2009 I've already got my LK build set, betting on not having a SL. If Antagonist says they have LR WoE experience, go with it. As long as everyone agrees to follow the person that is leader, its all good. That's the main problem I see happening. Since we are all from different guilds on server, we fight amongst ourselves. We need to come together and listen to the one leader. That's going to be harder for some than others. I think, that if we are able to fight together, and have good leadership, we can win it. Even if some of our members lack LR experience.
peterx781 Posted July 23, 2009 Report Posted July 23, 2009 Ill be a leader if wanted. I have 3 year Woe Exp in LR servers. and experienced leader/ strategist. I know every possible defence/offence combo you can use in woe. so if you guys want LR experience, then get me as a leader. I can draw out plans and requirements, as well as set you guys up with builds depending on what you want. Class Combo's and so on. Antagonist for leader aehehehe !!
CombatMuffins Posted July 23, 2009 Report Posted July 23, 2009 I'll join please. Preferably sniper\champion
W.T Snacks Posted July 23, 2009 Report Posted July 23, 2009 Sign me up for High Priest. :) INT/VIT Build and name will be Holy Snacks.
Antagonist Posted July 23, 2009 Report Posted July 23, 2009 IMO. It depends on the person itself, if he/she would be willing to push away their own grudges ingame and to follow up onto one single leader. being said a leader has to forget all pass grudges via members. I don't really have much qualms with any players in game as long as they listen to me in WoE for the LR. I'm fine with anything, I just wanna play, win, have fun Kick ass, and show the other server's that we rock. And usually by player performance, who knows we might promote more players from other servers to come to ours. But just throwing ideas around. I still woulnd't mind leading for RMS woe though.
Prometheuss Posted July 23, 2009 Report Posted July 23, 2009 @anta - can u get the names of the people who can join this tourney? we need to meet up at least 2 days before the tourney. Did you guys visited the rules in RMS? If not, i highly suggest you do. And also, please post your Name, Job, Build and equipments (Based on RMS rules).
Antagonist Posted July 23, 2009 Report Posted July 23, 2009 As Brought from the General Discussion. RMS + FeelRo is holding a LowRate. I'm not sure if this is provided to the Guild itself, or individual characters. The Forum is Confusing as hell, and If any of you guys Can Find the Right Link that Go to this Link to see more. Click On Setup to look at the items and EQ available. http://feelro.net/tournament But Either ways. World setup: Max level is 99\70 Max stat is 99 Max aspd is 190 Max members in one guild: 60 Every character is born as a novice 1\1 There are no monsters in the world Zeny and item trades are forbidden There are no NPCs in the world, except tournament NPCs Alliances are forbidden. Meaning, that players can cooperate, but they'll still be capable of attacking each other. This has to be done to prevent situations, when 5 major guilds from one server form 5 guilds and unite under 1 name, make alliances between each other, thus gaining a big advantage over other participants. FeelRO players do not have to register new accounts for the tournament, but note, that your FeelRO characters, items, zeny, etc - will not be transferred to the tournament server, as well as tournament characters, items, zeny etc - will not exist on Shinai. Castles: Both type of castles (WoE 1.0 and WoE 2.0) will be available for the tournament. Each