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hobomagic

New Item: Ammo Belt

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Posted

Item Name: Ammo

Description:

Belt strapped on the body of an elite gunman to hold extra ammo

+5% ASPD

-5% Movement Speed

Reduce SP Consumption of Skills by 5%

When receiving physical damage 0.05% chance of casting coma on Self

Class: Headgear

Equiped on: Lower

Slots:1

Defense: -5

Required Level: 255 Elite

Applicable Jobs: GUNSLINGER

Weight: 50

Rambo-first-blood-hot.jpg

Posted

Not sure, but I think a lot of gunslingers would choose ND/Donation DEX belt over this.

Posted

oo 4th headgear slot...

where would this be available from?

quest? woe? voting? donating? event?

personally i think it should be part of the medusa-hermes-valk-phree-devi quest, voting, or event. it will allow non-woe active players as well as not as rich players to achieve 4 slots into their headgear.

to me, its like puppysanta is to fhelm as "ammo belt" would be to rucksack. (SORT OF.)

a few minor tweaks concerning the stats would make it great.

I like it. /heh

EDIT: maybe change the name from "ammo belt" to something else. the "belt" is misleading. :O

Posted
oo 4th headgear slot...

where would this be available from?

quest? woe? voting? donating? event?

EDIT: maybe change the name from "ammo belt" to something else. the "belt" is misleading. :O

I just changed the name to Ammo for now...if anyone has any ideas for another name thatd be great.

I was thinking that it would be a ladder/woe/donation or vote. if it were quest or event the price of this item on the market will kill rucksack prices.

It COULD be made and event item but i would suggest a VERY HIGH price in event qpns...this would bring the market value of eqpns back to its proper price of 1:2

Posted

i guess event and quest are struck out.

i like your idea of making it event. if not, voting definitely.

I disagree with making it woe because it already has rucksack O_O;. i'm also trying to "represent" the newer players who want a 4th head gear slot (which i do not have :P) but either can't woe or afford it. accessibility is the issue.

anyways, good luck with the suggestion :P

Posted

Lol after trying and failing to draw the sprite for this i realized that it would look really ugly over the top of several classes, such as High Wiz, Paladin because of their cape/long clothes, so this item would have limitations to which clases can use it.

Posted
Lol after trying and failing to draw the sprite for this i realized that it would look really ugly over the top of several classes, such as High Wiz, Paladin because of their cape/long clothes, so this item would have limitations to which clases can use it.

Damn!! if only the designers had made/drawn the classes based off the Rambo figurine.

Posted

I think this is a great idea. Should be obtainable through the Vote Rewards NPC.

Posted

i did a crappy 45 second photoshop session and it wouldn't look

too bad on a GS .. and since they're the only ones that use

bullets it should be acceptible to make it specific to their class

only

... regardless of where it's worn it would still be suitable to call it

an ammo belt

+10% aspd

+20 MDEF ... cuz GS's need it

-5% damage on demi-human

... 1% chance for beserk /heh

Posted

i'd think

5%aspd

-5% movespeed

+10 dex

5% chance to cast magnum break when attack. When magnum break casted, 10k damage to self (you know, when bullets go boom cuz its gunpowerder? lol)

and the Reduce SP Consumption of Skills by 510%

Posted
5% chance to cast magnum break when attack. When magnum break casted, 10k damage to self (you know, when bullets go boom cuz its gunpowerder? lol)

What? This ain't Shoot 'Em Up, man. Even if you hold the bullets close to fire it takes longer than that lol. The bullets go off by a hammer so I don't know what this is about. Unless you mean the Magnum Break sets off the bullets.

Posted
i'd think

5%aspd

-5% movespeed

+10 dex

5% chance to cast magnum break when attack. When magnum break casted, 10k damage to self (you know, when bullets go boom cuz its gunpowerder? lol)

and the Reduce SP Consumption of Skills by 510%

Edit: gunslinger exclusive item, when recieving physcal damage 0.05% chance cast coma on self

Adding +dex would give gunslingers more damage...which i dont think they need.

Im not sure if genesis would be able to script monster skills onto an item for a gunslinger but....the marine sphere suicide bombing would give the effect of self damage knockback and enemy damage

Posted

actually yea the marine sphere bomb thing makes more sense but its just like. marine sphere. lol. it looks like a egg.

jay, its to basically mimic an explosion cuz of the bullets getting hit... i mean, what are the chances of not hitting the bullets when being attacked? like 20% lol

but yea marine sphere skill thing is more reasonable. also gives the gunslinger a fat advantage cuz of the knock back.

then instead of dex how about 10agi... i guess

Posted

I think the idea is great but you have it a bit underpowered change the 5% to a 10% or lower the coma change other than that this Idea gets a ++ from me.

Posted

i think +int would be better then agi or dex cause the sp is like ammo to the gunners.

Posted

besides being limited to GS exclusively, can't the idea be modified a bit to apply to all classes? (maybe also changing the "ammo belt" to like a new lower head gear xDD idk.)

i see no problem with this...

any comments on this?

Posted

how about +?? vit?

much needed for GS...

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