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maxlittle007

Forsaken Elder
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Everything posted by maxlittle007

  1. I coudnt BEAR it XD.
  2. Disagreed on reductions, People talk like stalkers only have 5% reductions.Well just giving 5% or 10% isnt really big if its two handed.BUT 55%+5% is a big deal.Its not just 55%[Fshield + usakoring card],But deviling hat/santa poring is also used by them which adds even more reductions.And what about sgw? If 5% redux is given,then [usa+fshield 55%]+[santa poring/deviling 15%]+[sgw 10%]+[bow 5%]= 85% redux omg.Players can do only 15% damage on them. More over they can do ranged attacks ,chasewalk ,strip.They are powered enough as it is.If everyone manages to get 85% redux ,then that will totally mess up things. Bow stalkers having shield equipped has given them enough defence as it is.Extra reductions on bow arent needed.Although i do agree with the 10% damage boost up.
  3. My opinion is this... Instead of reducts ,enable the bow to use Power Thrust lvl 3 [blacksmith skill],this skill naturally increases weapon damage and also auto imposito manus lvl 3 [priest skill] while doing physical damage. The weapon would look powerful ,and at the same time it will be fair enough since others can always dispel it using valk rang card/hat.
  4. 10% damage is fine. But is a reduction really needed?i mean making the bow one handed has given 55% reduction[fhield+usakoring card] as it is? Plus tao gunka card gives 50% more hp to stalker while its just 30% more hp for most of the other job classes.And there is santa poring/refined deviling hat to give more reducts.
  5. @xonchu : These words doesnt mean anything to you?
  6. I agree with ryuk ,it is risky having changes like these.The soul link effects for each job classes are framed by gravity.Changing it just for our convinience would make things unbalanced,and besides there are lot of confusions regarding weapons/job classes beign balanced or not as it is.Changing soul link to give more buffs will just makes things unstable inspite of all those.
  7. Give the dagger 20% more damage on acid demonstration skill simple as that,its better than getting confused between int and matk.
  8. maxlittle007

    Saloon

    Click here http://www.oxfordadvancedlearnersdictionar...ctionary/saloon @plotus2 : you really watch desperate housewives :blink: ?
  9. What do you mean?
  10. A good format is needed for a suggestion like this.Some players want stats boost,some wants nerf,and few others wants new weapons,commenting about everything randomly only confuses everyone.It will be hard for the gms to decide.It should be a format like this. Weapon : Strike Eagle Job : High Priest Boost : _________ Nerf : _________ Reason : _________ Weapon : Soaring Bird Job : Sniper/Stalker/Bard/Gypsy[specify the job] Boost : ________________ Nerf : _______________ Reason : ________________ Weapon : Black Halberd Job :Lord knight /Paladin Boost : ________ Nerf : ________ Reason : ________ Weapon : Dorcus Job : Champion Boost : _______ Nerf : _______ Reason : _______ Weapon : Oriental Black Sword Job : Assassin Cross/Stalker/Creator/Whitesmith Boost : __________ Nerf : __________ Reason : __________ Weapon : Highness Staff Job : High Wizard/High Priest/Professor/Soul Linker Boost : _____________ Nerf : _____________ Reason : _____________ Weapon : White Rabbit Job : Super Novice Boost : __________ Nerf : __________ Reason : __________ If your suggesting for a new weapon, Weapon name : _________ Job : _________ 1/2 Handed : _________ Atk : _________ Weight : _________ Effect : _________ Comment:_____________________________ I hope this helps.
  11. Try this,it worked fine for me F1-Zen F2-Fury F3-Asura F9-Yggs Type /quickspell ,This command lets you to use the skill or item kept in F9 hotkey with a right click.Right click for yggs then F1-F2-F1-F3[zen-fury-zen-asura]
  12. The basic idea behind a two handed weapon is to be more offensive and less defensive,gravity has made it that way to make it more challenging.It woudnt make sense if a two handed katar has redux.If you get hit by 32k,damage then use dagger&shield.The purpose of having a shield and card itself is to give defence.If everything is too easy/convinient then the server would get unstable and boring.
  13. Your display pic says "Gotta eat em all"
  14. Lol i knew people would come up with 1 handed katars and guns after seeing a one handed bow. Well anyway,two handed weapons should can have stats boost up ,but we dont have to change the whole structure by making it one handed.The server will become even more unbalanced. These are my suggestions. Katar[4]-Atk:150 2 handed[the original katar structure] str+10 dex+10 hp+10% 10% more damage with sonic blow and grim tooth Gun[4]-Atk:100 2 handed Dex+ 15 Vit+15 str+10 15% more dmg with desperado and bullet shower
  15. Not all guild masters are honest with that.Ya there are good/honest guild masters.But its hard to judge.Well your in a guild,really loyal ,and you dont miss any woe/gvg and the guild gets a castle by lot of effort from its members.What if the guild master say,nothing valuable has dropped except few tix.How do you know if hes really telling you the truth?At the same time ,even if the guild master is truthful with that,there are members who dont believe that and they just quit the guild ,that discourages players to woe,its makes them think woe isnt worth it no matter how hard they help a guild. Like i said before,an honest guild master doesnt have to worry about this suggestion.
  16. Aww common do you really wanna break hearts?XD Just kidding. Anyway your ideas are awesome man.I hope they are able to sprite that.Good thinking yo :cap: And also i have seen an aura in some server similar to your idea ,where the person is surrounded by 4 eggs and when he walks those eggs become little birds and starts flying around him.
  17. I Agree with this suggestion If the whole server gets to open the treasure box,then in that case it would ruin the economy.But here only the guild master gets to open the treasure chest,and that too only when his/her guild gets the castle. And besides the emp breaker has to fcp everytime he gets in the castle to break the emp.And plus his members also need fcp.Rather than selling ,the guild will use it for themself,and also the guild master can give fcp tix as salary.Glistening coats will be easily consumed.
  18. How about a mercenary that can do storm gust lvl 10 ,and give them levels. Like when they melee a monster ,the mercenary will cast storm gust level 10 and give them level up.
  19. I designed these two vampire outfits.Please give your opinions.And also give your ideas so i can improve them.
  20. Bankai's suggestion has nothing to do with my point of view.My suggestions/opinions are my own stuffs. +50 atck isnt really needed.Bow classes are powerful even without that
  21. @nines : no offence man,but i ll tell ya something.I have been noticing that you have been giving ideas/suggestion all related to boosting ranged attacks stuffs.Its only make everyone think that your suggesting all those to benefit bow users.Even if you say you dont care about your own job class & it benefits everyone,i dont see how Over powering one single job class would balance the server.Since they already powerful when sniper soaring bow got released. And cart?The purpose of @storage would be ruined if all job classes have a cart. Is the true motive behind suggesting cart is for endless tower?
  22. Like i said before,you could always FCP to prevent strip or break.And besides the more chances of stripping is when you have more dex.Not all classes have full dex .And plus i never suggested a slot in this wings,so they have to sacrifice a kiel or maya purple card.It looks fair enough.
  23. If one handed bow is fair ,then the wings i suggested would be fair aswell.Why is this unfair?that your soaring bow+thana snipers would get their shield stripped?lol Common you can always fcp. If its not woe drops ,then let it be obtained through donation.
  24. I think there should be a wing that has +10 all stats and enable to use level 1 strip shield.And it can be a treasure chest drop.
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