WoE 1.0 castle in guild's possession after the woe is over is worth 1 point. Each WoE 2.0 castle in guild's possession after the woe is over is worth 1.5 points. Number of castles opened for the tournament will be decided based on the number of players online. Number of WoE 2.0 castles will be ~1/5 of the overall number of castles. For example, roughly: if there are enough guilds to open 10 WoE 1.0 castles, there will be 8 WoE 1.0 castles and 2 WoE 2.0 castles opened. Every character has access to several @commands: @storage (Doesn't work inside castles) @go @time @changeleader @helpjoin\helpleave (Our help channel) @killcounter (to enable) There will be 14 towns available for guilds: Prontera, Morocc, Geffen, Payon, Alberta, Izlude, Aldebaran, Lutie, Comodo, Yuno, Amatsu, Niffelheim, Jawaii and Ostia - custom capital of FeelRO. Inside all of these towns every player will be able to easily find a lot of 'Guild spots' - places, that have everything needed for a guild to prepare for the tournament. These spots, containing 16 NPCs and Kafras with Save options, will be set up not only in towns, but also in various places, like dungeons and fields - for players, who prefer not to be disturbed. Right after the server opening on July 26th guilds with no less than 20 members online - will be able to occupy these spots, so no other guild can save, cast LP or open warps there. List of NPCs in a Guild spot: 1. Kafra 2. Job changer NPC - allows to choose any job. 3. Level up NPC - levels a char up to 99\70 4. Equipper NPC - distributes equipment 5. Supplier NPC - distributes usable items 6. Rentai NPC - carts, falcons, pecos, homunculus - with total intimacy and friendly - for creas 7. Stat\Skill resetter NPC (not available during woe) 8. Healer NPC 9. Platinum skills NPC 10. Repair NPC (10 sec delay) 11. Arena warper NPC - to allow players to test their damage 12. Emperium NPC - for guildmasters only. 13. Guild level NPC - levels guilds to level 50 14. Castle warper NPC 15. Stylist NPC 16. Hair stylist NPC 17. Aura NPC When choosing a job, please note that guilds should not exceed the following number of classes: Creator - 6 Whitesmith - 8 Champion - 9 Assassin Cross - 9 Professor - 10 High Wizard - 10 Stalker - 10 Clown - 10 Gypsy - 10 Lord Knight - 10 Paladin - 10 High Priest- 10 Sniper - 10 Novice -10 Super Novice - 10 Gunslinger - 10 Ninja - 10 Taekwon - 10 Star Gladiator - 10 Soul Linker - 10 Equip and supplies for WoE are obtained through Equipper and Supplier NPCs. Equipper NPC allows you to choose several items of armor for every equipment slot. Headgear: (Every player can choose any 3 of those + 3 cards): Poo Poo Hat Beret Drooping Cat Apple of Archer Crown Mage Hat Crown of Mistress Ghost Bandana Hot-blooded Headband Biretta [1] Cap [1] Gemma Sallete [1] Circlet [1] Helm [1] Evil Wing Ears Angel Wing Ears Binoculars Blinker Fin Helm Masquerade Opera Phantom Mask Opera Masque Welding Mask Gangster Mask Iron Cain Sunglasses [1] Mythical Lion Mask [1] Associated cards: Elder Willow Card, Willow Card, Giearth Card, Deviruchi Card, Marduk Card, Nightmare Card, Leaf Cat Card, Leib Olmai Card, Dryades Card, Giant Hornet Card, Grand Peco Card, Gibbet Card, Stalactic Golem Card, Cramp Card Garment: (Every player can choose any 3 of those + 3 cards): Muffler [1] Manteau [1] Ragamuffin manteau Ancient Cape Associated cards: Raydric Card, Mars Card, Jakk Card, Dustiness Card, Isis Card, Marionette Card, Myst Card, Whisper Card, Frilldora Card, Jr. Baph Card Armor: (Every player can choose any 3 of those + 3 cards): Mantle [1] Coat [1] Mink Coat [1] Chain Mail [1] Ninja Suit Thief Clothes [1] Tights [1] Saint's Robe [1] Silk Robe [1] Lord Clothes [1] Associated cards: Marc Card, Evil Druid Card, Argiope Card, Bathory Card, Dokebi Card, Swordfish Card, Sandman Card, Peco Peco Card, Pupa Card, Roda Frog Card, Brilight Card, Creamy Fear Card, Dark Frame Card, Demon Pungus Card, Giant Spider Card, Killer Mantis Card, Majoruros Card, Sasquatch Card, Wraith Dead Card, Disguise Card, Grizzly Card, Karakasa Card, Nightmare Terror Card, Pest Card Shoes: (Every player can choose any 2 of those + 2 cards): Shoes [1] Boots [1] Crystal Pumps High Heels Associated cards: Matyr Card, Verit Card, Sohee Card, Eggyra Card Shields: (Every player can choose any 2 of those + 2 cards): Guard [1] Buckler [1] Shield [1] Mirror Shield [1] Associated cards: Thara Frog Card, Horn Card, Increase Soil Card, Medusa Card, Thief Bug Egg Card, Andre Egg Card Accessories: (Every player can choose any 5 of those + 5 cards): Bow Thimble Brooch [1] Earring [1] Glove [1] Necklace [1] Ring [1] Rosary [1] Safety Ring The Sign Earring Rosary Associated cards: Horong Card, Kobold Card, Kukra Card, Mantis Card, Spore Card, Zerom Card, Yoyo Card, Vitata Card, Smokie Card, Obeaune Card, Muka Card, Marine Sphere Card, Alligator Card, Taro Card Weapon: (Every player can choose any 3 of those + 12 cards): 1H Axes Axe [4] Cleaver War Axe [1] 2H Axes Battle Axe [4] Hammer [3] Two-Handed Axe [2] Bloody Axe Light Epsilon Great Axe 1H Spears Pike [4] Gungnir Pole Axe [1] 2H Spears Trident [3] Halberd [2] Hellfire Zephyrus Crescent Scythe 1H Swords Blade [4] Tsurugi [2] Haedonggum [2] Saber [3] Fireblend Ice Falchion 2H Swords Katana [4] Bastard Sword [3] Broad Sword [2] Two-Handed Sword [2] Books Bible [2] Book [3] Book of Billows Book of Gust of Wind Book of Mother Earth Book of the Blazing Sun Book of the Apocalypse Tablet [1] Bows Composite Bow [4] Crossbow [3] Arbalest [2] Gakkung Bow [2] Ballista Daggers Main Gauche [4] Gladius [3] Damascus [2] Moonlight Dagger Grimtooth Fortune Sword Assassin Dagger Bazerald Fists Waghnak [4] Claw [2] Finger [2] Fist [1] Katars Jur [3] Katar [2] Jamadhar [1] Katar of Frozen Icicle Katar of Piercing Wind Katar of Quaking Katar of Raging Blaze Sharpener Legbone of Ghoul Infiltrator Maces Mace [4] Chain [3] Morning Star [2] Wrench Long Mace Instruments Violin [4] Lute [3] Gumoongoh [2] Guitar [1] Loner's Guitar Burning Passion Guitar Green Acre Guitar Gentle Breeze Guitar Staffs Rod [4] Staff [3] Arc Wand [2] Evil Bone Wand Mighty Staff Survivor Rod (DEX) [1] Survivor Rod (INT) [1] Whips Rope [4] Wire Whip [3] Whip [2] Ing Whip [1] Electric Wire Gaia Whip Icicle Whip Red Flame Whip Lariat Whip Queen's Whip Revolver: Western Outlaw [2] [Two Handed] Item ID# 13107 (Wasteland_Outlaw) Garrison [1] [Two Handed] Item ID# 13104 (The_Garrison) Crimson Bolt [2] [Two Handed] Item ID# 13103 (Crimson_Bolt_) Six Shooter [2] [Two Handed] Item ID# 13101 (Six_Shooter_) Rifle: Long Barrel [1] [Two Handed] Item ID# 13164 (Long_Barrel_) Lever Action Rifle [2] [Two Handed] Item ID# 13170 (Lever_Action_Rifle) Dusk [1] [Two Handed] Item ID# 13153 (Dusk) Cyclone [2] [Two Handed] Item ID# 13152 (The_Cyclone_) Branch [3] [Two Handed] Item ID# 13150 (Branch) Gatling Gun: Drifter [1] [Two Handed] Item ID# 13157 (Drifter) Butcher [1] [Two Handed] Item ID# 13159 (Butcher_) Shotgun: Gate Keeper [0] [Two Handed] Item ID# 13156 (Gate_Keeper) Gate Keeper-DD [0] [Two Handed] Item ID# 13167 (Gate_KeeperDD) Thunder-P [2] [Two Handed] Item ID# 13169 (Thunder_P_) Grenade Launcher: Destroyer [1] [Two Handed] Item ID# 13161 (Destroyer_) Bullets: Bullet [Ammunition] Item ID# 13200 (Bullet) x 5000 Silver Bullet [Ammunition] Item ID# 13201 (Silver_Bullet) x5000 Shell of Blood [Ammunition] Item ID# 13202 (Shell_of_Blood) x5000 Shurikens: Spirit of Kamaitachi [2] [Two Handed] Item ID# 13304 (Huuma_Calm_Mind) Fuuma Shuriken Rekka [0] [Two Handed] Item ID# 13303 (Huuma_Blaze) Fuuma Shuriken Daisharin [4] [Two Handed] Item ID# 13302 (Huuma_Giant_Wheel_) Fuuma Shuriken Beneki [0] [Two Handed] Item ID# 13300 (Huuma_Bird_Wing) Daggers: Ashura [3] [One Hand] Item ID# 13011 (Asura_) Gokurin [0] [One Hand] Item ID# 13006 (Khukri) Hakujin [1] [One Hand] Item ID# 13015 (Hakujin_) Jitte [1] [One Hand] Item ID# 13008 (Jitte_) Shields: Arm Guard [1] [shield] Item ID# 2118 (Arm_Guard_) Orbs: Burning Stone Item ID# 7521 (Flame_Stone) Ice Stone Item ID# 7522 (Ice_Stone) Wind Stone Item ID# 7523 (Wind_Stone) Shadow Orb Item ID# 7524 (Shadow_Orb) Associated cards: Andre Card, Mummy Card, Desert Wolf Card, Elder Card, Minorous Card, Archer Skeleton Card, Hydra Card, Orc Skeleton Card, Skeleton Worker Card, Drops Card, Fabre Card, Golem Card, Soldier Skeleton Card, Farmiliar Card, Breeze Card, Garm Baby Card, Magnolia Card, Marina Card, Metaling Card, Metaller Card, Plankton Card, Requiem Card, Savage Babe Card, Snake Card, Sidewinder Card, Zipper Bear Card Supplier NPC provides all kinds of usable items 2000 x Condensed White Potion 1000 x White Potions 1000 x Mastela fruit 500 x Blue Potions 60 x Green Potion 60 x Panacea 100 x Grape 10 x Yggdrasil seed 5 x Yggdrasil berry 45 x Concentration Potion 45 x Awakening Potion 45 x Bersek Potion 30 x Speed Potions 30 x Fire Resist Potion 30 x Cold Resist Potion 30 x Earth Resist Potion 30 x Thunder Resist Potion 10 x Quiver 10 x Iron Arrow Quiver 10 x Steel Arrow Quiver 10x Oridecon Arrow Quiver 10x Fire Arrow Quiver 10x Silver Arrow Quiver 10x Wind Arrow Quiver 10x Stone Arrow Quiver 10x Crystal Arrow Quiver 10x Shadow Arrow Quiver 10x Immaterial Arrow Quiver 10x Rusty Arrow Quiver 10x Holy Arrow Quiver 300 x Stun Arrow 300 x Frozen Arrow 300 x Flash Arrow 300 x Cursed Arrow 300 x Poison Arrow 300 x Sharp Arrow 300 x Sleep Arrow 300 x Mute Arrow 100 x Holy Water 100 x Cursed Water 50 x Flame Elemental Converter 50 x Frost Elemental Converter 50 x Seismic Elemental Converter 50 x Lightning Elemental Converter 900 x Blue Gemstone 500 x Red Gemstone 600 x Yellow Gemstone 100 x Crystal Fragment 700 x Fire Bottle 700 x Acid Bottle 100 x Bottle Plant 100 x Marine Sphere Bottle 120 x Glistening Coat 1000 x Cobweb 60 x Poison Bottle 500 x Traps 100 x Venom Knife 300 x Steel 250 x Iron 250 x Iron Ore 250 x Rough Oridecon Additional supplies for Whitesmiths: 5.000.000 zeny Additional supplies for Ninjas: 3.000.000 zeny Additional supplies for Creators: 1.000.000 zeny Take Note For the RED Area, there is a limitation on how many numbers of a specific Job can be Used. So Choose Your Class well. This Thread is for people who wish to JOIN the Woe Itself, Leave your Name and your job in this thread. I will not be taking it from the Pinned Post, so please repost your Name and Job. Name : Antagonist. Job : Champion Creator - 6 1) 2) 3) 4) 5) 6) Whitesmith - 8 1) 2) 3) 4) 5) 6) 7) 8) Champion - 9 1) Antagonist 2) 3) 4) 5) 6) 7) 8) 9) Assassin Cross - 9 1) Star Galaxy 2) Version 1 (Centurion) 3) 4) 5) 6) 7) 8) 9) Professor - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) High Wizard - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Stalker - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Clown - 10 1) Sketchy Angel 2) 3) 4) 5) 6) 7) 8) 9) 10) Gypsy - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Lord Knight - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Paladin - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) High Priest- 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Sniper - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Novice -10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Super Novice - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Gunslinger - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Ninja - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Taekwon - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Star Gladiator - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) Soul Linker - 10 1) 2) 3) 4) 5) 6) 7) 8) 9) 10)
Kittie Posted July 23, 2009 Report Posted July 23, 2009 Open beta on the WOE server now for 3 hours, btw.
Antagonist Posted July 23, 2009 Report Posted July 23, 2009 Duel Post. Sorry GM's Remember More Information can be found In RMS and FeelRo's website as well. And Before you choose your Class I would Urge you to Think Nicely. This is A Low Rate woe, for those who have never played LR, or is extremely Rusty, you can't spam berry like a maniac, if your considered a Veteran in this High Rate server, you might still be a shitty LR player. (No offense intended to anyone, this is a reminder) As of Such, Some Classes that you might be use to playing in HR might not comply the same way in LR. If you would look at the Cards that are provided. Note that NO mvp cards are given, meaning Wizards will be able to own your little ass's upside down, inside out. So Professors Will be Very Valued here, If you are an Experienced Professor player. DO Sign up, and DO Help. Also. In a LowRate, Not many people will have High Vit. So Creators, Though you are needed as well, Do take caution on who to AD, and who not too. (Though Spamming Might Kill a Lesser Vit Player, Don't forget your on limited supplies, make use on what you have, and try your best to not waste them on Lower vits, instead allowing classes like LK's to kill them off.) Assassin Crosses/Breakers. Critical In LR is your best friend if you would want to opt for a Breaker build. But Sonic Blow Will be much appreciated to kill off people as well. But Do take note you only can be 1 of the 2 assassin's. Seeing that If you choose to be a breaker with Critical , you might not have enough Dex to hit people with sonic blow. Or unearth them with Meteor Assault. As For Breakers HIDE IS YOUR BEST FRIEND. Champions WILL one hit kill you. Hiding while their Asura's are Charging WILL cancel the asura and KILL their SP's. As well as prevent you from Magic Damage. Champions. ^ RUWATCH IS YOUR BEST FRIEND. Assassin's and Stalkers WILL attempt to Hide when you asura them. Ruwatch their asses and Make sure they dont get away. Paladins. Grand Cross? Devotion? Sacrifice. These Builds will be the Best for Woe. Think, and choose wisely. Priests. One of the Most Important Character for a LR Woe. You will be a Key factor to decide failure or victory. Remember You have Skills like BS Sacrimanti and Asperio. Make our Armors Holy, Asperio the Enemies. They won't even be able to touch us. Lex Anterna will Help, Decrease Agility to slow down. Sanctuary to save our emp. Lord Knights Tankers and Attackers, LK's in LR can Vary from Spiral Piercing Lord Knights that can Do devastating damage depending on your Pole Arm. ( Best heavy Spear will be Pole Axe, seeing that Weight effects the damage of Spiral Pierce, as well as Flame Axe) To Berserking 2 Handed wielding Lk's You CAN reach the Max atckspeed with ease, using Serk pot, and Berserk itself, chopping down enemies in a flash. Coupled with Soul Linker would give you 1 Hand quicken that will allow you to have a sheild on. Bard and Dancers I cannot stress how important these supporting Characters are, Best for Defence, and causing Havoc, as well as supporting. Marionette Control will Benefit Everyone depending on stats you will add, as well as the skill Loki's Veil, Cancelling All Skills In that Area And Rendering Incoming Attackers to be Unable to Hide/Cloak at the entrance (more strategy to be discussed) As well as Poem Of Bragi, to help our Cast times and Slow Grace, to slow down attackers/ Gypsy Kiss to help Critical Rate. Assassin Cross of the Sunset to Help with general attack speed. Super Novices. Dex 99 Book of Balancing (Might be implemented, Might not) +2 dex. Rod [4] 4 Drops = 4 dex. Gloves x 2 [1] +2 Zerom cards. +8 dex. Attention Concentrate lvl 10. Owls Eye Lvl 10, Blessing lvl 10 = 150 Dex. No Cast time. Hello Infinite Bolts...? I can't think of anything more right now, we're gonna have a discussion about this when we have enough members, but till then Put in your name and sign up, any questions can be posted in the Pinned Discussion
Kittie Posted July 23, 2009 Report Posted July 23, 2009 It's not up yet. ;-; It's supposed to be though. Idk if they're having problems.
Rayray Posted July 23, 2009 Report Posted July 23, 2009 how about wizards ganbantein? it could at least counter the other team's profs. Or gravitational field(only if used correctly, not always good) Sorry I used to main a wizard and I felt left out. LOL... we should mention everyone. Imma add some things ok? Although most of what you said are already known by those who will join because if they don't, man we would have a problem. Snipers are a must. Trapping is a big factor in defending and slowing down enemies. Oh yeah and ruwach cant hit stalkers, they got chase walk. unless they are using hide+ tunnel drive Soul Linkers can turn the tides if used well Taekwon Masters too are great defenders and such. Seeing they can just mark the map as their stellar, solar and lunar map and use heat skills and spam flying kick. that would drain our enemies' sp. Our Wizards shouldn't really focus on damage, they should focus on disable. thus try to gain at least near instant cast or at least less than a second level 1 sg. i cannot stress this much but, our wizards shouldn't focus on killing, defending more like, but not killing. it would be a waste of sp and a waste of time in the long run. hmm well creators could kill people with ad, we magic class could freeze/stone right? instead of our champs wasting their blue pots on those weaker dudes or non breakers. I dunno about our super novice though. maybe you forgot the clowns frost joker? man that would kill but I think people will wear anti freeze gears so that is where our creators , whitesmiths and stalkers come in. paladin's grand cross for LR. Hands down. I cannot think of using sacrifice considering there are no mvp cards(tao gunka) and having too high vit will make our paladins AD bait. and we got limited healing items. I seem to think grand cross is better. And I suggest only to Devo our breakers. I may be wrong on some aspects, I just put the basics anyway and I am not the acting leader. anyone with strategy in mind, then do so.
rinrin Posted July 23, 2009 Report Posted July 23, 2009 Open beta is fun lol I'm trying it right now. Also, Server should be up 12h before the tourney I think to set up your characters and stuff once again. Also, there's a new sign up thread! Click Me!
kuoch Posted July 23, 2009 Report Posted July 23, 2009 This looks wicked fun to do. I think I'll join in.